]> Dogcows Code - chaz/openbox/blobdiff - openbox/actions.h
update openbox to use the current parser interface in libobt
[chaz/openbox] / openbox / actions.h
index 2cafa3063ddfcbf0e6e9f0267b1282f62d671ac1..32a94060c3636b9bd2aa2491080a5fc5a59895f2 100644 (file)
@@ -18,7 +18,8 @@
 
 #include "misc.h"
 #include "frame.h"
-#include "parser/parse.h"
+#include "obt/parse.h"
+
 #include <glib.h>
 #include <X11/Xlib.h>
 
@@ -30,101 +31,63 @@ typedef struct _ObActionsGlobalData   ObActionsGlobalData;
 typedef struct _ObActionsClientData   ObActionsClientData;
 typedef struct _ObActionsSelectorData ObActionsSelectorData;
 
-typedef enum {
-    OB_ACTION_DONE,
-    OB_ACTION_CANCELLED,
-    OB_ACTION_INTERACTING,
-    OB_NUM_ACTIONS_INTERACTIVE_STATES
-} ObActionsInteractiveState;
-
-typedef gpointer (*ObActionsDataSetupFunc)(ObParseInst *i,
-                                           xmlDocPtr doc, xmlNodePtr node);
+typedef gpointer (*ObActionsDataSetupFunc)(xmlNodePtr node);
 typedef void     (*ObActionsDataFreeFunc)(gpointer options);
-typedef void     (*ObActionsRunFunc)(ObActionsData *data,
+typedef gboolean (*ObActionsRunFunc)(ObActionsData *data,
                                      gpointer options);
+typedef gboolean (*ObActionsInteractiveInputFunc)(guint initial_state,
+                                                  XEvent *e,
+                                                  gpointer options,
+                                                  gboolean *used);
+typedef void     (*ObActionsInteractiveCancelFunc)(gpointer options);
 
-/*
-  The theory goes:
-
-  06:10 (@dana) hm i think there are 3 types of actions
-  06:10 (@dana) global actions, window actions, and selector actions
-  06:11 (@dana) eg show menu/exit, raise/focus, and cycling/directional/expose
-*/
-
-typedef enum {
-    OB_ACTION_TYPE_GLOBAL,
-    OB_ACTION_TYPE_CLIENT,
-    OB_ACTION_TYPE_SELECTOR
-} ObActionsType;
-
-/* These structures are all castable as eachother */
-
-struct _ObActionsAnyData {
+struct _ObActionsData {
     ObUserAction uact;
-    Time time;
     guint state;
-    guint button;
     gint x;
     gint y;
-};
-
-struct _ObActionsGlobalData {
-    ObActionsType type;
-    ObActionsAnyData any;
-};
-
-struct _ObActionsClientData {
-    ObActionsType type;
-    ObActionsAnyData any;
+    gint button;
 
-    struct _ObClient *c;
+    struct _ObClient *client;
     ObFrameContext context;
 };
 
-struct _ObActionsSelectorData {
-    ObActionsType type;
-    ObActionsAnyData any;
-
-    ObActionsInteractiveState interactive;
-    GSList *actions;
-};
-
-struct _ObActionsData {
-    ObActionsType type;
-
-    union {
-        ObActionsAnyData      any;
-        ObActionsGlobalData   global;
-        ObActionsClientData   client;
-        ObActionsSelectorData selector;
-    };
-};
-
 void actions_startup(gboolean reconfigure);
 void actions_shutdown(gboolean reconfigure);
 
+/*! If the action is interactive, then i_input and i_cancel are not NULL.
+  Otherwise, they should both be NULL. */
 gboolean actions_register(const gchar *name,
-                          ObActionsType type,
                           ObActionsDataSetupFunc setup,
                           ObActionsDataFreeFunc free,
-                          ObActionsRunFunc run);
+                          ObActionsRunFunc run,
+                          ObActionsInteractiveInputFunc i_input,
+                          ObActionsInteractiveCancelFunc i_cancel);
 
-ObActionsAct* actions_parse(ObParseInst *i,
-                            xmlDocPtr doc,
-                            xmlNodePtr node);
+ObActionsAct* actions_parse(xmlNodePtr node);
 ObActionsAct* actions_parse_string(const gchar *name);
 
+gboolean actions_act_is_interactive(ObActionsAct *act);
+
 void actions_act_ref(ObActionsAct *act);
 void actions_act_unref(ObActionsAct *act);
 
-/*! Pass in a GSList of ObActionsAct's to be run */
+/*! Pass in a GSList of ObActionsAct's to be run.
+  @return TRUE if an action is in interactive state, FALSE is none are
+*/
 void actions_run_acts(GSList *acts,
                       ObUserAction uact,
-                      Time time,
                       guint state,
-                      guint button,
                       gint x,
                       gint y,
+                      gint button,
                       ObFrameContext con,
-                      struct _ObClient *client,
-                      ObActionsInteractiveState interactive);
+                      struct _ObClient *client);
+
+gboolean actions_interactive_act_running();
+void actions_interactive_cancel_act();
+
+gboolean actions_interactive_input_event(XEvent *e);
+
+/*! Function for actions to call when they are moving a client around */
+void actions_client_move(ObActionsData *data, gboolean start);
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