#include "grab.h"
#include "screen.h"
+#include "actions/all.h"
+
static void actions_definition_ref(ObActionsDefinition *def);
static void actions_definition_unref(ObActionsDefinition *def);
static gboolean actions_interactive_begin_act(ObActionsAct *act, guint state);
guint ref;
gchar *name;
- ObActionsType type;
ObActionsDataSetupFunc setup;
ObActionsDataFreeFunc free;
void actions_startup(gboolean reconfig)
{
if (reconfig) return;
+
+ action_all_startup();
}
void actions_shutdown(gboolean reconfig)
}
gboolean actions_register(const gchar *name,
- ObActionsType type,
ObActionsDataSetupFunc setup,
ObActionsDataFreeFunc free,
ObActionsRunFunc run,
def = g_new(ObActionsDefinition, 1);
def->ref = 1;
def->name = g_strdup(name);
- def->type = type;
def->setup = setup;
def->free = free;
def->run = run;
def->i_input = i_input;
def->i_cancel = i_cancel;
+
+ registered = g_slist_prepend(registered, def);
+
return TRUE;
}
ObActionsAct* actions_parse_string(const gchar *name)
{
GSList *it;
- ObActionsDefinition *def;
+ ObActionsDefinition *def = NULL;
ObActionsAct *act = NULL;
/* find the requested action */
if (parse_attr_string("name", node, &name)) {
if ((act = actions_parse_string(name)))
/* there is more stuff to parse here */
- act->options = act->def->setup(i, doc, node->children);
+ act->options = act->def->setup(i, doc, node->xmlChildrenNode);
g_free(name);
}
Time time,
guint state,
gint x,
- gint y)
+ gint y,
+ ObFrameContext con,
+ struct _ObClient *client)
{
- data->any.uact = uact;
- data->any.time = time;
- data->any.state = state;
- data->any.x = x;
- data->any.y = y;
+ data->uact = uact;
+ data->time = time;
+ data->state = state;
+ data->x = x;
+ data->y = y;
+ data->context = con;
+ data->client = client;
}
void actions_run_acts(GSList *acts,
ObActionsAct *act = it->data;
gboolean ok = TRUE;
- data.type = act->def->type;
- actions_setup_data(&data, uact, time, state, x, y);
- switch (data.type) {
- case OB_ACTION_TYPE_GLOBAL:
- break;
- case OB_ACTION_TYPE_CLIENT:
- data.client.context = con;
- data.client.c = client;
- break;
- default:
- g_assert_not_reached();
- }
+ actions_setup_data(&data, uact, time, state, x, y, con, client);
if (actions_act_is_interactive(act) &&
(!interactive_act || interactive_act->def != act->def))
if (ok) {
if (!act->def->run(&data, act->options))
actions_interactive_end_act();
- else
- break; /* no actions are run after the interactive one */
+ else {
+ /* make sure its interactive if it returned TRUE */
+ g_assert(act->def->i_cancel && act->def->i_input);
+
+ /* no actions are run after the interactive one */
+ break;
+ }
}
}
}