]> Dogcows Code - chaz/openbox/blobdiff - openbox/actions.c
Make a pending ReplayPointer happen before moving/showing/hiding a window in an action.
[chaz/openbox] / openbox / actions.c
index 75d4af059174a3a19d49f799be32384a5f308681..90a7719bed5a3bd995610b09b9263e03a756e4e2 100644 (file)
@@ -23,6 +23,7 @@
 #include "event.h"
 #include "config.h"
 #include "client.h"
+#include "openbox.h"
 #include "debug.h"
 
 #include "actions/all.h"
@@ -124,7 +125,7 @@ static void actions_definition_unref(ObActionsDefinition *def)
     }
 }
 
-ObActionsAct* actions_build_act_from_string(const gchar *name)
+static ObActionsAct* actions_build_act_from_string(const gchar *name)
 {
     GSList *it;
     ObActionsDefinition *def = NULL;
@@ -339,9 +340,7 @@ void actions_client_move(ObActionsData *data, gboolean start)
     else if (config_focus_follow &&
              data->context != OB_FRAME_CONTEXT_CLIENT)
     {
-        if (!data->button && data->client && !config_focus_under_mouse)
-            event_end_ignore_all_enters(ignore_start);
-        else {
+        if (data->uact == OB_USER_ACTION_MOUSE_PRESS) {
             struct _ObClient *c;
 
             /* usually this is sorta redundant, but with a press action
@@ -356,5 +355,7 @@ void actions_client_move(ObActionsData *data, gboolean start)
                 event_enter_client(c);
             }
         }
+        else if (!data->button && !config_focus_under_mouse)
+            event_end_ignore_all_enters(ignore_start);
     }
 }
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