]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
add <desktop>yes</desktop> option for Next/Previous window and directional focus...
[chaz/openbox] / openbox / action.c
index 5cc0bb213dd44debeefd1c0fc81063ec007b9acb..cf7b05fa5299d59a26cc7c21fdcdb48a9defe392 100644 (file)
@@ -109,6 +109,7 @@ void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
@@ -117,6 +118,7 @@ void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
@@ -125,6 +127,7 @@ void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
@@ -133,6 +136,7 @@ void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
@@ -141,6 +145,7 @@ void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
@@ -149,6 +154,7 @@ void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
@@ -157,6 +163,7 @@ void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
@@ -165,6 +172,7 @@ void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
     (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
     (*a)->data.interdiraction.dialog = TRUE;
     (*a)->data.interdiraction.dock_windows = FALSE;
+    (*a)->data.interdiraction.desktop_windows = FALSE;
 }
 
 void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
@@ -293,6 +301,7 @@ void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.forward = TRUE;
     (*a)->data.cycle.dialog = TRUE;
     (*a)->data.cycle.dock_windows = FALSE;
+    (*a)->data.cycle.desktop_windows = FALSE;
     (*a)->data.cycle.all_desktops = FALSE;
 }
 
@@ -303,6 +312,7 @@ void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.forward = FALSE;
     (*a)->data.cycle.dialog = TRUE;
     (*a)->data.cycle.dock_windows = FALSE;
+    (*a)->data.cycle.desktop_windows = FALSE;
     (*a)->data.cycle.all_desktops = FALSE;
 }
 
@@ -1011,6 +1021,8 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                     act->data.cycle.dialog = parse_bool(doc, n);
                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
                     act->data.cycle.dock_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.cycle.desktop_windows = parse_bool(doc, n);
                 if ((n = parse_find_node("allDesktops",
                                          node->xmlChildrenNode)))
                     act->data.cycle.all_desktops = parse_bool(doc, n);
@@ -1019,6 +1031,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                     act->data.interdiraction.dialog = parse_bool(doc, n);
                 if ((n = parse_find_node("panels", node->xmlChildrenNode)))
                     act->data.interdiraction.dock_windows = parse_bool(doc, n);
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.interdiraction.desktop_windows =
+                        parse_bool(doc, n);
             } else if (act->func == action_raise ||
                        act->func == action_lower ||
                        act->func == action_raiselower ||
@@ -1245,7 +1260,7 @@ void action_unfocus (union ActionData *data)
 void action_iconify(union ActionData *data)
 {
     client_action_start(data);
-    client_iconify(data->client.any.c, TRUE, TRUE);
+    client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
     client_action_end(data);
 }
 
@@ -1545,6 +1560,9 @@ void action_desktop_dir(union ActionData *data)
                              data->desktopdir.inter.any.interactive,
                              data->desktopdir.inter.final,
                              data->desktopdir.inter.cancel);
+    /* only move the desktop when the action is complete. if we switch
+       desktops during the interactive action, focus will move but with
+       NotifyWhileGrabbed and applications don't like that. */
     if (!data->sendtodir.inter.any.interactive ||
         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
@@ -1564,6 +1582,9 @@ void action_send_to_desktop_dir(union ActionData *data)
                              data->sendtodir.inter.any.interactive,
                              data->sendtodir.inter.final,
                              data->sendtodir.inter.cancel);
+    /* only move the desktop when the action is complete. if we switch
+       desktops during the interactive action, focus will move but with
+       NotifyWhileGrabbed and applications don't like that. */
     if (!data->sendtodir.inter.any.interactive ||
         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
@@ -1751,6 +1772,7 @@ void action_cycle_windows(union ActionData *data)
     focus_cycle(data->cycle.forward,
                 data->cycle.all_desktops,
                 data->cycle.dock_windows,
+                data->cycle.desktop_windows,
                 data->cycle.linear, data->any.interactive,
                 data->cycle.dialog,
                 data->cycle.inter.final, data->cycle.inter.cancel);
@@ -1764,6 +1786,7 @@ void action_directional_focus(union ActionData *data)
 
     focus_directional_cycle(data->interdiraction.direction,
                             data->interdiraction.dock_windows,
+                            data->interdiraction.desktop_windows,
                             data->any.interactive,
                             data->interdiraction.dialog,
                             data->interdiraction.inter.final,
@@ -1900,17 +1923,17 @@ void action_toggle_dockautohide(union ActionData *data)
 
 void action_toggle_show_desktop(union ActionData *data)
 {
-    screen_show_desktop(!screen_showing_desktop, TRUE);
+    screen_show_desktop(!screen_showing_desktop, NULL);
 }
 
 void action_show_desktop(union ActionData *data)
 {
-    screen_show_desktop(TRUE, TRUE);
+    screen_show_desktop(TRUE, NULL);
 }
 
 void action_unshow_desktop(union ActionData *data)
 {
-    screen_show_desktop(FALSE, TRUE);
+    screen_show_desktop(FALSE, NULL);
 }
 
 void action_break_chroot(union ActionData *data)
This page took 0.024539 seconds and 4 git commands to generate.