]> Dogcows Code - chaz/openbox/blobdiff - openbox/actions.h
if windows on screen are going to be moved, then do the ReplayPointer before that...
[chaz/openbox] / openbox / actions.h
index 477e4ba19e85c902e85997bb1d8ee3bba5cef5c5..6db6f8d666f6bca878f38f3bc8be60c835b6bee5 100644 (file)
@@ -74,9 +74,16 @@ gboolean actions_act_is_interactive(ObActionsAct *act);
 void actions_act_ref(ObActionsAct *act);
 void actions_act_unref(ObActionsAct *act);
 
-/*! Pass in a GSList of ObActionsAct's to be run.
-  @return TRUE if an action is in interactive state, FALSE is none are
+/*! When this is true, an XAllowEvents with ReplayPointer will be called
+  if an action is going to maybe try moving windows around on screen (or
+  map/unmap windows)
 */
+void actions_set_need_pointer_replay_before_move(gboolean replay);
+/*! Returns if a ReplayPointer is still needed.  If it was called while running
+  actions then this will be false */
+gboolean actions_get_need_pointer_replay_before_move();
+
+/*! Pass in a GSList of ObActionsAct's to be run. */
 void actions_run_acts(GSList *acts,
                       ObUserAction uact,
                       guint state,
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