]> Dogcows Code - chaz/openbox/blobdiff - openbox/actions.c
Fix some rebase artifacts
[chaz/openbox] / openbox / actions.c
index 2c60ba4096313ac8a7ec2388226c820f87a95b33..125084e8c5ee7c9e776ba60f0a9d40301b5556b7 100644 (file)
@@ -102,11 +102,12 @@ ObActionsDefinition* do_register(const gchar *name,
             return NULL;
     }
 
-    def = g_new(ObActionsDefinition, 1);
+    def = g_slice_new(ObActionsDefinition);
     def->ref = 1;
     def->name = g_strdup(name);
     def->free = free;
     def->run = run;
+    def->shutdown = NULL;
 
     registered = g_slist_prepend(registered, def);
     return def;
@@ -163,7 +164,7 @@ static void actions_definition_unref(ObActionsDefinition *def)
 {
     if (def && --def->ref == 0) {
         g_free(def->name);
-        g_free(def);
+        g_slice_free(ObActionsDefinition, def);
     }
 }
 
@@ -183,7 +184,7 @@ static ObActionsAct* actions_build_act_from_string(const gchar *name)
 
     /* if we found the action */
     if (def) {
-        act = g_new(ObActionsAct, 1);
+        act = g_slice_new(ObActionsAct);
         act->ref = 1;
         act->def = def;
         actions_definition_ref(act->def);
@@ -267,7 +268,7 @@ void actions_act_unref(ObActionsAct *act)
             act->def->free(act->options);
         /* unref the definition */
         actions_definition_unref(act->def);
-        g_free(act);
+        g_slice_free(ObActionsAct, act);
     }
 }
 
@@ -367,7 +368,7 @@ static gboolean actions_interactive_begin_act(ObActionsAct *act, guint state)
         interactive_act = act;
         actions_act_ref(interactive_act);
 
-        interactive_initial_state = state;
+        interactive_initial_state = obt_keyboard_only_modmasks(state);
 
         /* if using focus_delay, stop the timer now so that focus doesn't go
            moving on us, which would kill the action */
@@ -382,13 +383,19 @@ static gboolean actions_interactive_begin_act(ObActionsAct *act, guint state)
 static void actions_interactive_end_act(void)
 {
     if (interactive_act) {
+        ObActionsAct *ia = interactive_act;
+
+        /* set this to NULL first so the i_post() function can't cause this to
+           get called again (if it decides it wants to cancel any ongoing
+           interactive action). */
+        interactive_act = NULL;
+
         ungrab_keyboard();
 
-        if (interactive_act->i_post)
-            interactive_act->i_post(interactive_act->options);
+        if (ia->i_post)
+            ia->i_post(ia->options);
 
-        actions_act_unref(interactive_act);
-        interactive_act = NULL;
+        actions_act_unref(ia);
     }
 }
 
This page took 0.027401 seconds and 4 git commands to generate.