]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
add <desktop>yes</desktop> option for Next/Previous window and directional focus...
[chaz/openbox] / openbox / action.c
index f8b2b7b3845175971043169876bd2b57fbcf7f63..cf7b05fa5299d59a26cc7c21fdcdb48a9defe392 100644 (file)
@@ -109,6 +109,7 @@ void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
@@ -117,6 +118,7 @@ void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
@@ -125,6 +127,7 @@ void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
@@ -133,6 +136,7 @@ void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
@@ -141,6 +145,7 @@ void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
@@ -149,6 +154,7 @@ void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
@@ -157,6 +163,7 @@ void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
@@ -165,6 +172,7 @@ void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
@@ -293,6 +301,7 @@ void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.forward = TRUE;
     (*a)->data.cycle.dialog = TRUE;
     (*a)->data.cycle.dock_windows = FALSE;
+    (*a)->data.cycle.desktop_windows = FALSE;
     (*a)->data.cycle.all_desktops = FALSE;
 }
 
@@ -303,6 +312,7 @@ void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.forward = FALSE;
     (*a)->data.cycle.dialog = TRUE;
     (*a)->data.cycle.dock_windows = FALSE;
+    (*a)->data.cycle.desktop_windows = FALSE;
     (*a)->data.cycle.all_desktops = FALSE;
 }
 
@@ -1011,6 +1021,8 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                     act->data.cycle.dialog = parse_bool(doc, n);
                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
                     act->data.cycle.dock_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.cycle.desktop_windows = parse_bool(doc, n);
                 if ((n = parse_find_node("allDesktops",
                                          node->xmlChildrenNode)))
                     act->data.cycle.all_desktops = parse_bool(doc, n);
@@ -1019,6 +1031,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                     act->data.interdiraction.dialog = parse_bool(doc, n);
                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.interdiraction.desktop_windows =
+                        parse_bool(doc, n);
             } else if (act->func == action_raise ||
                        act->func == action_lower ||
                        act->func == action_raiselower ||
@@ -1199,10 +1214,9 @@ void action_execute(union ActionData *data)
 void action_activate(union ActionData *data)
 {
     if (data->client.any.c) {
-        /* similar to the openbox dock for dockapps, don't let user actions
-           give focus to 3rd-party docks (panels) either (unless they ask for
-           it themselves). */
-        if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+        if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
+            data->any.context != OB_FRAME_CONTEXT_CLIENT)
+        {
             /* if using focus_delay, stop the timer now so that focus doesn't
                go moving on us */
             event_halt_focus_delay();
@@ -1220,10 +1234,9 @@ void action_activate(union ActionData *data)
 void action_focus(union ActionData *data)
 {
     if (data->client.any.c) {
-        /* similar to the openbox dock for dockapps, don't let user actions
-           give focus to 3rd-party docks (panels) either (unless they ask for
-           it themselves). */
-        if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+        if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
+            data->any.context != OB_FRAME_CONTEXT_CLIENT)
+        {
             /* if using focus_delay, stop the timer now so that focus doesn't
                go moving on us */
             event_halt_focus_delay();
@@ -1247,7 +1260,7 @@ void action_unfocus (union ActionData *data)
 void action_iconify(union ActionData *data)
 {
     client_action_start(data);
-    client_iconify(data->client.any.c, TRUE, TRUE);
+    client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
     client_action_end(data);
 }
 
@@ -1523,11 +1536,6 @@ void action_send_to_desktop(union ActionData *data)
 
 void action_desktop(union ActionData *data)
 {
-    static guint first = (unsigned) -1;
-
-    if (data->inter.any.interactive && first == (unsigned) -1)
-        first = screen_desktop;
-
     if (!data->inter.any.interactive ||
         (!data->inter.cancel && !data->inter.final))
     {
@@ -1538,14 +1546,8 @@ void action_desktop(union ActionData *data)
             if (data->inter.any.interactive)
                 screen_desktop_popup(data->desktop.desk, TRUE);
         }
-    } else if (data->inter.cancel) {
-        screen_set_desktop(first, TRUE);
-    }
-
-    if (!data->inter.any.interactive || data->inter.final) {
+    } else
         screen_desktop_popup(0, FALSE);
-        first = (unsigned) -1;
-    }
 }
 
 void action_desktop_dir(union ActionData *data)
@@ -1558,11 +1560,13 @@ void action_desktop_dir(union ActionData *data)
                              data->desktopdir.inter.any.interactive,
                              data->desktopdir.inter.final,
                              data->desktopdir.inter.cancel);
+    /* only move the desktop when the action is complete. if we switch
+       desktops during the interactive action, focus will move but with
+       NotifyWhileGrabbed and applications don't like that. */
     if (!data->sendtodir.inter.any.interactive ||
-        !data->sendtodir.inter.final ||
-        data->sendtodir.inter.cancel)
+        (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
-        screen_set_desktop(d, TRUE);
+        if (d != screen_desktop) screen_set_desktop(d, TRUE);
     }
 }
 
@@ -1578,12 +1582,14 @@ void action_send_to_desktop_dir(union ActionData *data)
                              data->sendtodir.inter.any.interactive,
                              data->sendtodir.inter.final,
                              data->sendtodir.inter.cancel);
+    /* only move the desktop when the action is complete. if we switch
+       desktops during the interactive action, focus will move but with
+       NotifyWhileGrabbed and applications don't like that. */
     if (!data->sendtodir.inter.any.interactive ||
-        !data->sendtodir.inter.final ||
-        data->sendtodir.inter.cancel)
+        (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
         client_set_desktop(c, d, data->sendtodir.follow);
-        if (data->sendtodir.follow)
+        if (data->sendtodir.follow && d != screen_desktop)
             screen_set_desktop(d, TRUE);
     }
 }
@@ -1602,7 +1608,8 @@ void action_toggle_decorations(union ActionData *data)
     client_action_end(data);
 }
 
-static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
+static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
+                           gboolean shaded)
 {
     /* let's make x and y client relative instead of screen relative */
     x = x - cx;
@@ -1642,11 +1649,11 @@ static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
       |CCCCCCC              |     A           B     |              DDDDDDD|
       |       CCCCCCCC      |     A |       | B     |      DDDDDDDD       |
       |               CCCCCCC      A         B      DDDDDDD               |
-      - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - -
-      |                     |       b       c       |                     |
-      |             west    |       b  move c       |   east              |
-      |                     |       b       c       |                     |
-      - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - 
+      - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
+      |                     |       b       c       |                     | sh
+      |             west    |       b  move c       |   east              | ad
+      |                     |       b       c       |                     | ed
+      - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -  -
       |               EEEEEEE      G         H      FFFFFFF               |
       |       EEEEEEEE      |     G |       | H     |      FFFFFFFF       |
       |EEEEEEE              |     G           H     |              FFFFFFF|
@@ -1663,6 +1670,15 @@ static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
       +---------------------G-------|-------|-------H---------------------+
     */
 
+    if (shaded) {
+        /* for shaded windows, you can only resize west/east and move */
+        if (b)
+            return prop_atoms.net_wm_moveresize_size_left;
+        if (c)
+            return prop_atoms.net_wm_moveresize_size_right;
+        return prop_atoms.net_wm_moveresize_move;
+    }
+
     if (y < A && y >= C)
         return prop_atoms.net_wm_moveresize_size_topleft;
     else if (y >= A && y >= B && a)
@@ -1702,8 +1718,6 @@ void action_moveresize(union ActionData *data)
     ObClient *c = data->moveresize.any.c;
     guint32 corner;
 
-    if (!client_normal(c)) return;
-
     if (data->moveresize.keyboard) {
         corner = (data->moveresize.move ?
                   prop_atoms.net_wm_moveresize_move_keyboard :
@@ -1720,7 +1734,7 @@ void action_moveresize(union ActionData *data)
                               c->area.width + c->frame->size.left +
                               c->frame->size.right,
                               c->area.height + c->frame->size.top +
-                              c->frame->size.bottom));
+                              c->frame->size.bottom, c->shaded));
     }
 
     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
@@ -1758,6 +1772,7 @@ void action_cycle_windows(union ActionData *data)
     focus_cycle(data->cycle.forward,
                 data->cycle.all_desktops,
                 data->cycle.dock_windows,
+                data->cycle.desktop_windows,
                 data->cycle.linear, data->any.interactive,
                 data->cycle.dialog,
                 data->cycle.inter.final, data->cycle.inter.cancel);
@@ -1771,6 +1786,7 @@ void action_directional_focus(union ActionData *data)
 
     focus_directional_cycle(data->interdiraction.direction,
                             data->interdiraction.dock_windows,
+                            data->interdiraction.desktop_windows,
                             data->any.interactive,
                             data->interdiraction.dialog,
                             data->interdiraction.inter.final,
@@ -1907,17 +1923,17 @@ void action_toggle_dockautohide(union ActionData *data)
 
 void action_toggle_show_desktop(union ActionData *data)
 {
-    screen_show_desktop(!screen_showing_desktop, TRUE);
+    screen_show_desktop(!screen_showing_desktop, NULL);
 }
 
 void action_show_desktop(union ActionData *data)
 {
-    screen_show_desktop(TRUE, TRUE);
+    screen_show_desktop(TRUE, NULL);
 }
 
 void action_unshow_desktop(union ActionData *data)
 {
-    screen_show_desktop(FALSE, TRUE);
+    screen_show_desktop(FALSE, NULL);
 }
 
 void action_break_chroot(union ActionData *data)
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