gboolean dialog;
};
+struct Stacking {
+ struct AnyAction any;
+ gboolean group;
+};
+
union ActionData {
struct AnyAction any;
struct InteractiveAction inter;
struct ShowMenu showmenu;
struct CycleWindows cycle;
struct Layer layer;
+ struct Stacking stacking;
};
struct _ObAction {
void action_move_relative_horz(union ActionData *data);
/* MoveResizeRelative */
void action_move_relative_vert(union ActionData *data);
+/* ClientAction */
+void action_move_to_center(union ActionData *data);
/* MoveResizeRelative */
void action_resize_relative_horz(union ActionData *data);
/* MoveResizeRelative */
void action_unmaximize_vert(union ActionData *data);
/* ClientAction */
void action_toggle_maximize_vert(union ActionData *data);
+/* ClientAction */
+void action_toggle_fullscreen(union ActionData *data);
/* SendToDesktop */
void action_send_to_desktop(union ActionData *data);
/* SendToDesktopDirection */
/* Layer */
void action_toggle_layer(union ActionData *data);
/* Any */
+void action_toggle_dockautohide(union ActionData *data);
+/* Any */
void action_toggle_show_desktop(union ActionData *data);
/* Any */
void action_show_desktop(union ActionData *data);