struct _ObActionsData {
ObUserAction uact;
- Time time;
guint state;
gint x;
gint y;
+ gint button;
struct _ObClient *client;
ObFrameContext context;
*/
void actions_run_acts(GSList *acts,
ObUserAction uact,
- Time time,
guint state,
gint x,
gint y,
+ gint button,
ObFrameContext con,
struct _ObClient *client);
void actions_interactive_cancel_act();
gboolean actions_interactive_input_event(XEvent *e);
+
+/*! Function for actions to call when they are moving a client around */
+void actions_client_move(ObActionsData *data, gboolean start);