]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
add <desktop>yes</desktop> option for Next/Previous window and directional focus...
[chaz/openbox] / openbox / action.c
index e51f7133c0b1fbb27893560893c1057990533df5..cf7b05fa5299d59a26cc7c21fdcdb48a9defe392 100644 (file)
@@ -48,19 +48,8 @@ inline void client_action_start(union ActionData *data)
 inline void client_action_end(union ActionData *data)
 {
     if (config_focus_follow)
-        if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
-            if (!data->any.button) {
-                grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
-            } else {
-                ObClient *c;
-
-                /* usually this is sorta redundant, but with a press action
-                   the enter event will come as a GrabNotify which is
-                   ignored, so this will handle that case */
-                if ((c = client_under_pointer()))
-                    event_enter_client(c);
-            }
-        }
+        if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
+            grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
 }
 
 typedef struct
@@ -120,6 +109,7 @@ void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
@@ -128,6 +118,7 @@ void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
@@ -136,6 +127,7 @@ void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
@@ -144,6 +136,7 @@ void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
@@ -152,6 +145,7 @@ void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
@@ -160,6 +154,7 @@ void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
@@ -168,6 +163,7 @@ void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
@@ -176,6 +172,7 @@ void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
@@ -304,6 +301,8 @@ void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.forward = TRUE;
     (*a)->data.cycle.dialog = TRUE;
     (*a)->data.cycle.dock_windows = FALSE;
+    (*a)->data.cycle.desktop_windows = FALSE;
+    (*a)->data.cycle.all_desktops = FALSE;
 }
 
 void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
@@ -313,6 +312,8 @@ void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.forward = FALSE;
     (*a)->data.cycle.dialog = TRUE;
     (*a)->data.cycle.dock_windows = FALSE;
+    (*a)->data.cycle.desktop_windows = FALSE;
+    (*a)->data.cycle.all_desktops = FALSE;
 }
 
 void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
@@ -505,7 +506,7 @@ ActionString actionstrings[] =
     {
         "activate",
         action_activate,
-        setup_client_action
+        setup_action_focus
     },
     {
         "focus",
@@ -892,6 +893,11 @@ ActionString actionstrings[] =
         action_growtoedge,
         setup_action_growtoedge_east
     },
+    {
+        "breakchroot",
+        action_break_chroot,
+        NULL
+    },
     {
         NULL,
         NULL,
@@ -1015,11 +1021,19 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                     act->data.cycle.dialog = parse_bool(doc, n);
                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
                     act->data.cycle.dock_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.cycle.desktop_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("allDesktops",
+                                         node->xmlChildrenNode)))
+                    act->data.cycle.all_desktops = parse_bool(doc, n);
             } else if (act->func == action_directional_focus) {
                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
                     act->data.interdiraction.dialog = parse_bool(doc, n);
                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.interdiraction.desktop_windows =
+                        parse_bool(doc, n);
             } else if (act->func == action_raise ||
                        act->func == action_lower ||
                        act->func == action_raiselower ||
@@ -1093,6 +1107,38 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
             if (a->data.any.interactive || a->func == action_moveresize) {
                 /* interactive actions are not queued */
                 a->func(&a->data);
+            } else if ((context == OB_FRAME_CONTEXT_CLIENT ||
+                        (c && c->type == OB_CLIENT_TYPE_DESKTOP &&
+                         context == OB_FRAME_CONTEXT_DESKTOP)) &&
+                       (a->func == action_focus ||
+                        a->func == action_activate ||
+                        a->func == action_showmenu))
+            {
+                /* XXX MORE UGLY HACK
+                   actions from clicks on client windows are NOT queued.
+                   this solves the mysterious click-and-drag-doesnt-work
+                   problem. it was because the window gets focused and stuff
+                   after the button event has already been passed through. i
+                   dont really know why it should care but it does and it makes
+                   a difference.
+
+                   however this very bogus ! !
+                   we want to send the button press to the window BEFORE
+                   we do the action because the action might move the windows
+                   (eg change desktops) and then the button press ends up on
+                   the completely wrong window !
+                   so, this is just for that bug, and it will only NOT queue it
+                   if it is a focusing action that can be used with the mouse
+                   pointer. ugh.
+
+                   also with the menus, there is a race going on. if the
+                   desktop wants to pop up a menu, and we do to, we send them
+                   the button before we pop up the menu, so they pop up their
+                   menu first. but not always. if we pop up our menu before
+                   sending them the button press, then the result is
+                   deterministic. yay.
+                */
+                a->func(&a->data);
             } else
                 ob_main_loop_queue_action(ob_main_loop, a);
         }
@@ -1167,25 +1213,30 @@ void action_execute(union ActionData *data)
 
 void action_activate(union ActionData *data)
 {
-    /* similar to the openbox dock for dockapps, don't let user actions give
-       focus to 3rd-party docks (panels) either (unless they ask for it
-       themselves). */
-    if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
-        /* if using focus_delay, stop the timer now so that focus doesn't go
-           moving on us */
-        event_halt_focus_delay();
+    if (data->client.any.c) {
+        if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
+            data->any.context != OB_FRAME_CONTEXT_CLIENT)
+        {
+            /* if using focus_delay, stop the timer now so that focus doesn't
+               go moving on us */
+            event_halt_focus_delay();
 
-        client_activate(data->activate.any.c, data->activate.here, TRUE);
+            client_activate(data->activate.any.c, data->activate.here, TRUE);
+        }
+    } else {
+        /* focus action on something other than a client, make keybindings
+           work for this openbox instance, but don't focus any specific client
+        */
+        focus_nothing();
     }
 }
 
 void action_focus(union ActionData *data)
 {
     if (data->client.any.c) {
-        /* similar to the openbox dock for dockapps, don't let user actions
-           give focus to 3rd-party docks (panels) either (unless they ask for
-           it themselves). */
-        if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) {
+        if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
+            data->any.context != OB_FRAME_CONTEXT_CLIENT)
+        {
             /* if using focus_delay, stop the timer now so that focus doesn't
                go moving on us */
             event_halt_focus_delay();
@@ -1209,7 +1260,7 @@ void action_unfocus (union ActionData *data)
 void action_iconify(union ActionData *data)
 {
     client_action_start(data);
-    client_iconify(data->client.any.c, TRUE, TRUE);
+    client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
     client_action_end(data);
 }
 
@@ -1230,9 +1281,9 @@ void action_raiselower(union ActionData *data)
 
             if (cit == c) break;
             if (client_normal(cit) == client_normal(c) &&
-                    cit->layer == c->layer &&
-                    cit->frame->visible &&
-                    !client_search_transient(c, cit))
+                cit->layer == c->layer &&
+                cit->frame->visible &&
+                !client_search_transient(c, cit))
             {
                 if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
                     raise = TRUE;
@@ -1389,7 +1440,7 @@ void action_resize_relative(union ActionData *data)
     h = oh + data->relative.deltay * c->size_inc.height
         + data->relative.deltayu * c->size_inc.height;
     
-    client_try_configure(c, OB_CORNER_TOPLEFT, &x, &y, &w, &h, &lw, &lh, TRUE);
+    client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
     client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
     client_action_end(data);
 }
@@ -1479,35 +1530,24 @@ void action_send_to_desktop(union ActionData *data)
         data->sendto.desk == DESKTOP_ALL) {
         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
         if (data->sendto.follow)
-            screen_set_desktop(data->sendto.desk);
+            screen_set_desktop(data->sendto.desk, TRUE);
     }
 }
 
 void action_desktop(union ActionData *data)
 {
-    static guint first = (unsigned) -1;
-
-    if (data->inter.any.interactive && first == (unsigned) -1)
-        first = screen_desktop;
-
     if (!data->inter.any.interactive ||
         (!data->inter.cancel && !data->inter.final))
     {
         if (data->desktop.desk < screen_num_desktops ||
             data->desktop.desk == DESKTOP_ALL)
         {
-            screen_set_desktop(data->desktop.desk);
+            screen_set_desktop(data->desktop.desk, TRUE);
             if (data->inter.any.interactive)
                 screen_desktop_popup(data->desktop.desk, TRUE);
         }
-    } else if (data->inter.cancel) {
-        screen_set_desktop(first);
-    }
-
-    if (!data->inter.any.interactive || data->inter.final) {
+    } else
         screen_desktop_popup(0, FALSE);
-        first = (unsigned) -1;
-    }
 }
 
 void action_desktop_dir(union ActionData *data)
@@ -1520,11 +1560,13 @@ void action_desktop_dir(union ActionData *data)
                              data->desktopdir.inter.any.interactive,
                              data->desktopdir.inter.final,
                              data->desktopdir.inter.cancel);
+    /* only move the desktop when the action is complete. if we switch
+       desktops during the interactive action, focus will move but with
+       NotifyWhileGrabbed and applications don't like that. */
     if (!data->sendtodir.inter.any.interactive ||
-        !data->sendtodir.inter.final ||
-        data->sendtodir.inter.cancel)
+        (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
-        screen_set_desktop(d);
+        if (d != screen_desktop) screen_set_desktop(d, TRUE);
     }
 }
 
@@ -1540,19 +1582,21 @@ void action_send_to_desktop_dir(union ActionData *data)
                              data->sendtodir.inter.any.interactive,
                              data->sendtodir.inter.final,
                              data->sendtodir.inter.cancel);
+    /* only move the desktop when the action is complete. if we switch
+       desktops during the interactive action, focus will move but with
+       NotifyWhileGrabbed and applications don't like that. */
     if (!data->sendtodir.inter.any.interactive ||
-        !data->sendtodir.inter.final ||
-        data->sendtodir.inter.cancel)
+        (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
         client_set_desktop(c, d, data->sendtodir.follow);
-        if (data->sendtodir.follow)
-            screen_set_desktop(d);
+        if (data->sendtodir.follow && d != screen_desktop)
+            screen_set_desktop(d, TRUE);
     }
 }
 
 void action_desktop_last(union ActionData *data)
 {
-    screen_set_desktop(screen_last_desktop);
+    screen_set_desktop(screen_last_desktop, TRUE);
 }
 
 void action_toggle_decorations(union ActionData *data)
@@ -1564,43 +1608,109 @@ void action_toggle_decorations(union ActionData *data)
     client_action_end(data);
 }
 
-static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
-{
-    if (config_resize_four_corners) {
-        if (x - cx > cw / 2) {
-            if (y - cy > ch / 2)
-                return prop_atoms.net_wm_moveresize_size_bottomright;
-            else
-                return prop_atoms.net_wm_moveresize_size_topright;
-        } else {
-            if (y - cy > ch / 2)
-                return prop_atoms.net_wm_moveresize_size_bottomleft;
-            else
-                return prop_atoms.net_wm_moveresize_size_topleft;
-        }
-    } else {
-        if (x - cx > cw * 2 / 3) {
-            if (y - cy > ch * 2 / 3)
-                return prop_atoms.net_wm_moveresize_size_bottomright;
-            else if (y - cy < ch / 3)
-                return prop_atoms.net_wm_moveresize_size_topright;
-            else
-                return prop_atoms.net_wm_moveresize_size_right;
-        } else if (x - cx < cw / 3) {
-            if (y - cy > ch * 2 / 3)
-                return prop_atoms.net_wm_moveresize_size_bottomleft;
-            else if (y - cy < ch / 3)
-                return prop_atoms.net_wm_moveresize_size_topleft;
-            else
-                return prop_atoms.net_wm_moveresize_size_left;
-        } else
-            if (y - cy > ch * 2 / 3)
-                return prop_atoms.net_wm_moveresize_size_bottom;
-            else if (y - cy < ch / 3)
-                return prop_atoms.net_wm_moveresize_size_top;
-            else
-                return prop_atoms.net_wm_moveresize_move;
+static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
+                           gboolean shaded)
+{
+    /* let's make x and y client relative instead of screen relative */
+    x = x - cx;
+    y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
+
+#define X x*ch/cw
+#define A -4*X + 7*ch/3
+#define B  4*X -15*ch/9
+#define C -X/4 + 2*ch/3
+#define D  X/4 + 5*ch/12
+#define E  X/4 +   ch/3
+#define F -X/4 + 7*ch/12
+#define G  4*X - 4*ch/3
+#define H -4*X + 8*ch/3
+#define a (y > 5*ch/9)
+#define b (x < 4*cw/9)
+#define c (x > 5*cw/9)
+#define d (y < 4*ch/9)
+
+    /*
+      Each of these defines (except X which is just there for fun), represents
+      the equation of a line. The lines they represent are shown in the diagram
+      below. Checking y against these lines, we are able to choose a region
+      of the window as shown.
+
+      +---------------------A-------|-------|-------B---------------------+
+      |                     |A                     B|                     |
+      |                     |A      |       |      B|                     |
+      |                     | A                   B |                     |
+      |                     | A     |       |     B |                     |
+      |                     |  A                 B  |                     |
+      |                     |  A    |       |    B  |                     |
+      |        northwest    |   A     north     B   |   northeast         |
+      |                     |   A   |       |   B   |                     |
+      |                     |    A             B    |                     |
+      C---------------------+----A--+-------+--B----+---------------------D
+      |CCCCCCC              |     A           B     |              DDDDDDD|
+      |       CCCCCCCC      |     A |       | B     |      DDDDDDDD       |
+      |               CCCCCCC      A         B      DDDDDDD               |
+      - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
+      |                     |       b       c       |                     | sh
+      |             west    |       b  move c       |   east              | ad
+      |                     |       b       c       |                     | ed
+      - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - -  -
+      |               EEEEEEE      G         H      FFFFFFF               |
+      |       EEEEEEEE      |     G |       | H     |      FFFFFFFF       |
+      |EEEEEEE              |     G           H     |              FFFFFFF|
+      E---------------------+----G--+-------+--H----+---------------------F
+      |                     |    G             H    |                     |
+      |                     |   G   |       |   H   |                     |
+      |        southwest    |   G     south     H   |   southeast         |
+      |                     |  G    |       |    H  |                     |
+      |                     |  G                 H  |                     |
+      |                     | G     |       |     H |                     |
+      |                     | G                   H |                     |
+      |                     |G      |       |      H|                     |
+      |                     |G                     H|                     |
+      +---------------------G-------|-------|-------H---------------------+
+    */
+
+    if (shaded) {
+        /* for shaded windows, you can only resize west/east and move */
+        if (b)
+            return prop_atoms.net_wm_moveresize_size_left;
+        if (c)
+            return prop_atoms.net_wm_moveresize_size_right;
+        return prop_atoms.net_wm_moveresize_move;
     }
+
+    if (y < A && y >= C)
+        return prop_atoms.net_wm_moveresize_size_topleft;
+    else if (y >= A && y >= B && a)
+        return prop_atoms.net_wm_moveresize_size_top;
+    else if (y < B && y >= D)
+        return prop_atoms.net_wm_moveresize_size_topright;
+    else if (y < C && y >= E && b)
+        return prop_atoms.net_wm_moveresize_size_left;
+    else if (y < D && y >= F && c)
+        return prop_atoms.net_wm_moveresize_size_right;
+    else if (y < E && y >= G)
+        return prop_atoms.net_wm_moveresize_size_bottomleft;
+    else if (y < G && y < H && d)
+        return prop_atoms.net_wm_moveresize_size_bottom;
+    else if (y >= H && y < F)
+        return prop_atoms.net_wm_moveresize_size_bottomright;
+    else
+        return prop_atoms.net_wm_moveresize_move;
+
+#undef X
+#undef A
+#undef B
+#undef C
+#undef D
+#undef E
+#undef F
+#undef G
+#undef H
+#undef a
+#undef b
+#undef c
+#undef d
 }
 
 void action_moveresize(union ActionData *data)
@@ -1608,8 +1718,6 @@ void action_moveresize(union ActionData *data)
     ObClient *c = data->moveresize.any.c;
     guint32 corner;
 
-    if (!client_normal(c)) return;
-
     if (data->moveresize.keyboard) {
         corner = (data->moveresize.move ?
                   prop_atoms.net_wm_moveresize_move_keyboard :
@@ -1626,7 +1734,7 @@ void action_moveresize(union ActionData *data)
                               c->area.width + c->frame->size.left +
                               c->frame->size.right,
                               c->area.height + c->frame->size.top +
-                              c->frame->size.bottom));
+                              c->frame->size.bottom, c->shaded));
     }
 
     moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
@@ -1651,7 +1759,7 @@ void action_showmenu(union ActionData *data)
 {
     if (data->showmenu.name) {
         menu_show(data->showmenu.name, data->any.x, data->any.y,
-                  data->showmenu.any.c);
+                  data->any.button, data->showmenu.any.c);
     }
 }
 
@@ -1662,7 +1770,9 @@ void action_cycle_windows(union ActionData *data)
     event_halt_focus_delay();
 
     focus_cycle(data->cycle.forward,
+                data->cycle.all_desktops,
                 data->cycle.dock_windows,
+                data->cycle.desktop_windows,
                 data->cycle.linear, data->any.interactive,
                 data->cycle.dialog,
                 data->cycle.inter.final, data->cycle.inter.cancel);
@@ -1676,6 +1786,7 @@ void action_directional_focus(union ActionData *data)
 
     focus_directional_cycle(data->interdiraction.direction,
                             data->interdiraction.dock_windows,
+                            data->interdiraction.desktop_windows,
                             data->any.interactive,
                             data->interdiraction.dialog,
                             data->interdiraction.inter.final,
@@ -1714,7 +1825,7 @@ void action_movetoedge(union ActionData *data)
     default:
         g_assert_not_reached();
     }
-    frame_frame_gravity(c->frame, &x, &y);
+    frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
     client_action_start(data);
     client_move(c, x, y);
     client_action_end(data);
@@ -1726,36 +1837,37 @@ void action_growtoedge(union ActionData *data)
     ObClient *c = data->diraction.any.c;
     Rect *a;
 
-    //FIXME growtoedge resizes shaded windows to 0 height
-    if (c->shaded)
-        return;
-
     a = screen_area(c->desktop);
     x = c->frame->area.x;
     y = c->frame->area.y;
-    width = c->frame->area.width;
-    height = c->frame->area.height;
+    /* get the unshaded frame's dimensions..if it is shaded */
+    width = c->area.width + c->frame->size.left + c->frame->size.right;
+    height = c->area.height + c->frame->size.top + c->frame->size.bottom;
 
     switch(data->diraction.direction) {
     case OB_DIRECTION_NORTH:
+        if (c->shaded) break; /* don't allow vertical resize if shaded */
+
         dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
         if (a->y == y)
-            height = c->frame->area.height / 2;
+            height = height / 2;
         else {
-            height = c->frame->area.y + c->frame->area.height - dest;
+            height = c->frame->area.y + height - dest;
             y = dest;
         }
         break;
     case OB_DIRECTION_WEST:
         dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
         if (a->x == x)
-            width = c->frame->area.width / 2;
+            width = width / 2;
         else {
-            width = c->frame->area.x + c->frame->area.width - dest;
+            width = c->frame->area.x + width - dest;
             x = dest;
         }
         break;
     case OB_DIRECTION_SOUTH:
+        if (c->shaded) break; /* don't allow vertical resize if shaded */
+
         dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
         if (a->y + a->height == y + c->frame->area.height) {
             height = c->frame->area.height / 2;
@@ -1778,9 +1890,9 @@ void action_growtoedge(union ActionData *data)
     default:
         g_assert_not_reached();
     }
-    frame_frame_gravity(c->frame, &x, &y);
     width -= c->frame->size.left + c->frame->size.right;
     height -= c->frame->size.top + c->frame->size.bottom;
+    frame_frame_gravity(c->frame, &x, &y, width, height);
     client_action_start(data);
     client_move_resize(c, x, y, width, height);
     client_action_end(data);
@@ -1811,15 +1923,21 @@ void action_toggle_dockautohide(union ActionData *data)
 
 void action_toggle_show_desktop(union ActionData *data)
 {
-    screen_show_desktop(!screen_showing_desktop);
+    screen_show_desktop(!screen_showing_desktop, NULL);
 }
 
 void action_show_desktop(union ActionData *data)
 {
-    screen_show_desktop(TRUE);
+    screen_show_desktop(TRUE, NULL);
 }
 
 void action_unshow_desktop(union ActionData *data)
 {
-    screen_show_desktop(FALSE);
+    screen_show_desktop(FALSE, NULL);
+}
+
+void action_break_chroot(union ActionData *data)
+{
+    /* break out of one chroot */
+    keyboard_reset_chains(1);
 }
This page took 0.035161 seconds and 4 git commands to generate.