]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
add ()'s to the macros for more safety
[chaz/openbox] / openbox / action.c
index 009851411fb4a99e2d04c7c04edb074a049bfc48..a83d19dff39195b7a38049a2ddfb1dfe4395eb28 100644 (file)
@@ -1,14 +1,17 @@
 #include "client.h"
+#include "focus.h"
 #include "stacking.h"
 #include "frame.h"
 #include "screen.h"
 #include "action.h"
+#include "dispatch.h"
+#include "openbox.h"
 
 #include <glib.h>
 
 Action *action_new(void (*func)(union ActionData *data))
 {
-    Action *a = g_new(Action, 1);
+    Action *a = g_new0(Action, 1);
     a->func = func;
 
     /* deal with pointers */
@@ -20,160 +23,387 @@ Action *action_new(void (*func)(union ActionData *data))
 
 void action_free(Action *a)
 {
+    if (a == NULL) return;
+
     /* deal with pointers */
-    if (a->func == action_execute)
+    if (a->func == action_execute || a->func == action_restart)
         g_free(a->data.execute.path);
 
     g_free(a);
 }
 
+Action *action_from_string(char *name)
+{
+    Action *a = NULL;
+    if (!g_ascii_strcasecmp(name, "execute")) {
+        a = action_new(action_execute);
+    } else if (!g_ascii_strcasecmp(name, "focus")) {
+        a = action_new(action_focus);
+    } else if (!g_ascii_strcasecmp(name, "unfocus")) {
+        a = action_new(action_unfocus);
+    } else if (!g_ascii_strcasecmp(name, "iconify")) {
+        a = action_new(action_iconify);
+    } else if (!g_ascii_strcasecmp(name, "raise")) {
+        a = action_new(action_raise);
+    } else if (!g_ascii_strcasecmp(name, "lower")) {
+        a = action_new(action_lower);
+    } else if (!g_ascii_strcasecmp(name, "focusraise")) {
+        a = action_new(action_focusraise);
+    } else if (!g_ascii_strcasecmp(name, "close")) {
+        a = action_new(action_close);
+    } else if (!g_ascii_strcasecmp(name, "kill")) {
+        a = action_new(action_kill);
+    } else if (!g_ascii_strcasecmp(name, "shadelower")) {
+        a = action_new(action_shadelower);
+    } else if (!g_ascii_strcasecmp(name, "unshaderaise")) {
+        a = action_new(action_unshaderaise);
+    } else if (!g_ascii_strcasecmp(name, "shade")) {
+        a = action_new(action_shade);
+    } else if (!g_ascii_strcasecmp(name, "unshade")) {
+        a = action_new(action_unshade);
+    } else if (!g_ascii_strcasecmp(name, "toggleshade")) {
+        a = action_new(action_toggle_shade);
+    } else if (!g_ascii_strcasecmp(name, "toggleomnipresent")) {
+        a = action_new(action_toggle_omnipresent);
+    } else if (!g_ascii_strcasecmp(name, "moverelativehorz")) {
+        a = action_new(action_move_relative_horz);
+    } else if (!g_ascii_strcasecmp(name, "moverelativevert")) {
+        a = action_new(action_move_relative_vert);
+    } else if (!g_ascii_strcasecmp(name, "resizerelativehorz")) {
+        a = action_new(action_resize_relative_horz);
+    } else if (!g_ascii_strcasecmp(name, "resizerelativevert")) {
+        a = action_new(action_resize_relative_vert);
+    } else if (!g_ascii_strcasecmp(name, "maximizefull")) {
+        a = action_new(action_maximize_full);
+    } else if (!g_ascii_strcasecmp(name, "unmaximizefull")) {
+        a = action_new(action_unmaximize_full);
+    } else if (!g_ascii_strcasecmp(name, "togglemaximizefull")) {
+        a = action_new(action_toggle_maximize_full);
+    } else if (!g_ascii_strcasecmp(name, "maximizehorz")) {
+        a = action_new(action_maximize_horz);
+    } else if (!g_ascii_strcasecmp(name, "unmaximizehorz")) {
+        a = action_new(action_unmaximize_horz);
+    } else if (!g_ascii_strcasecmp(name, "togglemaximizehorz")) {
+        a = action_new(action_toggle_maximize_horz);
+    } else if (!g_ascii_strcasecmp(name, "maximizevert")) {
+        a = action_new(action_maximize_vert);
+    } else if (!g_ascii_strcasecmp(name, "unmaximizevert")) {
+        a = action_new(action_unmaximize_vert);
+    } else if (!g_ascii_strcasecmp(name, "togglemaximizevert")) {
+        a = action_new(action_toggle_maximize_vert);
+    } else if (!g_ascii_strcasecmp(name, "sendtodesktop")) {
+        a = action_new(action_send_to_desktop);
+        a->data.sendto.follow = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "sendtonextdesktop")) {
+        a = action_new(action_send_to_next_desktop);
+        a->data.sendtonextprev.wrap = FALSE;
+        a->data.sendtonextprev.follow = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "sendtonextdesktopwrap")) {
+        a = action_new(action_send_to_next_desktop);
+        a->data.sendtonextprev.wrap = TRUE;
+        a->data.sendtonextprev.follow = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktop")) {
+        a = action_new(action_send_to_previous_desktop);
+        a->data.sendtonextprev.wrap = FALSE;
+        a->data.sendtonextprev.follow = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "sendtopreviousdesktopwrap")) {
+        a = action_new(action_send_to_previous_desktop);
+        a->data.sendtonextprev.wrap = TRUE;
+        a->data.sendtonextprev.follow = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "desktop")) {
+        a = action_new(action_desktop);
+    } else if (!g_ascii_strcasecmp(name, "nextdesktop")) {
+        a = action_new(action_next_desktop);
+        a->data.nextprevdesktop.wrap = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "nextdesktopwrap")) {
+        a = action_new(action_next_desktop);
+        a->data.nextprevdesktop.wrap = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "previousdesktop")) {
+        a = action_new(action_previous_desktop);
+        a->data.nextprevdesktop.wrap = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "previousdesktopwrap")) {
+        a = action_new(action_previous_desktop);
+        a->data.nextprevdesktop.wrap = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "nextdesktopcolumn")) {
+        a = action_new(action_next_desktop_column);
+        a->data.nextprevdesktop.wrap = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "nextdesktopcolumnwrap")) {
+        a = action_new(action_next_desktop_column);
+        a->data.nextprevdesktop.wrap = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "previousdesktopcolumn")) {
+        a = action_new(action_previous_desktop_column);
+        a->data.nextprevdesktop.wrap = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "previousdesktopcolumnwrap")) {
+        a = action_new(action_previous_desktop_column);
+        a->data.nextprevdesktop.wrap = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "nextdesktoprow")) {
+        a = action_new(action_next_desktop_row);
+        a->data.nextprevdesktop.wrap = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "nextdesktoprowwrap")) {
+        a = action_new(action_next_desktop_row);
+        a->data.nextprevdesktop.wrap = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "previousdesktoprow")) {
+        a = action_new(action_previous_desktop_row);
+        a->data.nextprevdesktop.wrap = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "previousdesktoprowwrap")) {
+        a = action_new(action_previous_desktop_row);
+        a->data.nextprevdesktop.wrap = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "toggledecorations")) {
+        a = action_new(action_toggle_decorations);
+    } else if (!g_ascii_strcasecmp(name, "move")) {
+        a = action_new(action_move);
+    } else if (!g_ascii_strcasecmp(name, "resize")) {
+        a = action_new(action_resize);
+    } else if (!g_ascii_strcasecmp(name, "restart")) {
+        a = action_new(action_restart);
+    } else if (!g_ascii_strcasecmp(name, "exit")) {
+        a = action_new(action_exit);
+    } else if (!g_ascii_strcasecmp(name, "showmenu")) {
+        a = action_new(action_showmenu);
+    } else if (!g_ascii_strcasecmp(name, "nextwindowlinear")) {
+        a = action_new(action_cycle_windows);
+        a->data.cycle.linear = TRUE;
+        a->data.cycle.forward = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "previouswindowlinear")) {
+        a = action_new(action_cycle_windows);
+        a->data.cycle.linear = TRUE;
+        a->data.cycle.forward = FALSE;
+    } else if (!g_ascii_strcasecmp(name, "nextwindow")) {
+        a = action_new(action_cycle_windows);
+        a->data.cycle.linear = FALSE;
+        a->data.cycle.forward = TRUE;
+    } else if (!g_ascii_strcasecmp(name, "previouswindow")) {
+        a = action_new(action_cycle_windows);
+        a->data.cycle.linear = FALSE;
+        a->data.cycle.forward = FALSE;
+    }
+    
+    return a;
+}
+
 void action_execute(union ActionData *data)
 {
-    GError *e;
-    if (!g_spawn_command_line_async(data->execute.path, &e)) {
-        g_warning("failed to execute '%s': %s",
-                  data->execute.path, e->message);
-    }
+    GError *e = NULL;
+    if (data->execute.path)
+        if (!g_spawn_command_line_async(data->execute.path, &e)) {
+            g_warning("failed to execute '%s': %s",
+                      data->execute.path, e->message);
+        }
 }
 
 void action_focus(union ActionData *data)
 {
-    client_focus(data->client.c);
+    if (data->client.c)
+        client_focus(data->client.c);
 }
 
 void action_unfocus (union ActionData *data)
 {
-    client_unfocus(data->client.c);
+    if (data->client.c)
+        client_unfocus(data->client.c);
 }
 
 void action_iconify(union ActionData *data)
 {
-    client_iconify(data->client.c, TRUE, TRUE);
+    if (data->client.c)
+        client_iconify(data->client.c, TRUE, TRUE);
 }
 
 void action_focusraise(union ActionData *data)
 {
-    client_focus(data->client.c);
-    stacking_raise(data->client.c);
+    if (data->client.c) {
+        client_focus(data->client.c);
+        stacking_raise(data->client.c);
+    }
 }
 
 void action_raise(union ActionData *data)
 {
-    stacking_raise(data->client.c);
+    if (data->client.c)
+        stacking_raise(data->client.c);
+}
+
+void action_unshaderaise(union ActionData *data)
+{
+    if (data->client.c) {
+        if (data->client.c->shaded)
+            client_shade(data->client.c, FALSE);
+        else
+            stacking_raise(data->client.c);
+    }
+}
+
+void action_shadelower(union ActionData *data)
+{
+    if (data->client.c) {
+        if (data->client.c->shaded)
+            stacking_lower(data->client.c);
+        else
+            client_shade(data->client.c, TRUE);
+    }
 }
 
 void action_lower(union ActionData *data)
 {
-    stacking_lower(data->client.c);
+    if (data->client.c)
+        stacking_lower(data->client.c);
 }
 
 void action_close(union ActionData *data)
 {
-    client_close(data->client.c);
+    if (data->client.c)
+        client_close(data->client.c);
+}
+
+void action_kill(union ActionData *data)
+{
+    if (data->client.c)
+        client_kill(data->client.c);
 }
 
 void action_shade(union ActionData *data)
 {
-    client_shade(data->client.c, TRUE);
+    if (data->client.c)
+        client_shade(data->client.c, TRUE);
 }
 
 void action_unshade(union ActionData *data)
 {
-    client_shade(data->client.c, FALSE);
+    if (data->client.c)
+        client_shade(data->client.c, FALSE);
 }
 
 void action_toggle_shade(union ActionData *data)
 {
-    client_shade(data->client.c, !data->client.c->shaded);
+    if (data->client.c)
+        client_shade(data->client.c, !data->client.c->shaded);
 }
 
 void action_toggle_omnipresent(union ActionData *data)
+{ 
+    if (data->client.c)
+        client_set_desktop(data->client.c,
+                           data->client.c->desktop == DESKTOP_ALL ?
+                           screen_desktop : DESKTOP_ALL, FALSE);
+}
+
+void action_move_relative_horz(union ActionData *data)
+{
+    Client *c = data->relative.c;
+    if (c)
+        client_configure(c, Corner_TopLeft,
+                         c->area.x + data->relative.delta, c->area.y,
+                         c->area.width, c->area.height, TRUE, TRUE);
+}
+
+void action_move_relative_vert(union ActionData *data)
 {
-    client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ?
-                       screen_desktop : DESKTOP_ALL);
+    Client *c = data->relative.c;
+    if (c)
+        client_configure(c, Corner_TopLeft,
+                         c->area.x, c->area.y + data->relative.delta,
+                         c->area.width, c->area.height, TRUE, TRUE);
 }
 
-void action_move_relative(union ActionData *data)
+void action_resize_relative_horz(union ActionData *data)
 {
     Client *c = data->relative.c;
-    client_configure(c, Corner_TopLeft,
-                     c->area.x + data->relative.dx,
-                     c->area.y + data->relative.dy,
-                     c->area.width, c->area.height, TRUE, TRUE);
+    if (c)
+        client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
+                         c->area.width + data->relative.delta,
+                         c->area.height, TRUE, TRUE);
 }
 
-void action_resize_relative(union ActionData *data)
+void action_resize_relative_vert(union ActionData *data)
 {
     Client *c = data->relative.c;
-    client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
-                     c->area.width + data->relative.dx,
-                     c->area.height + data->relative.dy, TRUE, TRUE);
+    if (c && !c->shaded)
+        client_configure(c, Corner_TopLeft, c->area.x, c->area.y,
+                         c->area.width, c->area.height + data->relative.delta,
+                         TRUE, TRUE);
 }
 
 void action_maximize_full(union ActionData *data)
 {
-    client_maximize(data->client.c, TRUE, 0, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, TRUE, 0, TRUE);
 }
 
 void action_unmaximize_full(union ActionData *data)
 {
-    client_maximize(data->client.c, FALSE, 0, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, FALSE, 0, TRUE);
 }
 
 void action_toggle_maximize_full(union ActionData *data)
 {
-    client_maximize(data->client.c,
-                    !(data->client.c->max_horz || data->client.c->max_vert),
-                    0, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c,
+                        !(data->client.c->max_horz ||
+                          data->client.c->max_vert),
+                        0, TRUE);
 }
 
 void action_maximize_horz(union ActionData *data)
 {
-    client_maximize(data->client.c, TRUE, 1, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, TRUE, 1, TRUE);
 }
 
 void action_unmaximize_horz(union ActionData *data)
 {
-    client_maximize(data->client.c, FALSE, 1, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, FALSE, 1, TRUE);
 }
 
 void action_toggle_maximize_horz(union ActionData *data)
 {
-    client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE);
 }
 
 void action_maximize_vert(union ActionData *data)
 {
-    client_maximize(data->client.c, TRUE, 2, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, TRUE, 2, TRUE);
 }
 
 void action_unmaximize_vert(union ActionData *data)
 {
-    client_maximize(data->client.c, FALSE, 2, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, FALSE, 2, TRUE);
 }
 
 void action_toggle_maximize_vert(union ActionData *data)
 {
-    client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE);
+    if (data->client.c)
+        client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE);
 }
 
 void action_send_to_desktop(union ActionData *data)
 {
-    if (data->sendto.desktop < screen_num_desktops ||
-        data->sendto.desktop == DESKTOP_ALL)
-        client_set_desktop(data->sendto.c, data->sendto.desktop);
+    if (data->sendto.c) {
+        if (data->sendto.desk < screen_num_desktops ||
+            data->sendto.desk == DESKTOP_ALL) {
+            client_set_desktop(data->desktop.c,
+                               data->sendto.desk, data->sendto.follow);
+            if (data->sendto.follow) screen_set_desktop(data->sendto.desk);
+        }
+    }
 }
 
 void action_send_to_next_desktop(union ActionData *data)
 {
     guint d;
 
+    if (!data->sendtonextprev.c) return;
+
     d = screen_desktop + 1;
     if (d >= screen_num_desktops) {
         if (!data->sendtonextprev.wrap) return;
         d = 0;
     }
-    client_set_desktop(data->sendtonextprev.c, d);
+    client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow);
     if (data->sendtonextprev.follow) screen_set_desktop(d);
 }
 
@@ -181,12 +411,14 @@ void action_send_to_previous_desktop(union ActionData *data)
 {
     guint d;
 
+    if (!data->sendtonextprev.c) return;
+
     d = screen_desktop - 1;
     if (d >= screen_num_desktops) {
         if (!data->sendtonextprev.wrap) return;
         d = screen_num_desktops - 1;
     }
-    client_set_desktop(data->sendtonextprev.c, d);
+    client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow);
     if (data->sendtonextprev.follow) screen_set_desktop(d);
 }
 
@@ -235,7 +467,6 @@ static void cur_row_col(guint *r, guint *c)
                 screen_desktop / screen_desktop_layout.columns;
             *c = screen_desktop % screen_desktop_layout.columns;
             break;
-        break;
         case Corner_TopRight:
             *r = screen_desktop / screen_desktop_layout.columns;
             *c = screen_desktop_layout.columns - 1 -
@@ -247,8 +478,8 @@ static void cur_row_col(guint *r, guint *c)
             *c = screen_desktop_layout.columns - 1 -
                 screen_desktop % screen_desktop_layout.columns;
             break;
-        break;
         }
+        break;
     case Orientation_Vert:
         switch (screen_desktop_layout.start_corner) {
         case Corner_TopLeft:
@@ -260,7 +491,6 @@ static void cur_row_col(guint *r, guint *c)
                 screen_desktop % screen_desktop_layout.rows;
             *c = screen_desktop / screen_desktop_layout.rows;
             break;
-        break;
         case Corner_TopRight:
             *r = screen_desktop % screen_desktop_layout.rows;
             *c = screen_desktop_layout.columns - 1 -
@@ -272,7 +502,6 @@ static void cur_row_col(guint *r, guint *c)
             *c = screen_desktop_layout.columns - 1 -
                 screen_desktop / screen_desktop_layout.rows;
             break;
-        break;
         }
         break;
     }
@@ -401,8 +630,11 @@ void action_move(union ActionData *data)
     int x = data->move.x;
     int y = data->move.y;
 
-    /* XXX window snapping/struts */
+    if (!c || !client_normal(c)) return;
+
+    dispatch_move(c, &x, &y);
 
+    frame_frame_gravity(c->frame, &x, &y); /* get where the client should be */
     client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height,
                      TRUE, data->move.final);
 }
@@ -410,11 +642,86 @@ void action_move(union ActionData *data)
 void action_resize(union ActionData *data)
 {
     Client *c = data->resize.c;
-    int w = data->resize.x - c->frame->size.left - c->frame->size.right;
-    int h = data->resize.y - c->frame->size.top - c->frame->size.bottom;
-
-    /* XXX window snapping/struts */
-
+    int w = data->resize.x;
+    int h = data->resize.y;
+    if (!c || c->shaded || !client_normal(c)) return;
+
+    dispatch_resize(c, &w, &h, data->resize.corner);
+    
+    w -= c->frame->size.left + c->frame->size.right;
+    h -= c->frame->size.top + c->frame->size.bottom;
+    
     client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h,
                      TRUE, data->resize.final);
 }
+
+void action_restart(union ActionData *data)
+{
+    ob_restart_path = data->execute.path;
+    ob_shutdown = ob_restart = TRUE;
+}
+
+void action_exit(union ActionData *data)
+{
+    ob_shutdown = TRUE;
+}
+
+void action_showmenu(union ActionData *data)
+{
+    g_message(__FUNCTION__);
+}
+
+void action_cycle_windows(union ActionData *data)
+{
+    static Client *first = NULL;
+    static Client *t = NULL;
+    static GList *order = NULL;
+    GList *it, *start, *list;
+
+    if (data->cycle.cancel) {
+        if (first) client_focus(first);
+        goto done_cycle;
+    }
+    if (!first) first = focus_client;
+
+    if (data->cycle.linear)
+        list = client_list;
+    else {
+        if (!order) order = g_list_copy(focus_order[screen_desktop]);
+        list = order;
+    }
+    start = it = g_list_find(list, data->cycle.c);
+    if (!start) goto done_cycle;
+
+    if (!data->cycle.final) {
+        t = NULL;
+        if (!start) /* switched desktops or something? */
+            goto done_cycle;
+
+        do {
+            if (data->cycle.forward) {
+                it = it->next;
+                if (it == NULL) it = list;
+            } else {
+                it = it->prev;
+                if (it == NULL) it = g_list_last(list);
+            }
+            if (client_focus(it->data)) {
+                t = it->data;
+                focus_ignore_in++;
+                break;
+            }
+        } while (it != start);
+    } else {
+        if (t) stacking_raise(t);
+        goto done_cycle;
+    }
+    return;
+
+    done_cycle:
+        first = NULL;
+        g_list_free(order);
+        order = NULL;
+}
+
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