struct AnyAction {
struct _ObClient *c;
+ gboolean interactive;
+};
+
+struct InteractiveAction {
+ struct AnyAction any;
+ gboolean final;
+ gboolean cancel;
+};
+
+struct InterDirectionalAction{
+ struct InteractiveAction inter;
+ ObDirection direction;
};
struct DirectionalAction{
- struct _ObClient *c;
+ struct AnyAction any;
ObDirection direction;
};
struct Execute {
- struct _ObClient *c;
+ struct AnyAction any;
char *path;
};
struct ClientAction {
- struct _ObClient *c;
+ struct AnyAction any;
};
struct Activate {
- struct _ObClient *c;
+ struct AnyAction any;
gboolean here; /* bring it to the current desktop */
};
struct MoveResizeRelative {
- struct _ObClient *c;
+ struct AnyAction any;
int delta;
};
struct SendToDesktop {
- struct _ObClient *c;
+ struct AnyAction any;
guint desk;
gboolean follow;
};
struct SendToDesktopDirection {
- struct _ObClient *c;
+ struct InteractiveAction inter;
ObDirection dir;
gboolean wrap;
gboolean linear;
- gboolean final;
- gboolean cancel;
gboolean follow;
};
struct Desktop {
- struct _ObClient *c;
+ struct AnyAction any;
guint desk;
};
struct Layer {
- struct _ObClient *c;
+ struct AnyAction any;
int layer; /* < 0 = below, 0 = normal, > 0 = above */
};
struct DesktopDirection {
- struct _ObClient *c;
+ struct InteractiveAction inter;
ObDirection dir;
gboolean wrap;
gboolean linear;
- gboolean final;
- gboolean cancel;
};
struct MoveResize {
- struct _ObClient *c;
+ struct AnyAction any;
int x;
int y;
guint32 corner; /* prop_atoms.net_wm_moveresize_* */
};
struct ShowMenu {
- struct _ObClient *c;
+ struct AnyAction any;
char *name;
int x;
int y;
};
struct CycleWindows {
- struct _ObClient *c;
+ struct InteractiveAction inter;
gboolean linear;
gboolean forward;
- gboolean final;
- gboolean cancel;
};
union ActionData {
struct AnyAction any;
+ struct InteractiveAction inter;
+ struct InterDirectionalAction interdiraction;
struct DirectionalAction diraction;
struct Execute execute;
struct ClientAction client;
*/
ObAction *action_from_string(char *name);
-ObAction *action_parse(xmlDocPtr doc, xmlNodePtr node);
+ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node);
void action_free(ObAction *a);
/* Execute */
void action_desktop(union ActionData *data);
/* DesktopDirection */
void action_desktop_dir(union ActionData *data);
+/* Any */
+void action_desktop_last(union ActionData *data);
/* ClientAction */
void action_toggle_decorations(union ActionData *data);
/* MoveResize */
void action_moveresize(union ActionData *data);
+/* Any */
+void action_reconfigure(union ActionData *data);
/* Execute */
void action_restart(union ActionData *data);
/* Any */
void action_showmenu(union ActionData *data);
/* CycleWindows */
void action_cycle_windows(union ActionData *data);
-/* DirectionalAction */
+/* InterDirectionalAction */
void action_directional_focus(union ActionData *data);
/* DirectionalAction */
void action_movetoedge(union ActionData *data);