]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
togglefullscreen action from Joaquin Aguirrezabalaga
[chaz/openbox] / openbox / action.c
index 1740d1b131fddd29d14bab4ab1feb9561288ca7f..bd8ae9e40fd9192706c51ec9f8347274088cea19 100644 (file)
@@ -1,31 +1,91 @@
+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+   action.c for the Openbox window manager
+   Copyright (c) 2003        Ben Jansens
+
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
+
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   See the COPYING file for a copy of the GNU General Public License.
+*/
+
+#include "debug.h"
 #include "client.h"
-#include "grab.h"
 #include "focus.h"
 #include "moveresize.h"
 #include "menu.h"
 #include "prop.h"
 #include "stacking.h"
-#include "frame.h"
-#include "framerender.h"
 #include "screen.h"
 #include "action.h"
-#include "dispatch.h"
 #include "openbox.h"
+#include "grab.h"
+#include "keyboard.h"
+#include "event.h"
+#include "config.h"
+#include "mainloop.h"
 
 #include <glib.h>
 
-Action *action_new(void (*func)(union ActionData *data))
+inline void client_action_start(union ActionData *data)
+{
+    if (config_focus_follow)
+        if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
+            grab_pointer(TRUE, OB_CURSOR_NONE);
+}
+
+inline void client_action_end(union ActionData *data)
+{
+    if (config_focus_follow)
+        if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
+            if (!data->any.button) {
+                grab_pointer(FALSE, OB_CURSOR_NONE);
+            } else {
+                ObClient *c;
+
+                /* usually this is sorta redundant, but with a press action
+                   the enter event will come as a GrabNotify which is
+                   ignored, so this will handle that case */
+                if ((c = client_under_pointer()))
+                    event_enter_client(c);
+            }
+        }
+}
+
+typedef struct
 {
-    Action *a = g_new0(Action, 1);
+    const gchar *name;
+    void (*func)(union ActionData *);
+    void (*setup)(ObAction **, ObUserAction uact);
+} ActionString;
+
+static ObAction *action_new(void (*func)(union ActionData *data))
+{
+    ObAction *a = g_new0(ObAction, 1);
+    a->ref = 1;
     a->func = func;
 
     return a;
 }
 
-void action_free(Action *a)
+void action_ref(ObAction *a)
+{
+    ++a->ref;
+}
+
+void action_unref(ObAction *a)
 {
     if (a == NULL) return;
 
+    if (--a->ref > 0) return;
+
     /* deal with pointers */
     if (a->func == action_execute || a->func == action_restart)
         g_free(a->data.execute.path);
@@ -35,681 +95,1485 @@ void action_free(Action *a)
     g_free(a);
 }
 
-Action *action_from_string(char *name)
-{
-    Action *a = NULL;
-    if (!g_ascii_strcasecmp(name, "execute")) {
-        a = action_new(action_execute);
-    } else if (!g_ascii_strcasecmp(name, "focus")) {
-        a = action_new(action_focus);
-    } else if (!g_ascii_strcasecmp(name, "unfocus")) {
-        a = action_new(action_unfocus);
-    } else if (!g_ascii_strcasecmp(name, "iconify")) {
-        a = action_new(action_iconify);
-    } else if (!g_ascii_strcasecmp(name, "raise")) {
-        a = action_new(action_raise);
-    } else if (!g_ascii_strcasecmp(name, "lower")) {
-        a = action_new(action_lower);
-    } else if (!g_ascii_strcasecmp(name, "focusraise")) {
-        a = action_new(action_focusraise);
-    } else if (!g_ascii_strcasecmp(name, "close")) {
-        a = action_new(action_close);
-    } else if (!g_ascii_strcasecmp(name, "kill")) {
-        a = action_new(action_kill);
-    } else if (!g_ascii_strcasecmp(name, "shadelower")) {
-        a = action_new(action_shadelower);
-    } else if (!g_ascii_strcasecmp(name, "unshaderaise")) {
-        a = action_new(action_unshaderaise);
-    } else if (!g_ascii_strcasecmp(name, "shade")) {
-        a = action_new(action_shade);
-    } else if (!g_ascii_strcasecmp(name, "unshade")) {
-        a = action_new(action_unshade);
-    } else if (!g_ascii_strcasecmp(name, "toggleshade")) {
-        a = action_new(action_toggle_shade);
-    } else if (!g_ascii_strcasecmp(name, "toggleomnipresent")) {
-        a = action_new(action_toggle_omnipresent);
-    } else if (!g_ascii_strcasecmp(name, "moverelativehorz")) {
-        a = action_new(action_move_relative_horz);
-    } else if (!g_ascii_strcasecmp(name, "moverelativevert")) {
-        a = action_new(action_move_relative_vert);
-    } else if (!g_ascii_strcasecmp(name, "resizerelativehorz")) {
-        a = action_new(action_resize_relative_horz);
-    } else if (!g_ascii_strcasecmp(name, "resizerelativevert")) {
-        a = action_new(action_resize_relative_vert);
-    } else if (!g_ascii_strcasecmp(name, "maximizefull")) {
-        a = action_new(action_maximize_full);
-    } else if (!g_ascii_strcasecmp(name, "unmaximizefull")) {
-        a = action_new(action_unmaximize_full);
-    } else if (!g_ascii_strcasecmp(name, "togglemaximizefull")) {
-        a = action_new(action_toggle_maximize_full);
-    } else if (!g_ascii_strcasecmp(name, "maximizehorz")) {
-        a = action_new(action_maximize_horz);
-    } else if (!g_ascii_strcasecmp(name, "unmaximizehorz")) {
-        a = action_new(action_unmaximize_horz);
-    } else if (!g_ascii_strcasecmp(name, "togglemaximizehorz")) {
-        a = action_new(action_toggle_maximize_horz);
-    } else if (!g_ascii_strcasecmp(name, "maximizevert")) {
-        a = action_new(action_maximize_vert);
-    } else if (!g_ascii_strcasecmp(name, "unmaximizevert")) {
-        a = action_new(action_unmaximize_vert);
-    } else if (!g_ascii_strcasecmp(name, "togglemaximizevert")) {
-        a = action_new(action_toggle_maximize_vert);
-    } else if (!g_ascii_strcasecmp(name, "sendtodesktop")) {
-        a = action_new(action_send_to_desktop);
-        a->data.sendto.follow = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "sendtonextdesktop")) {
-        a = action_new(action_send_to_next_desktop);
-        a->data.sendtonextprev.wrap = FALSE;
-        a->data.sendtonextprev.follow = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "sendtonextdesktopwrap")) {
-        a = action_new(action_send_to_next_desktop);
-        a->data.sendtonextprev.wrap = TRUE;
-        a->data.sendtonextprev.follow = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktop")) {
-        a = action_new(action_send_to_previous_desktop);
-        a->data.sendtonextprev.wrap = FALSE;
-        a->data.sendtonextprev.follow = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktopwrap")) {
-        a = action_new(action_send_to_previous_desktop);
-        a->data.sendtonextprev.wrap = TRUE;
-        a->data.sendtonextprev.follow = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "desktop")) {
-        a = action_new(action_desktop);
-    } else if (!g_ascii_strcasecmp(name, "nextdesktop")) {
-        a = action_new(action_next_desktop);
-        a->data.nextprevdesktop.wrap = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "nextdesktopwrap")) {
-        a = action_new(action_next_desktop);
-        a->data.nextprevdesktop.wrap = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "previousdesktop")) {
-        a = action_new(action_previous_desktop);
-        a->data.nextprevdesktop.wrap = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "previousdesktopwrap")) {
-        a = action_new(action_previous_desktop);
-        a->data.nextprevdesktop.wrap = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "nextdesktopcolumn")) {
-        a = action_new(action_next_desktop_column);
-        a->data.nextprevdesktop.wrap = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "nextdesktopcolumnwrap")) {
-        a = action_new(action_next_desktop_column);
-        a->data.nextprevdesktop.wrap = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "previousdesktopcolumn")) {
-        a = action_new(action_previous_desktop_column);
-        a->data.nextprevdesktop.wrap = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "previousdesktopcolumnwrap")) {
-        a = action_new(action_previous_desktop_column);
-        a->data.nextprevdesktop.wrap = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "nextdesktoprow")) {
-        a = action_new(action_next_desktop_row);
-        a->data.nextprevdesktop.wrap = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "nextdesktoprowwrap")) {
-        a = action_new(action_next_desktop_row);
-        a->data.nextprevdesktop.wrap = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "previousdesktoprow")) {
-        a = action_new(action_previous_desktop_row);
-        a->data.nextprevdesktop.wrap = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "previousdesktoprowwrap")) {
-        a = action_new(action_previous_desktop_row);
-        a->data.nextprevdesktop.wrap = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "toggledecorations")) {
-        a = action_new(action_toggle_decorations);
-    } else if (!g_ascii_strcasecmp(name, "keyboardmove")) {
-        a = action_new(action_moveresize);
-        a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard;
-    } else if (!g_ascii_strcasecmp(name, "move")) {
-        a = action_new(action_moveresize);
-        a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move;
-    } else if (!g_ascii_strcasecmp(name, "resize")) {
-        a = action_new(action_moveresize);
-        a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft;
-    } else if (!g_ascii_strcasecmp(name, "keyboardresize")) {
-        a = action_new(action_moveresize);
-        a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard;
-    } else if (!g_ascii_strcasecmp(name, "restart")) {
-        a = action_new(action_restart);
-    } else if (!g_ascii_strcasecmp(name, "exit")) {
-        a = action_new(action_exit);
-    } else if (!g_ascii_strcasecmp(name, "showmenu")) {
-        a = action_new(action_showmenu);
-    } else if (!g_ascii_strcasecmp(name, "nextwindowlinear")) {
-        a = action_new(action_cycle_windows);
-        a->data.cycle.linear = TRUE;
-        a->data.cycle.forward = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "previouswindowlinear")) {
-        a = action_new(action_cycle_windows);
-        a->data.cycle.linear = TRUE;
-        a->data.cycle.forward = FALSE;
-    } else if (!g_ascii_strcasecmp(name, "nextwindow")) {
-        a = action_new(action_cycle_windows);
-        a->data.cycle.linear = FALSE;
-        a->data.cycle.forward = TRUE;
-    } else if (!g_ascii_strcasecmp(name, "previouswindow")) {
-        a = action_new(action_cycle_windows);
-        a->data.cycle.linear = FALSE;
-        a->data.cycle.forward = FALSE;
+ObAction* action_copy(const ObAction *src)
+{
+    ObAction *a = action_new(src->func);
+
+    a->data = src->data;
+
+    /* deal with pointers */
+    if (a->func == action_execute || a->func == action_restart)
+        a->data.execute.path = g_strdup(a->data.execute.path);
+    else if (a->func == action_showmenu)
+        a->data.showmenu.name = g_strdup(a->data.showmenu.name);
+
+    return a;
+}
+
+void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.interdiraction.inter.any.interactive = TRUE;
+    (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
+    (*a)->data.interdiraction.dialog = TRUE;
+}
+
+void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendto.follow = TRUE;
+}
+
+void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendtodir.inter.any.interactive = TRUE;
+    (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
+    (*a)->data.sendtodir.linear = TRUE;
+    (*a)->data.sendtodir.wrap = TRUE;
+    (*a)->data.sendtodir.follow = TRUE;
+}
+
+void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendtodir.inter.any.interactive = TRUE;
+    (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
+    (*a)->data.sendtodir.linear = TRUE;
+    (*a)->data.sendtodir.wrap = TRUE;
+    (*a)->data.sendtodir.follow = TRUE;
+}
+
+void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendtodir.inter.any.interactive = TRUE;
+    (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
+    (*a)->data.sendtodir.linear = FALSE;
+    (*a)->data.sendtodir.wrap = TRUE;
+    (*a)->data.sendtodir.follow = TRUE;
+}
+
+void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendtodir.inter.any.interactive = TRUE;
+    (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
+    (*a)->data.sendtodir.linear = FALSE;
+    (*a)->data.sendtodir.wrap = TRUE;
+    (*a)->data.sendtodir.follow = TRUE;
+}
+
+void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendtodir.inter.any.interactive = TRUE;
+    (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
+    (*a)->data.sendtodir.linear = FALSE;
+    (*a)->data.sendtodir.wrap = TRUE;
+    (*a)->data.sendtodir.follow = TRUE;
+}
+
+void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.sendtodir.inter.any.interactive = TRUE;
+    (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
+    (*a)->data.sendtodir.linear = FALSE;
+    (*a)->data.sendtodir.wrap = TRUE;
+    (*a)->data.sendtodir.follow = TRUE;
+}
+
+void setup_action_desktop(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktop.inter.any.interactive = FALSE;
+}
+
+void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktopdir.inter.any.interactive = TRUE;
+    (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
+    (*a)->data.desktopdir.linear = TRUE;
+    (*a)->data.desktopdir.wrap = TRUE;
+}
+
+void setup_action_desktop_next(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktopdir.inter.any.interactive = TRUE;
+    (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
+    (*a)->data.desktopdir.linear = TRUE;
+    (*a)->data.desktopdir.wrap = TRUE;
+}
+
+void setup_action_desktop_left(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktopdir.inter.any.interactive = TRUE;
+    (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
+    (*a)->data.desktopdir.linear = FALSE;
+    (*a)->data.desktopdir.wrap = TRUE;
+}
+
+void setup_action_desktop_right(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktopdir.inter.any.interactive = TRUE;
+    (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
+    (*a)->data.desktopdir.linear = FALSE;
+    (*a)->data.desktopdir.wrap = TRUE;
+}
+
+void setup_action_desktop_up(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktopdir.inter.any.interactive = TRUE;
+    (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
+    (*a)->data.desktopdir.linear = FALSE;
+    (*a)->data.desktopdir.wrap = TRUE;
+}
+
+void setup_action_desktop_down(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.desktopdir.inter.any.interactive = TRUE;
+    (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
+    (*a)->data.desktopdir.linear = FALSE;
+    (*a)->data.desktopdir.wrap = TRUE;
+}
+
+void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.cycle.inter.any.interactive = TRUE;
+    (*a)->data.cycle.linear = FALSE;
+    (*a)->data.cycle.forward = TRUE;
+    (*a)->data.cycle.dialog = TRUE;
+}
+
+void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.cycle.inter.any.interactive = TRUE;
+    (*a)->data.cycle.linear = FALSE;
+    (*a)->data.cycle.forward = FALSE;
+    (*a)->data.cycle.dialog = TRUE;
+}
+
+void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
+}
+
+void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
+}
+
+void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_EAST;
+}
+
+void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_WEST;
+}
+
+void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
+}
+
+void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
+}
+
+void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_EAST;
+}
+
+void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_WEST;
+}
+
+void setup_action_top_layer(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.layer.layer = 1;
+}
+
+void setup_action_normal_layer(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.layer.layer = 0;
+}
+
+void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.layer.layer = -1;
+}
+
+void setup_action_move(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.moveresize.move = TRUE;
+    (*a)->data.moveresize.keyboard =
+        (uact == OB_USER_ACTION_NONE ||
+         uact == OB_USER_ACTION_KEYBOARD_KEY ||
+         uact == OB_USER_ACTION_MENU_SELECTION);
+}
+
+void setup_action_resize(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.moveresize.move = FALSE;
+    (*a)->data.moveresize.keyboard =
+        (uact == OB_USER_ACTION_NONE ||
+         uact == OB_USER_ACTION_KEYBOARD_KEY ||
+         uact == OB_USER_ACTION_MENU_SELECTION);
+}
+
+void setup_action_showmenu(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
+    /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
+       assumptions that there is only one menu (and submenus) open at
+       a time! */
+    if (uact == OB_USER_ACTION_MENU_SELECTION) {
+        action_unref(*a);
+        *a = NULL;
     }
-    
+}
+
+void setup_client_action(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+}
+
+ActionString actionstrings[] =
+{
+    {
+        "execute", 
+        action_execute, 
+        NULL
+    },
+    {
+        "directionalfocusnorth", 
+        action_directional_focus, 
+        setup_action_directional_focus_north
+    },
+    {
+        "directionalfocuseast", 
+        action_directional_focus, 
+        setup_action_directional_focus_east
+    },
+    {
+        "directionalfocussouth", 
+        action_directional_focus, 
+        setup_action_directional_focus_south
+    },
+    {
+        "directionalfocuswest",
+        action_directional_focus,
+        setup_action_directional_focus_west
+    },
+    {
+        "directionalfocusnortheast",
+        action_directional_focus,
+        setup_action_directional_focus_northeast
+    },
+    {
+        "directionalfocussoutheast",
+        action_directional_focus,
+        setup_action_directional_focus_southeast
+    },
+    {
+        "directionalfocussouthwest",
+        action_directional_focus,
+        setup_action_directional_focus_southwest
+    },
+    {
+        "directionalfocusnorthwest",
+        action_directional_focus,
+        setup_action_directional_focus_northwest
+    },
+    {
+        "activate",
+        action_activate,
+        setup_client_action
+    },
+    {
+        "focus",
+        action_focus,
+        setup_client_action
+    },
+    {
+        "unfocus",
+        action_unfocus,
+        setup_client_action
+    },
+    {
+        "iconify",
+        action_iconify,
+        setup_client_action
+    },
+    {
+        "raiselower",
+        action_raiselower,
+        setup_client_action
+    },
+    {
+        "raise",
+        action_raise,
+        setup_client_action
+    },
+    {
+        "lower",
+        action_lower,
+        setup_client_action
+    },
+    {
+        "close",
+        action_close,
+        setup_client_action
+    },
+    {
+        "kill",
+        action_kill,
+        setup_client_action
+    },
+    {
+        "shadelower",
+        action_shadelower,
+        setup_client_action
+    },
+    {
+        "unshaderaise",
+        action_unshaderaise,
+        setup_client_action
+    },
+    {
+        "shade",
+        action_shade,
+        setup_client_action
+    },
+    {
+        "unshade",
+        action_unshade,
+        setup_client_action
+    },
+    {
+        "toggleshade",
+        action_toggle_shade,
+        setup_client_action
+    },
+    {
+        "toggleomnipresent",
+        action_toggle_omnipresent,
+        setup_client_action
+    },
+    {
+        "moverelativehorz",
+        action_move_relative_horz,
+        setup_client_action
+    },
+    {
+        "moverelativevert",
+        action_move_relative_vert,
+        setup_client_action
+    },
+    {
+        "resizerelativehorz",
+        action_resize_relative_horz,
+        setup_client_action
+    },
+    {
+        "resizerelativevert",
+        action_resize_relative_vert,
+        setup_client_action
+    },
+    {
+        "maximizefull",
+        action_maximize_full,
+        setup_client_action
+    },
+    {
+        "unmaximizefull",
+        action_unmaximize_full,
+        setup_client_action
+    },
+    {
+        "togglemaximizefull",
+        action_toggle_maximize_full,
+        setup_client_action
+    },
+    {
+        "maximizehorz",
+        action_maximize_horz,
+        setup_client_action
+    },
+    {
+        "unmaximizehorz",
+        action_unmaximize_horz,
+        setup_client_action
+    },
+    {
+        "togglemaximizehorz",
+        action_toggle_maximize_horz,
+        setup_client_action
+    },
+    {
+        "maximizevert",
+        action_maximize_vert,
+        setup_client_action
+    },
+    {
+        "unmaximizevert",
+        action_unmaximize_vert,
+        setup_client_action
+    },
+    {
+        "togglemaximizevert",
+        action_toggle_maximize_vert,
+        setup_client_action
+    },
+    {
+        "togglefullscreen",
+        action_toggle_fullscreen,
+        setup_client_action
+    },
+    {
+        "sendtodesktop",
+        action_send_to_desktop,
+        setup_action_send_to_desktop
+    },
+    {
+        "sendtodesktopnext",
+        action_send_to_desktop_dir,
+        setup_action_send_to_desktop_next
+    },
+    {
+        "sendtodesktopprevious",
+        action_send_to_desktop_dir,
+        setup_action_send_to_desktop_prev
+    },
+    {
+        "sendtodesktopright",
+        action_send_to_desktop_dir,
+        setup_action_send_to_desktop_right
+    },
+    {
+        "sendtodesktopleft",
+        action_send_to_desktop_dir,
+        setup_action_send_to_desktop_left
+    },
+    {
+        "sendtodesktopup",
+        action_send_to_desktop_dir,
+        setup_action_send_to_desktop_up
+    },
+    {
+        "sendtodesktopdown",
+        action_send_to_desktop_dir,
+        setup_action_send_to_desktop_down
+    },
+    {
+        "desktop",
+        action_desktop,
+        setup_action_desktop
+    },
+    {
+        "desktopnext",
+        action_desktop_dir,
+        setup_action_desktop_next
+    },
+    {
+        "desktopprevious",
+        action_desktop_dir,
+        setup_action_desktop_prev
+    },
+    {
+        "desktopright",
+        action_desktop_dir,
+        setup_action_desktop_right
+    },
+    {
+        "desktopleft",
+        action_desktop_dir,
+        setup_action_desktop_left
+    },
+    {
+        "desktopup",
+        action_desktop_dir,
+        setup_action_desktop_up
+    },
+    {
+        "desktopdown",
+        action_desktop_dir,
+        setup_action_desktop_down
+    },
+    {
+        "toggledecorations",
+        action_toggle_decorations,
+        setup_client_action
+    },
+    {
+        "move",
+        action_moveresize,
+        setup_action_move
+    },
+    {
+        "resize",
+        action_moveresize,
+        setup_action_resize
+    },
+    {
+        "toggledockautohide",
+        action_toggle_dockautohide,
+        NULL
+    },
+    {
+        "toggleshowdesktop",
+        action_toggle_show_desktop,
+        NULL
+    },
+    {
+        "showdesktop",
+        action_show_desktop,
+        NULL
+    },
+    {
+        "unshowdesktop",
+        action_unshow_desktop,
+        NULL
+    },
+    {
+        "desktoplast",
+        action_desktop_last,
+        NULL
+    },
+    {
+        "reconfigure",
+        action_reconfigure,
+        NULL
+    },
+    {
+        "restart",
+        action_restart,
+        NULL
+    },
+    {
+        "exit",
+        action_exit,
+        NULL
+    },
+    {
+        "showmenu",
+        action_showmenu,
+        setup_action_showmenu
+    },
+    {
+        "sendtotoplayer",
+        action_send_to_layer,
+        setup_action_top_layer
+    },
+    {
+        "togglealwaysontop",
+        action_toggle_layer,
+        setup_action_top_layer
+    },
+    {
+        "sendtonormallayer",
+        action_send_to_layer,
+        setup_action_normal_layer
+    },
+    {
+        "sendtobottomlayer",
+        action_send_to_layer,
+        setup_action_bottom_layer
+    },
+    {
+        "togglealwaysonbottom",
+        action_toggle_layer,
+        setup_action_bottom_layer
+    },
+    {
+        "nextwindow",
+        action_cycle_windows,
+        setup_action_cycle_windows_next
+    },
+    {
+        "previouswindow",
+        action_cycle_windows,
+        setup_action_cycle_windows_previous
+    },
+    {
+        "movetoedgenorth",
+        action_movetoedge,
+        setup_action_movetoedge_north
+    },
+    {
+        "movetoedgesouth",
+        action_movetoedge,
+        setup_action_movetoedge_south
+    },
+    {
+        "movetoedgewest",
+        action_movetoedge,
+        setup_action_movetoedge_west
+    },
+    {
+        "movetoedgeeast",
+        action_movetoedge,
+        setup_action_movetoedge_east
+    },
+    {
+        "growtoedgenorth",
+        action_growtoedge,
+        setup_action_growtoedge_north
+    },
+    {
+        "growtoedgesouth",
+        action_growtoedge,
+        setup_action_growtoedge_south
+    },
+    {
+        "growtoedgewest",
+        action_growtoedge,
+        setup_action_growtoedge_west
+    },
+    {
+        "growtoedgeeast",
+        action_growtoedge,
+        setup_action_growtoedge_east
+    },
+    {
+        NULL,
+        NULL,
+        NULL
+    }
+};
+
+/* only key bindings can be interactive. thus saith the xor.
+   because of how the mouse is grabbed, mouse events dont even get
+   read during interactive events, so no dice! >:) */
+#define INTERACTIVE_LIMIT(a, uact) \
+    if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
+        a->data.any.interactive = FALSE;
+
+ObAction *action_from_string(const gchar *name, ObUserAction uact)
+{
+    ObAction *a = NULL;
+    gboolean exist = FALSE;
+    gint i;
+
+    for (i = 0; actionstrings[i].name; i++)
+        if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
+            exist = TRUE;
+            a = action_new(actionstrings[i].func);
+            if (actionstrings[i].setup)
+                actionstrings[i].setup(&a, uact);
+            if (a)
+                INTERACTIVE_LIMIT(a, uact);
+            break;
+        }
+    if (!exist)
+        g_warning("Invalid action '%s' requested. No such action exists.",
+                  name);
+    if (!a)
+        g_warning("Invalid use of action '%s'. Action will be ignored.", name);
     return a;
 }
 
+ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
+                       ObUserAction uact)
+{
+    gchar *actname;
+    ObAction *act = NULL;
+    xmlNodePtr n;
+
+    if (parse_attr_string("name", node, &actname)) {
+        if ((act = action_from_string(actname, uact))) {
+            if (act->func == action_execute || act->func == action_restart) {
+                if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
+                    gchar *s = parse_string(doc, n);
+                    act->data.execute.path = parse_expand_tilde(s);
+                    g_free(s);
+                }
+            } else if (act->func == action_showmenu) {
+                if ((n = parse_find_node("menu", node->xmlChildrenNode)))
+                    act->data.showmenu.name = parse_string(doc, n);
+            } else if (act->func == action_move_relative_horz ||
+                       act->func == action_move_relative_vert ||
+                       act->func == action_resize_relative_horz ||
+                       act->func == action_resize_relative_vert) {
+                if ((n = parse_find_node("delta", node->xmlChildrenNode)))
+                    act->data.relative.delta = parse_int(doc, n);
+            } else if (act->func == action_desktop) {
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.desktop.desk = parse_int(doc, n);
+                if (act->data.desktop.desk > 0) act->data.desktop.desk--;
+                if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+                    act->data.desktop.inter.any.interactive =
+                        parse_bool(doc, n);
+           } else if (act->func == action_send_to_desktop) {
+                if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
+                    act->data.sendto.desk = parse_int(doc, n);
+                if (act->data.sendto.desk > 0) act->data.sendto.desk--;
+                if ((n = parse_find_node("follow", node->xmlChildrenNode)))
+                    act->data.sendto.follow = parse_bool(doc, n);
+            } else if (act->func == action_desktop_dir) {
+                if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
+                    act->data.desktopdir.wrap = parse_bool(doc, n); 
+                if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+                    act->data.desktopdir.inter.any.interactive =
+                        parse_bool(doc, n);
+            } else if (act->func == action_send_to_desktop_dir) {
+                if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
+                    act->data.sendtodir.wrap = parse_bool(doc, n);
+                if ((n = parse_find_node("follow", node->xmlChildrenNode)))
+                    act->data.sendtodir.follow = parse_bool(doc, n);
+                if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+                    act->data.sendtodir.inter.any.interactive =
+                        parse_bool(doc, n);
+            } else if (act->func == action_activate) {
+                if ((n = parse_find_node("here", node->xmlChildrenNode)))
+                    act->data.activate.here = parse_bool(doc, n);
+            } else if (act->func == action_cycle_windows) {
+                if ((n = parse_find_node("linear", node->xmlChildrenNode)))
+                    act->data.cycle.linear = parse_bool(doc, n);
+                if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+                    act->data.cycle.dialog = parse_bool(doc, n);
+            } else if (act->func == action_directional_focus) {
+                if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
+                    act->data.cycle.dialog = parse_bool(doc, n);
+            }
+            INTERACTIVE_LIMIT(act, uact);
+        }
+        g_free(actname);
+    }
+    return act;
+}
+
+void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
+                     guint state, guint button, gint x, gint y,
+                     gboolean cancel, gboolean done)
+{
+    GSList *it;
+    ObAction *a;
+    gboolean inter = FALSE;
+
+    if (!acts)
+        return;
+
+    if (x < 0 && y < 0)
+        screen_pointer_pos(&x, &y);
+
+    if (grab_on_keyboard())
+        inter = TRUE;
+    else
+        for (it = acts; it; it = g_slist_next(it)) {
+            a = it->data;
+            if (a->data.any.interactive) {
+                inter = TRUE;
+                break;
+            }
+        }
+
+    if (!inter) {
+        /* sometimes when we execute another app as an action,
+           it won't work right unless we XUngrabKeyboard first,
+           even though we grabbed the key/button Asychronously.
+           e.g. "gnome-panel-control --main-menu" */
+        XUngrabKeyboard(ob_display, event_lasttime);
+    }
+
+    for (it = acts; it; it = g_slist_next(it)) {
+        a = it->data;
+
+        if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
+            a->data.any.c = a->data.any.client_action ? c : NULL;
+            a->data.any.context = context;
+            a->data.any.x = x;
+            a->data.any.y = y;
+
+            a->data.any.button = button;
+
+            if (a->data.any.interactive) {
+                a->data.inter.cancel = cancel;
+                a->data.inter.final = done;
+                if (!(cancel || done))
+                    if (!keyboard_interactive_grab(state, a->data.any.c, a))
+                        continue;
+            }
+
+            /* XXX UGLY HACK race with motion event starting a move and the
+               button release gettnig processed first. answer: don't queue
+               moveresize starts. UGLY HACK XXX */
+            if (a->data.any.interactive || a->func == action_moveresize) {
+                /* interactive actions are not queued */
+                a->func(&a->data);
+            } else
+                ob_main_loop_queue_action(ob_main_loop, a);
+        }
+    }
+}
+
+void action_run_string(const gchar *name, struct _ObClient *c)
+{
+    ObAction *a;
+    GSList *l;
+
+    a = action_from_string(name, OB_USER_ACTION_NONE);
+    g_assert(a);
+
+    l = g_slist_append(NULL, a);
+
+    action_run(l, c, 0);
+}
+
 void action_execute(union ActionData *data)
 {
     GError *e = NULL;
-    if (data->execute.path)
-        if (!g_spawn_command_line_async(data->execute.path, &e)) {
-            g_warning("failed to execute '%s': %s",
-                      data->execute.path, e->message);
+    gchar *cmd, **argv = 0;
+    if (data->execute.path) {
+        cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
+        if (cmd) {
+            if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
+                g_warning("failed to execute '%s': %s",
+                          cmd, e->message);
+                g_error_free(e);
+            } else {
+                if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
+                                   G_SPAWN_DO_NOT_REAP_CHILD,
+                                   NULL, NULL, NULL, &e)) {
+                    g_warning("failed to execute '%s': %s",
+                              cmd, e->message);
+                    g_error_free(e);
+                }
+                g_strfreev(argv);
+            }
+            g_free(cmd);
+        } else {
+            g_warning("failed to convert '%s' from utf8", data->execute.path);
         }
+    }
+}
+
+void action_activate(union ActionData *data)
+{
+    client_activate(data->activate.any.c, data->activate.here);
 }
 
 void action_focus(union ActionData *data)
 {
-    if (data->client.c)
-        client_focus(data->client.c);
+    /* if using focus_delay, stop the timer now so that focus doesn't go moving
+       on us */
+    event_halt_focus_delay();
+
+    client_focus(data->client.any.c);
 }
 
 void action_unfocus (union ActionData *data)
 {
-    if (data->client.c)
-        client_unfocus(data->client.c);
+    client_unfocus(data->client.any.c);
 }
 
 void action_iconify(union ActionData *data)
 {
-    if (data->client.c)
-        client_iconify(data->client.c, TRUE, TRUE);
+    client_iconify(data->client.any.c, TRUE, TRUE);
 }
 
-void action_focusraise(union ActionData *data)
+void action_raiselower(union ActionData *data)
 {
-    if (data->client.c) {
-        client_focus(data->client.c);
-        stacking_raise(data->client.c);
+    ObClient *c = data->client.any.c;
+    GList *it;
+    gboolean raise = FALSE;
+
+    for (it = stacking_list; it; it = g_list_next(it)) {
+        ObClient *cit = it->data;
+
+        if (cit == c) break;
+        if (client_normal(cit) == client_normal(c) &&
+            cit->layer == c->layer &&
+            cit->frame->visible &&
+            !client_search_transient(c, cit))
+        {
+            if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
+                raise = TRUE;
+                break;
+            }
+        }
     }
+
+    if (raise)
+        action_raise(data);
+    else
+        action_lower(data);
 }
 
 void action_raise(union ActionData *data)
 {
-    if (data->client.c)
-        stacking_raise(data->client.c);
+    client_action_start(data);
+    stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
+    client_action_end(data);
 }
 
 void action_unshaderaise(union ActionData *data)
 {
-    if (data->client.c) {
-        if (data->client.c->shaded)
-            client_shade(data->client.c, FALSE);
-        else
-            stacking_raise(data->client.c);
-    }
+    if (data->client.any.c->shaded)
+        action_unshade(data);
+    else
+        action_raise(data);
 }
 
 void action_shadelower(union ActionData *data)
 {
-    if (data->client.c) {
-        if (data->client.c->shaded)
-            stacking_lower(data->client.c);
-        else
-            client_shade(data->client.c, TRUE);
-    }
+    if (data->client.any.c->shaded)
+        action_lower(data);
+    else
+        action_shade(data);
 }
 
 void action_lower(union ActionData *data)
 {
-    if (data->client.c)
-        stacking_lower(data->client.c);
+    client_action_start(data);
+    stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
+    client_action_end(data);
 }
 
 void action_close(union ActionData *data)
 {
-    if (data->client.c)
-        client_close(data->client.c);
+    client_close(data->client.any.c);
 }
 
 void action_kill(union ActionData *data)
 {
-    if (data->client.c)
-        client_kill(data->client.c);
+    client_kill(data->client.any.c);
 }
 
 void action_shade(union ActionData *data)
 {
-    if (data->client.c)
-        client_shade(data->client.c, TRUE);
+    client_action_start(data);
+    client_shade(data->client.any.c, TRUE);
+    client_action_end(data);
 }
 
 void action_unshade(union ActionData *data)
 {
-    if (data->client.c)
-        client_shade(data->client.c, FALSE);
+    client_action_start(data);
+    client_shade(data->client.any.c, FALSE);
+    client_action_end(data);
 }
 
 void action_toggle_shade(union ActionData *data)
 {
-    if (data->client.c)
-        client_shade(data->client.c, !data->client.c->shaded);
+    client_action_start(data);
+    client_shade(data->client.any.c, !data->client.any.c->shaded);
+    client_action_end(data);
 }
 
 void action_toggle_omnipresent(union ActionData *data)
 { 
-    if (data->client.c)
-        client_set_desktop(data->client.c,
-                           data->client.c->desktop == DESKTOP_ALL ?
-                           screen_desktop : DESKTOP_ALL, FALSE);
+    client_set_desktop(data->client.any.c,
+                       data->client.any.c->desktop == DESKTOP_ALL ?
+                       screen_desktop : DESKTOP_ALL, FALSE);
 }
 
 void action_move_relative_horz(union ActionData *data)
 {
-    Client *c = data->relative.c;
-    if (c)
-        client_configure(c, Corner_TopLeft,
-                         c->area.x + data->relative.delta, c->area.y,
-                         c->area.width, c->area.height, TRUE, TRUE);
+    ObClient *c = data->relative.any.c;
+    client_action_start(data);
+    client_move(c, c->area.x + data->relative.delta, c->area.y);
+    client_action_end(data);
 }
 
 void action_move_relative_vert(union ActionData *data)
 {
-    Client *c = data->relative.c;
-    if (c)
-        client_configure(c, Corner_TopLeft,
-                         c->area.x, c->area.y + data->relative.delta,
-                         c->area.width, c->area.height, TRUE, TRUE);
+    ObClient *c = data->relative.any.c;
+    client_action_start(data);
+    client_move(c, c->area.x, c->area.y + data->relative.delta);
+    client_action_end(data);
 }
 
 void action_resize_relative_horz(union ActionData *data)
 {
-    Client *c = data->relative.c;
-    if (c)
-        client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
-                         c->area.width + data->relative.delta,
-                         c->area.height, TRUE, TRUE);
+    ObClient *c = data->relative.any.c;
+    client_action_start(data);
+    client_resize(c,
+                  c->area.width + data->relative.delta * c->size_inc.width,
+                  c->area.height);
+    client_action_end(data);
 }
 
 void action_resize_relative_vert(union ActionData *data)
 {
-    Client *c = data->relative.c;
-    if (c && !c->shaded)
-        client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
-                         c->area.width, c->area.height + data->relative.delta,
-                         TRUE, TRUE);
+    ObClient *c = data->relative.any.c;
+    if (!c->shaded) {
+        client_action_start(data);
+        client_resize(c, c->area.width, c->area.height +
+                      data->relative.delta * c->size_inc.height);
+        client_action_end(data);
+    }
 }
 
 void action_maximize_full(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, TRUE, 0, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c, TRUE, 0, TRUE);
+    client_action_end(data);
 }
 
 void action_unmaximize_full(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, FALSE, 0, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c, FALSE, 0, TRUE);
+    client_action_end(data);
 }
 
 void action_toggle_maximize_full(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c,
-                        !(data->client.c->max_horz ||
-                          data->client.c->max_vert),
-                        0, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c,
+                    !(data->client.any.c->max_horz ||
+                      data->client.any.c->max_vert),
+                    0, TRUE);
+    client_action_end(data);
 }
 
 void action_maximize_horz(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, TRUE, 1, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c, TRUE, 1, TRUE);
+    client_action_end(data);
 }
 
 void action_unmaximize_horz(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, FALSE, 1, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c, FALSE, 1, TRUE);
+    client_action_end(data);
 }
 
 void action_toggle_maximize_horz(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c,
+                    !data->client.any.c->max_horz, 1, TRUE);
+    client_action_end(data);
 }
 
 void action_maximize_vert(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, TRUE, 2, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c, TRUE, 2, TRUE);
+    client_action_end(data);
 }
 
 void action_unmaximize_vert(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, FALSE, 2, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c, FALSE, 2, TRUE);
+    client_action_end(data);
 }
 
 void action_toggle_maximize_vert(union ActionData *data)
 {
-    if (data->client.c)
-        client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE);
+    client_action_start(data);
+    client_maximize(data->client.any.c,
+                    !data->client.any.c->max_vert, 2, TRUE);
+    client_action_end(data);
 }
 
-void action_send_to_desktop(union ActionData *data)
+void action_toggle_fullscreen(union ActionData *data)
 {
-    if (data->sendto.c) {
-        if (data->sendto.desk < screen_num_desktops ||
-            data->sendto.desk == DESKTOP_ALL) {
-            client_set_desktop(data->desktop.c,
-                               data->sendto.desk, data->sendto.follow);
-            if (data->sendto.follow) screen_set_desktop(data->sendto.desk);
-        }
-    }
+    client_action_start(data);
+    client_fullscreen(data->client.any.c,
+                      !(data->client.any.c->fullscreen), TRUE);
+    client_action_end(data);
 }
 
-void action_send_to_next_desktop(union ActionData *data)
+void action_send_to_desktop(union ActionData *data)
 {
-    guint d;
+    ObClient *c = data->sendto.any.c;
 
-    if (!data->sendtonextprev.c) return;
+    if (!client_normal(c)) return;
 
-    d = screen_desktop + 1;
-    if (d >= screen_num_desktops) {
-        if (!data->sendtonextprev.wrap) return;
-        d = 0;
+    if (data->sendto.desk < screen_num_desktops ||
+        data->sendto.desk == DESKTOP_ALL) {
+        client_set_desktop(c, data->sendto.desk, data->sendto.follow);
+        if (data->sendto.follow)
+            screen_set_desktop(data->sendto.desk);
     }
-    client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow);
-    if (data->sendtonextprev.follow) screen_set_desktop(d);
 }
 
-void action_send_to_previous_desktop(union ActionData *data)
+void action_desktop(union ActionData *data)
 {
-    guint d;
-
-    if (!data->sendtonextprev.c) return;
-
-    d = screen_desktop - 1;
-    if (d >= screen_num_desktops) {
-        if (!data->sendtonextprev.wrap) return;
-        d = screen_num_desktops - 1;
+    static guint first = (unsigned) -1;
+
+    if (data->inter.any.interactive && first == (unsigned) -1)
+        first = screen_desktop;
+
+    if (!data->inter.any.interactive ||
+        (!data->inter.cancel && !data->inter.final))
+    {
+        if (data->desktop.desk < screen_num_desktops ||
+            data->desktop.desk == DESKTOP_ALL)
+        {
+            screen_set_desktop(data->desktop.desk);
+            if (data->inter.any.interactive)
+                screen_desktop_popup(data->desktop.desk, TRUE);
+        }
+    } else if (data->inter.cancel) {
+        screen_set_desktop(first);
     }
-    client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow);
-    if (data->sendtonextprev.follow) screen_set_desktop(d);
-}
 
-void action_desktop(union ActionData *data)
-{
-    if (data->desktop.desk < screen_num_desktops ||
-        data->desktop.desk == DESKTOP_ALL)
-        screen_set_desktop(data->desktop.desk);
+    if (!data->inter.any.interactive || data->inter.final) {
+        screen_desktop_popup(0, FALSE);
+        first = (unsigned) -1;
+    }
 }
 
-void action_next_desktop(union ActionData *data)
+void action_desktop_dir(union ActionData *data)
 {
     guint d;
 
-    d = screen_desktop + 1;
-    if (d >= screen_num_desktops) {
-        if (!data->nextprevdesktop.wrap) return;
-        d = 0;
+    d = screen_cycle_desktop(data->desktopdir.dir,
+                             data->desktopdir.wrap,
+                             data->desktopdir.linear,
+                             data->desktopdir.inter.any.interactive,
+                             data->desktopdir.inter.final,
+                             data->desktopdir.inter.cancel);
+    if (!data->sendtodir.inter.any.interactive ||
+        !data->sendtodir.inter.final ||
+        data->sendtodir.inter.cancel)
+    {
+        screen_set_desktop(d);
     }
-    screen_set_desktop(d);
 }
 
-void action_previous_desktop(union ActionData *data)
+void action_send_to_desktop_dir(union ActionData *data)
 {
+    ObClient *c = data->sendtodir.inter.any.c;
     guint d;
 
-    d = screen_desktop - 1;
-    if (d >= screen_num_desktops) {
-        if (!data->nextprevdesktop.wrap) return;
-        d = screen_num_desktops - 1;
+    if (!client_normal(c)) return;
+
+    d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
+                             data->sendtodir.linear,
+                             data->sendtodir.inter.any.interactive,
+                             data->sendtodir.inter.final,
+                             data->sendtodir.inter.cancel);
+    if (!data->sendtodir.inter.any.interactive ||
+        !data->sendtodir.inter.final ||
+        data->sendtodir.inter.cancel)
+    {
+        client_set_desktop(c, d, data->sendtodir.follow);
+        if (data->sendtodir.follow)
+            screen_set_desktop(d);
     }
-    screen_set_desktop(d);
 }
 
-static void cur_row_col(guint *r, guint *c)
+void action_desktop_last(union ActionData *data)
 {
-    switch (screen_desktop_layout.orientation) {
-    case Orientation_Horz:
-        switch (screen_desktop_layout.start_corner) {
-        case Corner_TopLeft:
-            *r = screen_desktop / screen_desktop_layout.columns;
-            *c = screen_desktop % screen_desktop_layout.columns;
-            break;
-        case Corner_BottomLeft:
-            *r = screen_desktop_layout.rows - 1 -
-                screen_desktop / screen_desktop_layout.columns;
-            *c = screen_desktop % screen_desktop_layout.columns;
-            break;
-        case Corner_TopRight:
-            *r = screen_desktop / screen_desktop_layout.columns;
-            *c = screen_desktop_layout.columns - 1 -
-                screen_desktop % screen_desktop_layout.columns;
-            break;
-        case Corner_BottomRight:
-            *r = screen_desktop_layout.rows - 1 -
-                screen_desktop / screen_desktop_layout.columns;
-            *c = screen_desktop_layout.columns - 1 -
-                screen_desktop % screen_desktop_layout.columns;
-            break;
-        }
-        break;
-    case Orientation_Vert:
-        switch (screen_desktop_layout.start_corner) {
-        case Corner_TopLeft:
-            *r = screen_desktop % screen_desktop_layout.rows;
-            *c = screen_desktop / screen_desktop_layout.rows;
-            break;
-        case Corner_BottomLeft:
-            *r = screen_desktop_layout.rows - 1 -
-                screen_desktop % screen_desktop_layout.rows;
-            *c = screen_desktop / screen_desktop_layout.rows;
-            break;
-        case Corner_TopRight:
-            *r = screen_desktop % screen_desktop_layout.rows;
-            *c = screen_desktop_layout.columns - 1 -
-                screen_desktop / screen_desktop_layout.rows;
-            break;
-        case Corner_BottomRight:
-            *r = screen_desktop_layout.rows - 1 -
-                screen_desktop % screen_desktop_layout.rows;
-            *c = screen_desktop_layout.columns - 1 -
-                screen_desktop / screen_desktop_layout.rows;
-            break;
-        }
-        break;
-    }
-}
-
-static guint translate_row_col(guint r, guint c)
-{
-    switch (screen_desktop_layout.orientation) {
-    case Orientation_Horz:
-        switch (screen_desktop_layout.start_corner) {
-        case Corner_TopLeft:
-            return r * screen_desktop_layout.columns + c;
-        case Corner_BottomLeft:
-            return (screen_desktop_layout.rows - 1 - r) *
-                screen_desktop_layout.columns + c;
-        case Corner_TopRight:
-            return r * screen_desktop_layout.columns +
-                (screen_desktop_layout.columns - 1 - c);
-        case Corner_BottomRight:
-            return (screen_desktop_layout.rows - 1 - r) *
-                screen_desktop_layout.columns +
-                (screen_desktop_layout.columns - 1 - c);
-        }
-    case Orientation_Vert:
-        switch (screen_desktop_layout.start_corner) {
-        case Corner_TopLeft:
-            return c * screen_desktop_layout.rows + r;
-        case Corner_BottomLeft:
-            return c * screen_desktop_layout.rows +
-                (screen_desktop_layout.rows - 1 - r);
-        case Corner_TopRight:
-            return (screen_desktop_layout.columns - 1 - c) *
-                screen_desktop_layout.rows + r;
-        case Corner_BottomRight:
-            return (screen_desktop_layout.columns - 1 - c) *
-                screen_desktop_layout.rows +
-                (screen_desktop_layout.rows - 1 - r);
-        }
-    }
-    g_assert_not_reached();
-    return 0;
+    screen_set_desktop(screen_last_desktop);
 }
 
-void action_next_desktop_column(union ActionData *data)
+void action_toggle_decorations(union ActionData *data)
 {
-    guint r, c, d;
+    ObClient *c = data->client.any.c;
 
-    cur_row_col(&r, &c);
-    ++c;
-    d = translate_row_col(r, c);
-    if (d >= screen_num_desktops) {
-        if (!data->nextprevdesktop.wrap) return;
-        c = 0;
-    }
-    if (d >= screen_num_desktops)
-        ++c;
-    d = translate_row_col(r, c);
-    if (d < screen_num_desktops)
-        screen_set_desktop(d);
+    client_action_start(data);
+    client_set_undecorated(c, !c->undecorated);
+    client_action_end(data);
 }
 
-void action_previous_desktop_column(union ActionData *data)
+static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
 {
-    guint r, c, d;
-
-    cur_row_col(&r, &c);
-    --c;
-    d = translate_row_col(r, c);
-    if (d >= screen_num_desktops) {
-        if (!data->nextprevdesktop.wrap) return;
-        c = screen_desktop_layout.columns - 1;
+    if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) {
+        if ((ch / 3 < 1) || (y - cy > ch / 3 * 2))
+            return prop_atoms.net_wm_moveresize_size_bottomright;
+        else if (y - cy < ch / 3)
+            return prop_atoms.net_wm_moveresize_size_topright;
+        else
+            return prop_atoms.net_wm_moveresize_size_right;
+    } else if (x - cx < cw / 3) {
+        if (y - cy > ch / 3 * 2)
+            return prop_atoms.net_wm_moveresize_size_bottomleft;
+        else if (y - cy < ch / 3)
+            return prop_atoms.net_wm_moveresize_size_topleft;
+        else
+            return prop_atoms.net_wm_moveresize_size_left;
+    } else {
+        if (y - cy > ch / 2)
+            return prop_atoms.net_wm_moveresize_size_bottom;
+        else
+            return prop_atoms.net_wm_moveresize_size_top;
     }
-    if (d >= screen_num_desktops)
-        --c;
-    d = translate_row_col(r, c);
-    if (d < screen_num_desktops)
-        screen_set_desktop(d);
 }
 
-void action_next_desktop_row(union ActionData *data)
+void action_moveresize(union ActionData *data)
 {
-    guint r, c, d;
+    ObClient *c = data->moveresize.any.c;
+    guint32 corner;
 
-    cur_row_col(&r, &c);
-    ++r;
-    d = translate_row_col(r, c);
-    if (d >= screen_num_desktops) {
-        if (!data->nextprevdesktop.wrap) return;
-        r = 0;
-    }
-    if (d >= screen_num_desktops)
-        ++r;
-    d = translate_row_col(r, c);
-    if (d < screen_num_desktops)
-        screen_set_desktop(d);
-}
+    if (!client_normal(c)) return;
 
-void action_previous_desktop_row(union ActionData *data)
-{
-    guint r, c, d;
-
-    cur_row_col(&r, &c);
-    --r;
-    d = translate_row_col(r, c);
-    if (d >= screen_num_desktops) {
-        if (!data->nextprevdesktop.wrap) return;
-        c = screen_desktop_layout.rows - 1;
+    if (data->moveresize.keyboard) {
+        corner = (data->moveresize.move ?
+                  prop_atoms.net_wm_moveresize_move_keyboard :
+                  prop_atoms.net_wm_moveresize_size_keyboard);
+    } else {
+        corner = (data->moveresize.move ?
+                  prop_atoms.net_wm_moveresize_move :
+                  pick_corner(data->any.x, data->any.y,
+                              c->frame->area.x, c->frame->area.y,
+                              /* use the client size because the frame
+                                 can be differently sized (shaded
+                                 windows) and we want this based on the
+                                 clients size */
+                              c->area.width + c->frame->size.left +
+                              c->frame->size.right,
+                              c->area.height + c->frame->size.top +
+                              c->frame->size.bottom));
     }
-    if (d >= screen_num_desktops)
-        --r;
-    d = translate_row_col(r, c);
-    if (d < screen_num_desktops)
-        screen_set_desktop(d);
-}
-
-void action_toggle_decorations(union ActionData *data)
-{
-    Client *c = data->client.c;;
 
-    if (!c) return;
-
-    c->disabled_decorations = c->disabled_decorations ? 0 : ~0;
-    client_setup_decor_and_functions(c);
+    moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
 }
 
-void action_moveresize(union ActionData *data)
+void action_reconfigure(union ActionData *data)
 {
-    Client *c = data->moveresize.c;
-
-    if (!c || !client_normal(c)) return;
-
-    moveresize_start(c, data->moveresize.x, data->moveresize.y,
-                     data->moveresize.button, data->moveresize.corner);
+    ob_reconfigure();
 }
 
 void action_restart(union ActionData *data)
 {
-    ob_restart_path = data->execute.path;
-    ob_shutdown = ob_restart = TRUE;
+    ob_restart_other(data->execute.path);
 }
 
 void action_exit(union ActionData *data)
 {
-    ob_shutdown = TRUE;
+    ob_exit(0);
 }
 
 void action_showmenu(union ActionData *data)
 {
     if (data->showmenu.name) {
-        menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y,
-                  data->showmenu.c);
+        menu_show(data->showmenu.name, data->any.x, data->any.y,
+                  data->showmenu.any.c);
     }
 }
 
-static void popup_cycle(Client *c, gboolean hide)
+void action_cycle_windows(union ActionData *data)
 {
-    XSetWindowAttributes attrib;
-    static Window coords = None;
+    /* if using focus_delay, stop the timer now so that focus doesn't go moving
+       on us */
+    event_halt_focus_delay();
 
-    if (coords == None) {
-        attrib.override_redirect = TRUE;
-        coords = XCreateWindow(ob_display, ob_root,
-                               0, 0, 1, 1, 0, render_depth, InputOutput,
-                               render_visual, CWOverrideRedirect, &attrib);
-        g_assert(coords != None);
+    focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
+                data->cycle.dialog,
+                data->cycle.inter.final, data->cycle.inter.cancel);
+}
 
-        grab_pointer(TRUE, None);
+void action_directional_focus(union ActionData *data)
+{
+    /* if using focus_delay, stop the timer now so that focus doesn't go moving
+       on us */
+    event_halt_focus_delay();
+
+    focus_directional_cycle(data->interdiraction.direction,
+                            data->any.interactive,
+                            data->interdiraction.dialog,
+                            data->interdiraction.inter.final,
+                            data->interdiraction.inter.cancel);
+}
 
-        XMapWindow(ob_display, coords);
+void action_movetoedge(union ActionData *data)
+{
+    gint x, y;
+    ObClient *c = data->diraction.any.c;
+
+    x = c->frame->area.x;
+    y = c->frame->area.y;
+    
+    switch(data->diraction.direction) {
+    case OB_DIRECTION_NORTH:
+        y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
+        break;
+    case OB_DIRECTION_WEST:
+        x = client_directional_edge_search(c, OB_DIRECTION_WEST);
+        break;
+    case OB_DIRECTION_SOUTH:
+        y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
+            c->frame->area.height;
+        break;
+    case OB_DIRECTION_EAST:
+        x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
+            c->frame->area.width;
+        break;
+    default:
+        g_assert_not_reached();
     }
+    frame_frame_gravity(c->frame, &x, &y);
+    client_action_start(data);
+    client_move(c, x, y);
+    client_action_end(data);
+}
 
-    if (hide) {
-        XDestroyWindow(ob_display, coords);
-        coords = None;
+void action_growtoedge(union ActionData *data)
+{
+    gint x, y, width, height, dest;
+    ObClient *c = data->diraction.any.c;
+    Rect *a;
+
+    //FIXME growtoedge resizes shaded windows to 0 height
+    if (c->shaded)
+        return;
+
+    a = screen_area(c->desktop);
+    x = c->frame->area.x;
+    y = c->frame->area.y;
+    width = c->frame->area.width;
+    height = c->frame->area.height;
+
+    switch(data->diraction.direction) {
+    case OB_DIRECTION_NORTH:
+        dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
+        if (a->y == y)
+            height = c->frame->area.height / 2;
+        else {
+            height = c->frame->area.y + c->frame->area.height - dest;
+            y = dest;
+        }
+        break;
+    case OB_DIRECTION_WEST:
+        dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
+        if (a->x == x)
+            width = c->frame->area.width / 2;
+        else {
+            width = c->frame->area.x + c->frame->area.width - dest;
+            x = dest;
+        }
+        break;
+    case OB_DIRECTION_SOUTH:
+        dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
+        if (a->y + a->height == y + c->frame->area.height) {
+            height = c->frame->area.height / 2;
+            y = a->y + a->height - height;
+        } else
+            height = dest - c->frame->area.y;
+        y += (height - c->frame->area.height) % c->size_inc.height;
+        height -= (height - c->frame->area.height) % c->size_inc.height;
+        break;
+    case OB_DIRECTION_EAST:
+        dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
+        if (a->x + a->width == x + c->frame->area.width) {
+            width = c->frame->area.width / 2;
+            x = a->x + a->width - width;
+        } else
+            width = dest - c->frame->area.x;
+        x += (width - c->frame->area.width) % c->size_inc.width;
+        width -= (width - c->frame->area.width) % c->size_inc.width;
+        break;
+    default:
+        g_assert_not_reached();
+    }
+    frame_frame_gravity(c->frame, &x, &y);
+    width -= c->frame->size.left + c->frame->size.right;
+    height -= c->frame->size.top + c->frame->size.bottom;
+    client_action_start(data);
+    client_move_resize(c, x, y, width, height);
+    client_action_end(data);
+}
 
-        grab_pointer(FALSE, None);
-    } else {
-        Rect *a;
-        Size s;
+void action_send_to_layer(union ActionData *data)
+{
+    client_set_layer(data->layer.any.c, data->layer.layer);
+}
 
-        a = screen_area(c->desktop);
+void action_toggle_layer(union ActionData *data)
+{
+    ObClient *c = data->layer.any.c;
+
+    client_action_start(data);
+    if (data->layer.layer < 0)
+        client_set_layer(c, c->below ? 0 : -1);
+    else if (data->layer.layer > 0)
+        client_set_layer(c, c->above ? 0 : 1);
+    client_action_end(data);
+}
 
-        framerender_size_popup_label(c->title, &s);
-        XMoveResizeWindow(ob_display, coords,
-                          a->x + (a->width - s.width) / 2,
-                          a->y + (a->height - s.height) / 2,
-                          s.width, s.height);
-        framerender_popup_label(coords, &s, c->title);
-    }
+void action_toggle_dockautohide(union ActionData *data)
+{
+    config_dock_hide = !config_dock_hide;
+    dock_configure();
 }
 
-void action_cycle_windows(union ActionData *data)
+void action_toggle_show_desktop(union ActionData *data)
 {
-    Client *c;
-    
-    c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final,
-                    data->cycle.cancel);
-    popup_cycle(c, !c || data->cycle.final || data->cycle.cancel);
+    screen_show_desktop(!screen_showing_desktop);
+}
+
+void action_show_desktop(union ActionData *data)
+{
+    screen_show_desktop(TRUE);
 }
 
+void action_unshow_desktop(union ActionData *data)
+{
+    screen_show_desktop(FALSE);
+}
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