]> Dogcows Code - chaz/openbox/blobdiff - openbox/actions.c
Merge branch 'backport' into work
[chaz/openbox] / openbox / actions.c
index 0f37526773efd88199e24a29a236f2545889199f..6068f19c31d576856ae736bb92dd4d93db60c35d 100644 (file)
@@ -23,6 +23,7 @@
 #include "event.h"
 #include "config.h"
 #include "client.h"
+#include "openbox.h"
 #include "debug.h"
 
 #include "actions/all.h"
@@ -35,6 +36,7 @@ static ObActionsAct* actions_build_act_from_string(const gchar *name);
 
 static ObActionsAct *interactive_act = NULL;
 static guint         interactive_initial_state = 0;
+static gboolean      replay_pointer = FALSE;
 
 struct _ObActionsDefinition {
     guint ref;
@@ -124,7 +126,7 @@ static void actions_definition_unref(ObActionsDefinition *def)
     }
 }
 
-ObActionsAct* actions_build_act_from_string(const gchar *name)
+static ObActionsAct* actions_build_act_from_string(const gchar *name)
 {
     GSList *it;
     ObActionsDefinition *def = NULL;
@@ -158,23 +160,21 @@ ObActionsAct* actions_parse_string(const gchar *name)
 
     if ((act = actions_build_act_from_string(name)))
         if (act->def->setup)
-            act->options = act->def->setup(NULL, NULL, NULL);
+            act->options = act->def->setup(NULL);
 
     return act;
 }
 
-ObActionsAct* actions_parse(ObParseInst *i,
-                            xmlDocPtr doc,
-                            xmlNodePtr node)
+ObActionsAct* actions_parse(xmlNodePtr node)
 {
     gchar *name;
     ObActionsAct *act = NULL;
 
-    if (parse_attr_string("name", node, &name)) {
+    if (obt_parse_attr_string(node, "name", &name)) {
         if ((act = actions_build_act_from_string(name)))
             /* there is more stuff to parse here */
             if (act->def->setup)
-                act->options = act->def->setup(i, doc, node->xmlChildrenNode);
+                act->options = act->def->setup(node->children);
 
         g_free(name);
     }
@@ -222,6 +222,16 @@ static void actions_setup_data(ObActionsData *data,
     data->client = client;
 }
 
+void actions_set_need_pointer_replay_before_move(gboolean replay)
+{
+    replay_pointer = replay;
+}
+
+gboolean actions_get_need_pointer_replay_before_move()
+{
+    return replay_pointer;
+}
+
 void actions_run_acts(GSList *acts,
                       ObUserAction uact,
                       guint state,
@@ -248,7 +258,9 @@ void actions_run_acts(GSList *acts,
 
         actions_setup_data(&data, uact, state, x, y, button, con, client);
 
-        if (!interactive_act || interactive_act->def != act->def) {
+        /* if they have the same run function, then we'll assume they are
+           cooperating and not cancel eachother out */
+        if (!interactive_act || interactive_act->def->run != act->def->run) {
             if (actions_act_is_interactive(act)) {
                 /* cancel the old one */
                 if (interactive_act)
@@ -273,12 +285,12 @@ void actions_run_acts(GSList *acts,
     }
 }
 
-gboolean actions_interactive_act_running()
+gboolean actions_interactive_act_running(void)
 {
     return interactive_act != NULL;
 }
 
-void actions_interactive_cancel_act()
+void actions_interactive_cancel_act(void)
 {
     if (interactive_act) {
         interactive_act->def->i_cancel(interactive_act->options);
@@ -293,13 +305,18 @@ static gboolean actions_interactive_begin_act(ObActionsAct *act, guint state)
         actions_act_ref(interactive_act);
 
         interactive_initial_state = state;
+
+        /* if using focus_delay, stop the timer now so that focus doesn't go
+           moving on us, which would kill the action */
+        event_halt_focus_delay();
+
         return TRUE;
     }
     else
         return FALSE;
 }
 
-static void actions_interactive_end_act()
+static void actions_interactive_end_act(void)
 {
     if (interactive_act) {
         ungrab_keyboard();
@@ -327,14 +344,18 @@ gboolean actions_interactive_input_event(XEvent *e)
 void actions_client_move(ObActionsData *data, gboolean start)
 {
     static gulong ignore_start = 0;
-    if (start)
+    if (start) {
         ignore_start = event_start_ignore_all_enters();
+        if (replay_pointer) {
+            /* replay the pointer event before any windows move */
+            XAllowEvents(obt_display, ReplayPointer, event_curtime);
+            replay_pointer = FALSE;
+        }
+    }
     else if (config_focus_follow &&
              data->context != OB_FRAME_CONTEXT_CLIENT)
     {
-        if (!data->button && data->client && !config_focus_under_mouse)
-            event_end_ignore_all_enters(ignore_start);
-        else {
+        if (data->uact == OB_USER_ACTION_MOUSE_PRESS) {
             struct _ObClient *c;
 
             /* usually this is sorta redundant, but with a press action
@@ -349,5 +370,7 @@ void actions_client_move(ObActionsData *data, gboolean start)
                 event_enter_client(c);
             }
         }
+        else if (!data->button && !config_focus_under_mouse)
+            event_end_ignore_all_enters(ignore_start);
     }
 }
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