gboolean dialog;
};
+struct Stacking {
+ struct AnyAction any;
+ gboolean group;
+};
+
union ActionData {
struct AnyAction any;
struct InteractiveAction inter;
struct ShowMenu showmenu;
struct CycleWindows cycle;
struct Layer layer;
+ struct Stacking stacking;
};
struct _ObAction {
/* ClientAction */
void action_iconify(union ActionData *data);
/* ClientAction */
+void action_focus_order_to_bottom(union ActionData *data);
+/* ClientAction */
void action_raiselower(union ActionData *data);
/* ClientAction */
void action_raise(union ActionData *data);