#include "gettext.h"
typedef struct {
+ gboolean interactive;
gboolean dialog;
gboolean dock_windows;
gboolean desktop_windows;
GSList *actions;
} Options;
+static gboolean cycling = FALSE;
+
static gpointer setup_func(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node);
+static gpointer setup_cycle_func(ObParseInst *i, xmlDocPtr doc,
+ xmlNodePtr node);
+static gpointer setup_target_func(ObParseInst *i, xmlDocPtr doc,
+ xmlNodePtr node);
static void free_func(gpointer options);
static gboolean run_func(ObActionsData *data, gpointer options);
static gboolean i_input_func(guint initial_state,
static void end_cycle(gboolean cancel, guint state, Options *o);
-void action_directionalcyclewindows_startup()
+void action_directionalwindows_startup()
{
- actions_register("DirectionalCycleWindows",
- setup_func,
- free_func,
- run_func,
- i_input_func,
- i_cancel_func);
+ actions_register("DirectionalCycleWindows", setup_cycle_func, free_func,
+ run_func, i_input_func, i_cancel_func);
+ actions_register("DirectionalTargetWindow", setup_target_func, free_func,
+ run_func, NULL, NULL);
}
static gpointer setup_func(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node)
m = parse_find_node("action", m->next);
}
}
+ else {
+ o->actions = g_slist_prepend(o->actions,
+ actions_parse_string("Focus"));
+ o->actions = g_slist_prepend(o->actions,
+ actions_parse_string("Raise"));
+ o->actions = g_slist_prepend(o->actions,
+ actions_parse_string("Unshade"));
+ }
+
+ return o;
+}
+
+static gpointer setup_cycle_func(ObParseInst *i, xmlDocPtr doc,
+ xmlNodePtr node)
+{
+ Options *o = setup_func(i, doc, node);
+ o->interactive = TRUE;
+ return o;
+}
+
+static gpointer setup_target_func(ObParseInst *i, xmlDocPtr doc,
+ xmlNodePtr node)
+{
+ Options *o = setup_func(i, doc, node);
+ o->interactive = FALSE;
return o;
}
{
Options *o = options;
+ while (o->actions) {
+ actions_act_unref(o->actions->data);
+ o->actions = g_slist_delete_link(o->actions, o->actions);
+ }
+
g_free(o);
}
{
Options *o = options;
- /* if using focus_delay, stop the timer now so that focus doesn't go moving
- on us */
- event_halt_focus_delay();
-
- focus_directional_cycle(o->direction,
- o->dock_windows,
- o->desktop_windows,
- TRUE,
- o->dialog,
- FALSE, FALSE);
+ if (o->interactive)
+ end_cycle(FALSE, data->state, o);
+ else {
+ focus_directional_cycle(o->direction,
+ o->dock_windows,
+ o->desktop_windows,
+ TRUE,
+ o->dialog,
+ FALSE, FALSE);
+ cycling = TRUE;
+ }
- return TRUE;
+ return o->interactive;
}
static gboolean i_input_func(guint initial_state,
static void i_cancel_func(gpointer options)
{
- end_cycle(TRUE, 0, options);
+ /* we get cancelled when we move focus, but we're not cycling anymore, so
+ just ignore that */
+ if (cycling)
+ end_cycle(TRUE, 0, options);
}
static void end_cycle(gboolean cancel, guint state, Options *o)
TRUE,
o->dialog,
TRUE, cancel);
+ cycling = FALSE;
if (ft) {
actions_run_acts(o->actions, OB_USER_ACTION_KEYBOARD_KEY,