void action_cycle_windows(union ActionData *data)
{
- static Client *first = NULL;
- static Client *t = NULL;
- static GList *order = NULL;
- GList *it, *start, *list;
-
- if (data->cycle.cancel) {
- if (first) client_focus(first);
- goto done_cycle;
- }
- if (!first) first = focus_client;
-
- if (data->cycle.linear)
- list = client_list;
- else {
- if (!order) order = g_list_copy(focus_order[screen_desktop]);
- list = order;
- }
- start = it = g_list_find(list, data->cycle.c);
- if (!start) goto done_cycle;
-
- if (!data->cycle.final) {
- t = NULL;
- if (!start) /* switched desktops or something? */
- goto done_cycle;
-
- do {
- if (data->cycle.forward) {
- it = it->next;
- if (it == NULL) it = list;
- } else {
- it = it->prev;
- if (it == NULL) it = g_list_last(list);
- }
- if (client_focus(it->data)) {
- t = it->data;
- focus_ignore_in++;
- break;
- }
- } while (it != start);
- } else {
- if (t) stacking_raise(t);
- goto done_cycle;
- }
- return;
-
- done_cycle:
- first = NULL;
- g_list_free(order);
- order = NULL;
+ focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final,
+ data->cycle.cancel);
}