See the COPYING file for a copy of the GNU General Public License.
*/
-#include "debug.h"
-#include "client.h"
-#include "focus.h"
-#include "moveresize.h"
-#include "menu.h"
-#include "prop.h"
-#include "stacking.h"
-#include "screen.h"
-#include "action.h"
-#include "openbox.h"
-#include "grab.h"
-#include "keyboard.h"
-#include "event.h"
-#include "dock.h"
-#include "config.h"
-#include "mainloop.h"
-#include "startupnotify.h"
-#include "gettext.h"
-
-#include <glib.h>
-
-inline void client_action_start(union ActionData *data)
-{
- if (config_focus_follow)
- if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
- grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
-}
-
-inline void client_action_end(union ActionData *data)
-{
- if (config_focus_follow)
- if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
- if (!data->any.button) {
- ungrab_pointer();
- } else {
- ObClient *c;
-
- /* usually this is sorta redundant, but with a press action
- that moves windows our from under the cursor, the enter
- event will come as a GrabNotify which is ignored, so this
- makes a fake enter event
- */
- if ((c = client_under_pointer()))
- event_enter_client(c);
- }
- }
-}
-
-typedef struct
-{
- const gchar *name;
- void (*func)(union ActionData *);
- void (*setup)(ObAction **, ObUserAction uact);
-} ActionString;
-
-static ObAction *action_new(void (*func)(union ActionData *data))
-{
- ObAction *a = g_new0(ObAction, 1);
- a->ref = 1;
- a->func = func;
-
- return a;
-}
-
-void action_ref(ObAction *a)
-{
- ++a->ref;
-}
-
-void action_unref(ObAction *a)
-{
- if (a == NULL) return;
-
- if (--a->ref > 0) return;
-
- /* deal with pointers */
- if (a->func == action_execute || a->func == action_restart)
- g_free(a->data.execute.path);
- else if (a->func == action_debug)
- g_free(a->data.debug.string);
- else if (a->func == action_showmenu)
- g_free(a->data.showmenu.name);
-
- g_free(a);
-}
-
-ObAction* action_copy(const ObAction *src)
-{
- ObAction *a = action_new(src->func);
-
- a->data = src->data;
-
- /* deal with pointers */
- if (a->func == action_execute || a->func == action_restart)
- a->data.execute.path = g_strdup(a->data.execute.path);
- else if (a->func == action_debug)
- a->data.debug.string = g_strdup(a->data.debug.string);
- else if (a->func == action_showmenu)
- a->data.showmenu.name = g_strdup(a->data.showmenu.name);
-
- return a;
-}
-
-void setup_action_directional_focus_north(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_east(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_EAST;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_south(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_west(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_WEST;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact)
-{
- (*a)->data.interdiraction.inter.any.interactive = TRUE;
- (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST;
- (*a)->data.interdiraction.dialog = TRUE;
- (*a)->data.interdiraction.dock_windows = FALSE;
- (*a)->data.interdiraction.desktop_windows = FALSE;
-}
-
-void setup_action_send_to_desktop(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendto.follow = TRUE;
-}
-
-void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendtodir.inter.any.interactive = TRUE;
- (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
- (*a)->data.sendtodir.linear = TRUE;
- (*a)->data.sendtodir.wrap = TRUE;
- (*a)->data.sendtodir.follow = TRUE;
-}
-
-void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendtodir.inter.any.interactive = TRUE;
- (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
- (*a)->data.sendtodir.linear = TRUE;
- (*a)->data.sendtodir.wrap = TRUE;
- (*a)->data.sendtodir.follow = TRUE;
-}
-
-void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendtodir.inter.any.interactive = TRUE;
- (*a)->data.sendtodir.dir = OB_DIRECTION_WEST;
- (*a)->data.sendtodir.linear = FALSE;
- (*a)->data.sendtodir.wrap = TRUE;
- (*a)->data.sendtodir.follow = TRUE;
-}
-
-void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendtodir.inter.any.interactive = TRUE;
- (*a)->data.sendtodir.dir = OB_DIRECTION_EAST;
- (*a)->data.sendtodir.linear = FALSE;
- (*a)->data.sendtodir.wrap = TRUE;
- (*a)->data.sendtodir.follow = TRUE;
-}
-
-void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendtodir.inter.any.interactive = TRUE;
- (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH;
- (*a)->data.sendtodir.linear = FALSE;
- (*a)->data.sendtodir.wrap = TRUE;
- (*a)->data.sendtodir.follow = TRUE;
-}
-
-void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
-{
- (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.sendtodir.inter.any.interactive = TRUE;
- (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH;
- (*a)->data.sendtodir.linear = FALSE;
- (*a)->data.sendtodir.wrap = TRUE;
- (*a)->data.sendtodir.follow = TRUE;
-}
-
-void setup_action_desktop(ObAction **a, ObUserAction uact)
-{
-/*
- (*a)->data.desktop.inter.any.interactive = FALSE;
-*/
-}
-
-void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
-{
- (*a)->data.desktopdir.inter.any.interactive = TRUE;
- (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
- (*a)->data.desktopdir.linear = TRUE;
- (*a)->data.desktopdir.wrap = TRUE;
-}
-
-void setup_action_desktop_next(ObAction **a, ObUserAction uact)
-{
- (*a)->data.desktopdir.inter.any.interactive = TRUE;
- (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
- (*a)->data.desktopdir.linear = TRUE;
- (*a)->data.desktopdir.wrap = TRUE;
-}
-
-void setup_action_desktop_left(ObAction **a, ObUserAction uact)
-{
- (*a)->data.desktopdir.inter.any.interactive = TRUE;
- (*a)->data.desktopdir.dir = OB_DIRECTION_WEST;
- (*a)->data.desktopdir.linear = FALSE;
- (*a)->data.desktopdir.wrap = TRUE;
-}
-
-void setup_action_desktop_right(ObAction **a, ObUserAction uact)
-{
- (*a)->data.desktopdir.inter.any.interactive = TRUE;
- (*a)->data.desktopdir.dir = OB_DIRECTION_EAST;
- (*a)->data.desktopdir.linear = FALSE;
- (*a)->data.desktopdir.wrap = TRUE;
-}
-
-void setup_action_desktop_up(ObAction **a, ObUserAction uact)
-{
- (*a)->data.desktopdir.inter.any.interactive = TRUE;
- (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH;
- (*a)->data.desktopdir.linear = FALSE;
- (*a)->data.desktopdir.wrap = TRUE;
-}
-
-void setup_action_desktop_down(ObAction **a, ObUserAction uact)
-{
- (*a)->data.desktopdir.inter.any.interactive = TRUE;
- (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH;
- (*a)->data.desktopdir.linear = FALSE;
- (*a)->data.desktopdir.wrap = TRUE;
-}
-
-void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact)
-{
- (*a)->data.cycle.inter.any.interactive = TRUE;
- (*a)->data.cycle.linear = FALSE;
- (*a)->data.cycle.forward = TRUE;
- (*a)->data.cycle.dialog = TRUE;
- (*a)->data.cycle.dock_windows = FALSE;
- (*a)->data.cycle.desktop_windows = FALSE;
- (*a)->data.cycle.all_desktops = FALSE;
-}
-
-void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
-{
- (*a)->data.cycle.inter.any.interactive = TRUE;
- (*a)->data.cycle.linear = FALSE;
- (*a)->data.cycle.forward = FALSE;
- (*a)->data.cycle.dialog = TRUE;
- (*a)->data.cycle.dock_windows = FALSE;
- (*a)->data.cycle.desktop_windows = FALSE;
- (*a)->data.cycle.all_desktops = FALSE;
-}
-
-void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
- (*a)->data.diraction.hang = TRUE;
-}
-
-void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
- (*a)->data.diraction.hang = TRUE;
-}
-
-void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_EAST;
- (*a)->data.diraction.hang = TRUE;
-}
-
-void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_WEST;
- (*a)->data.diraction.hang = TRUE;
-}
-
-void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
- (*a)->data.diraction.hang = FALSE;
-}
-
-void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
- (*a)->data.diraction.hang = FALSE;
-}
-
-void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_EAST;
- (*a)->data.diraction.hang = FALSE;
-}
-
-void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_WEST;
- (*a)->data.diraction.hang = FALSE;
-}
-
-void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
-}
-
-void setup_action_growtoedge_south(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
-}
-
-void setup_action_growtoedge_east(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_EAST;
-}
-
-void setup_action_growtoedge_west(ObAction **a, ObUserAction uact)
-{
- (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.diraction.direction = OB_DIRECTION_WEST;
-}
-
-void setup_action_top_layer(ObAction **a, ObUserAction uact)
-{
- (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.layer.layer = 1;
-}
-
-void setup_action_normal_layer(ObAction **a, ObUserAction uact)
-{
- (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.layer.layer = 0;
-}
-
-void setup_action_bottom_layer(ObAction **a, ObUserAction uact)
-{
- (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.layer.layer = -1;
-}
-
-void setup_action_move(ObAction **a, ObUserAction uact)
-{
- (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.moveresize.keyboard =
- (uact == OB_USER_ACTION_NONE ||
- uact == OB_USER_ACTION_KEYBOARD_KEY ||
- uact == OB_USER_ACTION_MENU_SELECTION);
- (*a)->data.moveresize.corner = 0;
-}
-
-void setup_action_resize(ObAction **a, ObUserAction uact)
-{
- (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS;
- (*a)->data.moveresize.keyboard =
- (uact == OB_USER_ACTION_NONE ||
- uact == OB_USER_ACTION_KEYBOARD_KEY ||
- uact == OB_USER_ACTION_MENU_SELECTION);
- (*a)->data.moveresize.corner = 0;
-}
-
-void setup_action_showmenu(ObAction **a, ObUserAction uact)
-{
- (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
- /* you cannot call ShowMenu from inside a menu, cuz the menu code makes
- assumptions that there is only one menu (and submenus) open at
- a time! */
- if (uact == OB_USER_ACTION_MENU_SELECTION) {
- action_unref(*a);
- *a = NULL;
- }
-}
-
-void setup_action_focus(ObAction **a, ObUserAction uact)
-{
- (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL;
-}
-
-void setup_client_action(ObAction **a, ObUserAction uact)
-{
- (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS;
-}
-
ActionString actionstrings[] =
{
- {
- "debug",
- action_debug,
- NULL
- },
- {
- "execute",
- action_execute,
- NULL
- },
- {
- "directionalfocusnorth",
- action_directional_focus,
- setup_action_directional_focus_north
- },
- {
- "directionalfocuseast",
- action_directional_focus,
- setup_action_directional_focus_east
- },
- {
- "directionalfocussouth",
- action_directional_focus,
- setup_action_directional_focus_south
- },
- {
- "directionalfocuswest",
- action_directional_focus,
- setup_action_directional_focus_west
- },
- {
- "directionalfocusnortheast",
- action_directional_focus,
- setup_action_directional_focus_northeast
- },
- {
- "directionalfocussoutheast",
- action_directional_focus,
- setup_action_directional_focus_southeast
- },
- {
- "directionalfocussouthwest",
- action_directional_focus,
- setup_action_directional_focus_southwest
- },
- {
- "directionalfocusnorthwest",
- action_directional_focus,
- setup_action_directional_focus_northwest
- },
- {
- "activate",
- action_activate,
- setup_action_focus
- },
- {
- "focus",
- action_focus,
- setup_action_focus
- },
- {
- "unfocus",
- action_unfocus,
- setup_client_action
- },
- {
- "iconify",
- action_iconify,
- setup_client_action
- },
- {
- "focustobottom",
- action_focus_order_to_bottom,
- setup_client_action
- },
- {
- "raiselower",
- action_raiselower,
- setup_client_action
- },
- {
- "raise",
- action_raise,
- setup_client_action
- },
- {
- "lower",
- action_lower,
- setup_client_action
- },
- {
- "close",
- action_close,
- setup_client_action
- },
- {
- "kill",
- action_kill,
- setup_client_action
- },
{
"shadelower",
action_shadelower,
{
"unshaderaise",
action_unshaderaise,
- setup_client_action
- },
- {
- "shade",
- action_shade,
- setup_client_action
- },
- {
- "unshade",
- action_unshade,
- setup_client_action
- },
- {
- "toggleshade",
- action_toggle_shade,
- setup_client_action
- },
- {
- "toggleomnipresent",
- action_toggle_omnipresent,
- setup_client_action
- },
- {
- "moverelativehorz",
- action_move_relative_horz,
- setup_client_action
- },
- {
- "moverelativevert",
- action_move_relative_vert,
- setup_client_action
- },
- {
- "movetocenter",
- action_move_to_center,
- setup_client_action
- },
- {
- "resizerelativehorz",
- action_resize_relative_horz,
- setup_client_action
- },
- {
- "resizerelativevert",
- action_resize_relative_vert,
- setup_client_action
- },
- {
- "moverelative",
- action_move_relative,
- setup_client_action
- },
- {
- "resizerelative",
- action_resize_relative,
- setup_client_action
- },
- {
- "maximizefull",
- action_maximize_full,
- setup_client_action
- },
- {
- "unmaximizefull",
- action_unmaximize_full,
- setup_client_action
- },
- {
- "togglemaximizefull",
- action_toggle_maximize_full,
- setup_client_action
- },
- {
- "maximizehorz",
- action_maximize_horz,
- setup_client_action
- },
- {
- "unmaximizehorz",
- action_unmaximize_horz,
- setup_client_action
- },
- {
- "togglemaximizehorz",
- action_toggle_maximize_horz,
- setup_client_action
- },
- {
- "maximizevert",
- action_maximize_vert,
- setup_client_action
- },
- {
- "unmaximizevert",
- action_unmaximize_vert,
- setup_client_action
- },
- {
- "togglemaximizevert",
- action_toggle_maximize_vert,
- setup_client_action
- },
- {
- "togglefullscreen",
- action_toggle_fullscreen,
- setup_client_action
- },
- {
- "sendtodesktop",
- action_send_to_desktop,
- setup_action_send_to_desktop
- },
- {
- "sendtodesktopnext",
- action_send_to_desktop_dir,
- setup_action_send_to_desktop_next
- },
- {
- "sendtodesktopprevious",
- action_send_to_desktop_dir,
- setup_action_send_to_desktop_prev
- },
- {
- "sendtodesktopright",
- action_send_to_desktop_dir,
- setup_action_send_to_desktop_right
- },
- {
- "sendtodesktopleft",
- action_send_to_desktop_dir,
- setup_action_send_to_desktop_left
- },
- {
- "sendtodesktopup",
- action_send_to_desktop_dir,
- setup_action_send_to_desktop_up
- },
- {
- "sendtodesktopdown",
- action_send_to_desktop_dir,
- setup_action_send_to_desktop_down
- },
- {
- "desktop",
- action_desktop,
- setup_action_desktop
- },
- {
- "desktopnext",
- action_desktop_dir,
- setup_action_desktop_next
- },
- {
- "desktopprevious",
- action_desktop_dir,
- setup_action_desktop_prev
- },
- {
- "desktopright",
- action_desktop_dir,
- setup_action_desktop_right
- },
- {
- "desktopleft",
- action_desktop_dir,
- setup_action_desktop_left
- },
- {
- "desktopup",
- action_desktop_dir,
- setup_action_desktop_up
- },
- {
- "desktopdown",
- action_desktop_dir,
- setup_action_desktop_down
- },
- {
- "toggledecorations",
- action_toggle_decorations,
- setup_client_action
- },
- {
- "move",
- action_move,
- setup_action_move
- },
- {
- "resize",
- action_resize,
- setup_action_resize
- },
- {
- "toggledockautohide",
- action_toggle_dockautohide,
- NULL
- },
- {
- "toggleshowdesktop",
- action_toggle_show_desktop,
- NULL
- },
- {
- "showdesktop",
- action_show_desktop,
- NULL
- },
- {
- "unshowdesktop",
- action_unshow_desktop,
- NULL
- },
- {
- "desktoplast",
- action_desktop_last,
- NULL
- },
- {
- "reconfigure",
- action_reconfigure,
- NULL
- },
- {
- "restart",
- action_restart,
- NULL
- },
- {
- "exit",
- action_exit,
- NULL
- },
- {
- "showmenu",
- action_showmenu,
- setup_action_showmenu
- },
- {
- "sendtotoplayer",
- action_send_to_layer,
- setup_action_top_layer
- },
- {
- "togglealwaysontop",
- action_toggle_layer,
- setup_action_top_layer
- },
- {
- "sendtonormallayer",
- action_send_to_layer,
- setup_action_normal_layer
- },
- {
- "sendtobottomlayer",
- action_send_to_layer,
- setup_action_bottom_layer
- },
- {
- "togglealwaysonbottom",
- action_toggle_layer,
- setup_action_bottom_layer
- },
- {
- "nextwindow",
- action_cycle_windows,
- setup_action_cycle_windows_next
- },
- {
- "previouswindow",
- action_cycle_windows,
- setup_action_cycle_windows_previous
- },
- {
- "movefromedgenorth",
- action_movetoedge,
- setup_action_movefromedge_north
- },
- {
- "movefromedgesouth",
- action_movetoedge,
- setup_action_movefromedge_south
- },
- {
- "movefromedgewest",
- action_movetoedge,
- setup_action_movefromedge_west
- },
- {
- "movefromedgeeast",
- action_movetoedge,
- setup_action_movefromedge_east
- },
- {
- "movetoedgenorth",
- action_movetoedge,
- setup_action_movetoedge_north
- },
- {
- "movetoedgesouth",
- action_movetoedge,
- setup_action_movetoedge_south
- },
- {
- "movetoedgewest",
- action_movetoedge,
- setup_action_movetoedge_west
- },
- {
- "movetoedgeeast",
- action_movetoedge,
- setup_action_movetoedge_east
- },
- {
- "growtoedgenorth",
- action_growtoedge,
- setup_action_growtoedge_north
- },
- {
- "growtoedgesouth",
- action_growtoedge,
- setup_action_growtoedge_south
- },
- {
- "growtoedgewest",
- action_growtoedge,
- setup_action_growtoedge_west
- },
- {
- "growtoedgeeast",
- action_growtoedge,
- setup_action_growtoedge_east
- },
- {
- "breakchroot",
- action_break_chroot,
- NULL
+ setup_client_action
},
{
NULL,
}
};
-/* only key bindings can be interactive. thus saith the xor.
- because of how the mouse is grabbed, mouse events dont even get
- read during interactive events, so no dice! >:) */
-#define INTERACTIVE_LIMIT(a, uact) \
- if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
- a->data.any.interactive = FALSE;
-
-ObAction *action_from_string(const gchar *name, ObUserAction uact)
-{
- ObAction *a = NULL;
- gboolean exist = FALSE;
- gint i;
-
- for (i = 0; actionstrings[i].name; i++)
- if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
- exist = TRUE;
- a = action_new(actionstrings[i].func);
- if (actionstrings[i].setup)
- actionstrings[i].setup(&a, uact);
- if (a)
- INTERACTIVE_LIMIT(a, uact);
- break;
- }
- if (!exist)
- g_message(_("Invalid action '%s' requested. No such action exists."),
- name);
- if (!a)
- g_message(_("Invalid use of action '%s'. Action will be ignored."),
- name);
- return a;
-}
-
-ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
- ObUserAction uact)
-{
- gchar *actname;
- ObAction *act = NULL;
- xmlNodePtr n;
-
- if (parse_attr_string("name", node, &actname)) {
- if ((act = action_from_string(actname, uact))) {
- if (act->func == action_execute || act->func == action_restart) {
- if ((n = parse_find_node("execute", node->xmlChildrenNode))) {
- gchar *s = parse_string(doc, n);
- act->data.execute.path = parse_expand_tilde(s);
- g_free(s);
- }
- if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) {
- xmlNodePtr m;
- if ((m = parse_find_node("enabled", n->xmlChildrenNode)))
- act->data.execute.startupnotify = parse_bool(doc, m);
- if ((m = parse_find_node("name", n->xmlChildrenNode)))
- act->data.execute.name = parse_string(doc, m);
- if ((m = parse_find_node("icon", n->xmlChildrenNode)))
- act->data.execute.icon_name = parse_string(doc, m);
- }
- } else if (act->func == action_debug) {
- if ((n = parse_find_node("string", node->xmlChildrenNode)))
- act->data.debug.string = parse_string(doc, n);
- } else if (act->func == action_showmenu) {
- if ((n = parse_find_node("menu", node->xmlChildrenNode)))
- act->data.showmenu.name = parse_string(doc, n);
- } else if (act->func == action_move_relative_horz ||
- act->func == action_move_relative_vert ||
- act->func == action_resize_relative_horz ||
- act->func == action_resize_relative_vert) {
- if ((n = parse_find_node("delta", node->xmlChildrenNode)))
- act->data.relative.deltax = parse_int(doc, n);
- } else if (act->func == action_move_relative) {
- if ((n = parse_find_node("x", node->xmlChildrenNode)))
- act->data.relative.deltax = parse_int(doc, n);
- if ((n = parse_find_node("y", node->xmlChildrenNode)))
- act->data.relative.deltay = parse_int(doc, n);
- } else if (act->func == action_resize_relative) {
- if ((n = parse_find_node("left", node->xmlChildrenNode)))
- act->data.relative.deltaxl = parse_int(doc, n);
- if ((n = parse_find_node("up", node->xmlChildrenNode)))
- act->data.relative.deltayu = parse_int(doc, n);
- if ((n = parse_find_node("right", node->xmlChildrenNode)))
- act->data.relative.deltax = parse_int(doc, n);
- if ((n = parse_find_node("down", node->xmlChildrenNode)))
- act->data.relative.deltay = parse_int(doc, n);
- } else if (act->func == action_desktop) {
- if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
- act->data.desktop.desk = parse_int(doc, n);
- if (act->data.desktop.desk > 0) act->data.desktop.desk--;
-/*
- if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.desktop.inter.any.interactive =
- parse_bool(doc, n);
-*/
- } else if (act->func == action_send_to_desktop) {
- if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
- act->data.sendto.desk = parse_int(doc, n);
- if (act->data.sendto.desk > 0) act->data.sendto.desk--;
- if ((n = parse_find_node("follow", node->xmlChildrenNode)))
- act->data.sendto.follow = parse_bool(doc, n);
- } else if (act->func == action_desktop_dir) {
- if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
- act->data.desktopdir.wrap = parse_bool(doc, n);
- if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.desktopdir.inter.any.interactive =
- parse_bool(doc, n);
- } else if (act->func == action_send_to_desktop_dir) {
- if ((n = parse_find_node("wrap", node->xmlChildrenNode)))
- act->data.sendtodir.wrap = parse_bool(doc, n);
- if ((n = parse_find_node("follow", node->xmlChildrenNode)))
- act->data.sendtodir.follow = parse_bool(doc, n);
- if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.sendtodir.inter.any.interactive =
- parse_bool(doc, n);
- } else if (act->func == action_activate) {
- if ((n = parse_find_node("here", node->xmlChildrenNode)))
- act->data.activate.here = parse_bool(doc, n);
- } else if (act->func == action_cycle_windows) {
- if ((n = parse_find_node("linear", node->xmlChildrenNode)))
- act->data.cycle.linear = parse_bool(doc, n);
- if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.cycle.dialog = parse_bool(doc, n);
- if ((n = parse_find_node("panels", node->xmlChildrenNode)))
- act->data.cycle.dock_windows = parse_bool(doc, n);
- if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
- act->data.cycle.desktop_windows = parse_bool(doc, n);
- if ((n = parse_find_node("allDesktops",
- node->xmlChildrenNode)))
- act->data.cycle.all_desktops = parse_bool(doc, n);
- } else if (act->func == action_directional_focus) {
- if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
- act->data.interdiraction.dialog = parse_bool(doc, n);
- if ((n = parse_find_node("panels", node->xmlChildrenNode)))
- act->data.interdiraction.dock_windows = parse_bool(doc, n);
- if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
- act->data.interdiraction.desktop_windows =
- parse_bool(doc, n);
- } else if (act->func == action_resize) {
- if ((n = parse_find_node("edge", node->xmlChildrenNode))) {
- gchar *s = parse_string(doc, n);
- if (!g_ascii_strcasecmp(s, "top"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_top;
- else if (!g_ascii_strcasecmp(s, "bottom"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_bottom;
- else if (!g_ascii_strcasecmp(s, "left"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_left;
- else if (!g_ascii_strcasecmp(s, "right"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_right;
- else if (!g_ascii_strcasecmp(s, "topleft"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_topleft;
- else if (!g_ascii_strcasecmp(s, "topright"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_topright;
- else if (!g_ascii_strcasecmp(s, "bottomleft"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_bottomleft;
- else if (!g_ascii_strcasecmp(s, "bottomright"))
- act->data.moveresize.corner =
- prop_atoms.net_wm_moveresize_size_bottomright;
- g_free(s);
- }
- } else if (act->func == action_raise ||
- act->func == action_lower ||
- act->func == action_raiselower ||
- act->func == action_shadelower ||
- act->func == action_unshaderaise) {
- }
- INTERACTIVE_LIMIT(act, uact);
- }
- g_free(actname);
- }
- return act;
-}
-
-void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
- guint state, guint button, gint x, gint y, Time time,
- gboolean cancel, gboolean done)
-{
- GSList *it;
- ObAction *a;
-
- if (!acts)
- return;
-
- if (x < 0 && y < 0)
- screen_pointer_pos(&x, &y);
-
- for (it = acts; it; it = g_slist_next(it)) {
- a = it->data;
-
- if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) {
- a->data.any.c = a->data.any.client_action ? c : NULL;
- a->data.any.context = context;
- a->data.any.x = x;
- a->data.any.y = y;
-
- a->data.any.button = button;
-
- a->data.any.time = time;
-
- if (a->data.any.interactive) {
- a->data.inter.cancel = cancel;
- a->data.inter.final = done;
- if (!(cancel || done))
- if (!keyboard_interactive_grab(state, a->data.any.c, a))
- continue;
- }
-
- /* XXX UGLY HACK race with motion event starting a move and the
- button release gettnig processed first. answer: don't queue
- moveresize starts. UGLY HACK XXX */
- if (a->data.any.interactive || a->func == action_move ||
- a->func == action_resize)
- {
- /* interactive actions are not queued */
- a->func(&a->data);
- } else if (c &&
- (context == OB_FRAME_CONTEXT_CLIENT ||
- (c->type == OB_CLIENT_TYPE_DESKTOP &&
- context == OB_FRAME_CONTEXT_DESKTOP)) &&
- (a->func == action_focus ||
- a->func == action_activate ||
- a->func == action_showmenu))
- {
- /* XXX MORE UGLY HACK
- actions from clicks on client windows are NOT queued.
- this solves the mysterious click-and-drag-doesnt-work
- problem. it was because the window gets focused and stuff
- after the button event has already been passed through. i
- dont really know why it should care but it does and it makes
- a difference.
-
- however this very bogus ! !
- we want to send the button press to the window BEFORE
- we do the action because the action might move the windows
- (eg change desktops) and then the button press ends up on
- the completely wrong window !
- so, this is just for that bug, and it will only NOT queue it
- if it is a focusing action that can be used with the mouse
- pointer. ugh.
-
- also with the menus, there is a race going on. if the
- desktop wants to pop up a menu, and we do to, we send them
- the button before we pop up the menu, so they pop up their
- menu first. but not always. if we pop up our menu before
- sending them the button press, then the result is
- deterministic. yay.
- */
- a->func(&a->data);
- } else
- ob_main_loop_queue_action(ob_main_loop, a);
- }
- }
-}
-
-void action_run_string(const gchar *name, struct _ObClient *c, Time time)
-{
- ObAction *a;
- GSList *l;
-
- a = action_from_string(name, OB_USER_ACTION_NONE);
- g_assert(a);
-
- l = g_slist_append(NULL, a);
-
- action_run(l, c, 0, time);
-}
-
-void action_debug(union ActionData *data)
-{
- if (data->debug.string)
- g_print("%s\n", data->debug.string);
-}
-
-void action_execute(union ActionData *data)
-{
- GError *e = NULL;
- gchar *cmd, **argv = 0;
- if (data->execute.path) {
- cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
- if (cmd) {
- /* If there is an interactive action going on, then cancel it
- to release the keyboard, so that the run application
- can grab the keyboard if it wants to. */
- if (keyboard_interactively_grabbed())
- keyboard_interactive_cancel();
-
- if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
- g_message(_("Failed to execute '%s': %s"),
- cmd, e->message);
- g_error_free(e);
- } else if (data->execute.startupnotify) {
- gchar *program;
-
- program = g_path_get_basename(argv[0]);
- /* sets up the environment */
- sn_setup_spawn_environment(program,
- data->execute.name,
- data->execute.icon_name,
- /* launch it on the current
- desktop */
- screen_desktop,
- data->execute.any.time);
- if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
- G_SPAWN_DO_NOT_REAP_CHILD,
- NULL, NULL, NULL, &e)) {
- g_message(_("Failed to execute '%s': %s"),
- cmd, e->message);
- g_error_free(e);
- sn_spawn_cancel();
- }
- unsetenv("DESKTOP_STARTUP_ID");
- g_free(program);
- g_strfreev(argv);
- } else {
- if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
- G_SPAWN_DO_NOT_REAP_CHILD,
- NULL, NULL, NULL, &e))
- {
- g_message(_("Failed to execute '%s': %s"),
- cmd, e->message);
- g_error_free(e);
- }
- g_strfreev(argv);
- }
- g_free(cmd);
- } else {
- g_message(_("Failed to convert the path '%s' from utf8"),
- data->execute.path);
- }
- }
-}
-
-void action_activate(union ActionData *data)
-{
- if (data->client.any.c) {
- if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
- (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
- data->any.context != OB_FRAME_CONTEXT_FRAME))
- {
- /* if using focus_delay, stop the timer now so that focus doesn't
- go moving on us */
- event_halt_focus_delay();
-
- client_activate(data->activate.any.c, data->activate.here, TRUE);
- }
- } else {
- /* focus action on something other than a client, make keybindings
- work for this openbox instance, but don't focus any specific client
- */
- focus_nothing();
- }
-}
-
-void action_focus(union ActionData *data)
-{
- if (data->client.any.c) {
- if (!data->any.button || client_mouse_focusable(data->client.any.c) ||
- (data->any.context != OB_FRAME_CONTEXT_CLIENT &&
- data->any.context != OB_FRAME_CONTEXT_FRAME))
- {
- /* if using focus_delay, stop the timer now so that focus doesn't
- go moving on us */
- event_halt_focus_delay();
-
- client_focus(data->client.any.c, FALSE);
- }
- } else {
- /* focus action on something other than a client, make keybindings
- work for this openbox instance, but don't focus any specific client
- */
- focus_nothing();
- }
-}
-
-void action_unfocus (union ActionData *data)
-{
- if (data->client.any.c == focus_client)
- focus_fallback(TRUE);
-}
-
-void action_iconify(union ActionData *data)
-{
- client_action_start(data);
- client_iconify(data->client.any.c, TRUE, TRUE, FALSE);
- client_action_end(data);
-}
-
-void action_focus_order_to_bottom(union ActionData *data)
-{
- focus_order_to_bottom(data->client.any.c);
-}
-
-void action_raiselower(union ActionData *data)
-{
- ObClient *c = data->client.any.c;
- GList *it;
- gboolean raise = FALSE;
-
- for (it = stacking_list; it; it = g_list_next(it)) {
- if (WINDOW_IS_CLIENT(it->data)) {
- ObClient *cit = it->data;
-
- if (cit == c) break;
- if (client_normal(cit) == client_normal(c) &&
- cit->layer == c->layer &&
- cit->frame->visible &&
- !client_search_transient(c, cit))
- {
- if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
- raise = TRUE;
- break;
- }
- }
- }
- }
-
- if (raise)
- action_raise(data);
- else
- action_lower(data);
-}
-
-void action_raise(union ActionData *data)
-{
- client_action_start(data);
- stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
- client_action_end(data);
-}
-
void action_unshaderaise(union ActionData *data)
{
if (data->client.any.c->shaded)
else
action_shade(data);
}
-
-void action_lower(union ActionData *data)
-{
- client_action_start(data);
- stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
- client_action_end(data);
-}
-
-void action_close(union ActionData *data)
-{
- client_close(data->client.any.c);
-}
-
-void action_kill(union ActionData *data)
-{
- client_kill(data->client.any.c);
-}
-
-void action_shade(union ActionData *data)
-{
- client_action_start(data);
- client_shade(data->client.any.c, TRUE);
- client_action_end(data);
-}
-
-void action_unshade(union ActionData *data)
-{
- client_action_start(data);
- client_shade(data->client.any.c, FALSE);
- client_action_end(data);
-}
-
-void action_toggle_shade(union ActionData *data)
-{
- client_action_start(data);
- client_shade(data->client.any.c, !data->client.any.c->shaded);
- client_action_end(data);
-}
-
-void action_toggle_omnipresent(union ActionData *data)
-{
- client_set_desktop(data->client.any.c,
- data->client.any.c->desktop == DESKTOP_ALL ?
- screen_desktop : DESKTOP_ALL, FALSE);
-}
-
-void action_move_relative_horz(union ActionData *data)
-{
- ObClient *c = data->relative.any.c;
- client_action_start(data);
- client_move(c, c->area.x + data->relative.deltax, c->area.y);
- client_action_end(data);
-}
-
-void action_move_relative_vert(union ActionData *data)
-{
- ObClient *c = data->relative.any.c;
- client_action_start(data);
- client_move(c, c->area.x, c->area.y + data->relative.deltax);
- client_action_end(data);
-}
-
-void action_move_to_center(union ActionData *data)
-{
- ObClient *c = data->client.any.c;
- Rect *area;
- area = screen_area_monitor(c->desktop, 0);
- client_action_start(data);
- client_move(c, area->width / 2 - c->area.width / 2,
- area->height / 2 - c->area.height / 2);
- client_action_end(data);
-}
-
-void action_resize_relative_horz(union ActionData *data)
-{
- ObClient *c = data->relative.any.c;
- client_action_start(data);
- client_resize(c,
- c->area.width + data->relative.deltax * c->size_inc.width,
- c->area.height);
- client_action_end(data);
-}
-
-void action_resize_relative_vert(union ActionData *data)
-{
- ObClient *c = data->relative.any.c;
- if (!c->shaded) {
- client_action_start(data);
- client_resize(c, c->area.width, c->area.height +
- data->relative.deltax * c->size_inc.height);
- client_action_end(data);
- }
-}
-
-void action_move_relative(union ActionData *data)
-{
- ObClient *c = data->relative.any.c;
- client_action_start(data);
- client_move(c, c->area.x + data->relative.deltax, c->area.y +
- data->relative.deltay);
- client_action_end(data);
-}
-
-void action_resize_relative(union ActionData *data)
-{
- ObClient *c = data->relative.any.c;
- gint x, y, ow, w, oh, h, lw, lh;
-
- client_action_start(data);
-
- x = c->area.x;
- y = c->area.y;
- ow = c->area.width;
- w = ow + data->relative.deltax * c->size_inc.width
- + data->relative.deltaxl * c->size_inc.width;
- oh = c->area.height;
- h = oh + data->relative.deltay * c->size_inc.height
- + data->relative.deltayu * c->size_inc.height;
-
- client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE);
- client_move_resize(c, x + (ow - w), y + (oh - h), w, h);
- client_action_end(data);
-}
-
-void action_maximize_full(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c, TRUE, 0);
- client_action_end(data);
-}
-
-void action_unmaximize_full(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c, FALSE, 0);
- client_action_end(data);
-}
-
-void action_toggle_maximize_full(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c,
- !(data->client.any.c->max_horz ||
- data->client.any.c->max_vert),
- 0);
- client_action_end(data);
-}
-
-void action_maximize_horz(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c, TRUE, 1);
- client_action_end(data);
-}
-
-void action_unmaximize_horz(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c, FALSE, 1);
- client_action_end(data);
-}
-
-void action_toggle_maximize_horz(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c,
- !data->client.any.c->max_horz, 1);
- client_action_end(data);
-}
-
-void action_maximize_vert(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c, TRUE, 2);
- client_action_end(data);
-}
-
-void action_unmaximize_vert(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c, FALSE, 2);
- client_action_end(data);
-}
-
-void action_toggle_maximize_vert(union ActionData *data)
-{
- client_action_start(data);
- client_maximize(data->client.any.c,
- !data->client.any.c->max_vert, 2);
- client_action_end(data);
-}
-
-void action_toggle_fullscreen(union ActionData *data)
-{
- client_action_start(data);
- client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen));
- client_action_end(data);
-}
-
-void action_send_to_desktop(union ActionData *data)
-{
- ObClient *c = data->sendto.any.c;
-
- if (!client_normal(c)) return;
-
- if (data->sendto.desk < screen_num_desktops ||
- data->sendto.desk == DESKTOP_ALL) {
- client_set_desktop(c, data->sendto.desk, data->sendto.follow);
- if (data->sendto.follow)
- screen_set_desktop(data->sendto.desk, TRUE);
- }
-}
-
-void action_desktop(union ActionData *data)
-{
- /* XXX add the interactive/dialog option back again once the dialog
- has been made to not use grabs */
- if (data->desktop.desk < screen_num_desktops ||
- data->desktop.desk == DESKTOP_ALL)
- {
- screen_set_desktop(data->desktop.desk, TRUE);
- if (data->inter.any.interactive)
- screen_desktop_popup(data->desktop.desk, TRUE);
- }
-}
-
-void action_desktop_dir(union ActionData *data)
-{
- guint d;
-
- d = screen_cycle_desktop(data->desktopdir.dir,
- data->desktopdir.wrap,
- data->desktopdir.linear,
- data->desktopdir.inter.any.interactive,
- data->desktopdir.inter.final,
- data->desktopdir.inter.cancel);
- /* only move the desktop when the action is complete. if we switch
- desktops during the interactive action, focus will move but with
- NotifyWhileGrabbed and applications don't like that. */
- if (!data->sendtodir.inter.any.interactive ||
- (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
- {
- if (d != screen_desktop) screen_set_desktop(d, TRUE);
- }
-}
-
-void action_send_to_desktop_dir(union ActionData *data)
-{
- ObClient *c = data->sendtodir.inter.any.c;
- guint d;
-
- if (!client_normal(c)) return;
-
- d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap,
- data->sendtodir.linear,
- data->sendtodir.inter.any.interactive,
- data->sendtodir.inter.final,
- data->sendtodir.inter.cancel);
- /* only move the desktop when the action is complete. if we switch
- desktops during the interactive action, focus will move but with
- NotifyWhileGrabbed and applications don't like that. */
- if (!data->sendtodir.inter.any.interactive ||
- (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
- {
- client_set_desktop(c, d, data->sendtodir.follow);
- if (data->sendtodir.follow && d != screen_desktop)
- screen_set_desktop(d, TRUE);
- }
-}
-
-void action_desktop_last(union ActionData *data)
-{
- screen_set_desktop(screen_last_desktop, TRUE);
-}
-
-void action_toggle_decorations(union ActionData *data)
-{
- ObClient *c = data->client.any.c;
-
- client_action_start(data);
- client_set_undecorated(c, !c->undecorated);
- client_action_end(data);
-}
-
-static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch,
- gboolean shaded)
-{
- /* let's make x and y client relative instead of screen relative */
- x = x - cx;
- y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */
-
-#define X x*ch/cw
-#define A -4*X + 7*ch/3
-#define B 4*X -15*ch/9
-#define C -X/4 + 2*ch/3
-#define D X/4 + 5*ch/12
-#define E X/4 + ch/3
-#define F -X/4 + 7*ch/12
-#define G 4*X - 4*ch/3
-#define H -4*X + 8*ch/3
-#define a (y > 5*ch/9)
-#define b (x < 4*cw/9)
-#define c (x > 5*cw/9)
-#define d (y < 4*ch/9)
-
- /*
- Each of these defines (except X which is just there for fun), represents
- the equation of a line. The lines they represent are shown in the diagram
- below. Checking y against these lines, we are able to choose a region
- of the window as shown.
-
- +---------------------A-------|-------|-------B---------------------+
- | |A B| |
- | |A | | B| |
- | | A B | |
- | | A | | B | |
- | | A B | |
- | | A | | B | |
- | northwest | A north B | northeast |
- | | A | | B | |
- | | A B | |
- C---------------------+----A--+-------+--B----+---------------------D
- |CCCCCCC | A B | DDDDDDD|
- | CCCCCCCC | A | | B | DDDDDDDD |
- | CCCCCCC A B DDDDDDD |
- - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - -
- | | b c | | sh
- | west | b move c | east | ad
- | | b c | | ed
- - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - -
- | EEEEEEE G H FFFFFFF |
- | EEEEEEEE | G | | H | FFFFFFFF |
- |EEEEEEE | G H | FFFFFFF|
- E---------------------+----G--+-------+--H----+---------------------F
- | | G H | |
- | | G | | H | |
- | southwest | G south H | southeast |
- | | G | | H | |
- | | G H | |
- | | G | | H | |
- | | G H | |
- | |G | | H| |
- | |G H| |
- +---------------------G-------|-------|-------H---------------------+
- */
-
- if (shaded) {
- /* for shaded windows, you can only resize west/east and move */
- if (b)
- return prop_atoms.net_wm_moveresize_size_left;
- if (c)
- return prop_atoms.net_wm_moveresize_size_right;
- return prop_atoms.net_wm_moveresize_move;
- }
-
- if (y < A && y >= C)
- return prop_atoms.net_wm_moveresize_size_topleft;
- else if (y >= A && y >= B && a)
- return prop_atoms.net_wm_moveresize_size_top;
- else if (y < B && y >= D)
- return prop_atoms.net_wm_moveresize_size_topright;
- else if (y < C && y >= E && b)
- return prop_atoms.net_wm_moveresize_size_left;
- else if (y < D && y >= F && c)
- return prop_atoms.net_wm_moveresize_size_right;
- else if (y < E && y >= G)
- return prop_atoms.net_wm_moveresize_size_bottomleft;
- else if (y < G && y < H && d)
- return prop_atoms.net_wm_moveresize_size_bottom;
- else if (y >= H && y < F)
- return prop_atoms.net_wm_moveresize_size_bottomright;
- else
- return prop_atoms.net_wm_moveresize_move;
-
-#undef X
-#undef A
-#undef B
-#undef C
-#undef D
-#undef E
-#undef F
-#undef G
-#undef H
-#undef a
-#undef b
-#undef c
-#undef d
-}
-
-void action_move(union ActionData *data)
-{
- ObClient *c = data->moveresize.any.c;
- guint32 corner;
-
- if (data->moveresize.keyboard)
- corner = prop_atoms.net_wm_moveresize_move_keyboard;
- else
- corner = prop_atoms.net_wm_moveresize_move;
-
- moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
-}
-
-void action_resize(union ActionData *data)
-{
- ObClient *c = data->moveresize.any.c;
- guint32 corner;
-
- if (data->moveresize.keyboard)
- corner = prop_atoms.net_wm_moveresize_size_keyboard;
- else if (data->moveresize.corner)
- corner = data->moveresize.corner; /* it was specified in the binding */
- else
- corner = pick_corner(data->any.x, data->any.y,
- c->frame->area.x, c->frame->area.y,
- /* use the client size because the frame
- can be differently sized (shaded
- windows) and we want this based on the
- clients size */
- c->area.width + c->frame->size.left +
- c->frame->size.right,
- c->area.height + c->frame->size.top +
- c->frame->size.bottom, c->shaded);
-
- moveresize_start(c, data->any.x, data->any.y, data->any.button, corner);
-}
-
-void action_reconfigure(union ActionData *data)
-{
- ob_reconfigure();
-}
-
-void action_restart(union ActionData *data)
-{
- ob_restart_other(data->execute.path);
-}
-
-void action_exit(union ActionData *data)
-{
- ob_exit(0);
-}
-
-void action_showmenu(union ActionData *data)
-{
- if (data->showmenu.name) {
- menu_show(data->showmenu.name, data->any.x, data->any.y,
- data->any.button, data->showmenu.any.c);
- }
-}
-
-void action_cycle_windows(union ActionData *data)
-{
- /* if using focus_delay, stop the timer now so that focus doesn't go moving
- on us */
- event_halt_focus_delay();
-
- focus_cycle(data->cycle.forward,
- data->cycle.all_desktops,
- data->cycle.dock_windows,
- data->cycle.desktop_windows,
- data->cycle.linear, data->any.interactive,
- data->cycle.dialog,
- data->cycle.inter.final, data->cycle.inter.cancel);
-}
-
-void action_directional_focus(union ActionData *data)
-{
- /* if using focus_delay, stop the timer now so that focus doesn't go moving
- on us */
- event_halt_focus_delay();
-
- focus_directional_cycle(data->interdiraction.direction,
- data->interdiraction.dock_windows,
- data->interdiraction.desktop_windows,
- data->any.interactive,
- data->interdiraction.dialog,
- data->interdiraction.inter.final,
- data->interdiraction.inter.cancel);
-}
-
-void action_movetoedge(union ActionData *data)
-{
- gint x, y;
- ObClient *c = data->diraction.any.c;
-
- x = c->frame->area.x;
- y = c->frame->area.y;
-
- switch(data->diraction.direction) {
- case OB_DIRECTION_NORTH:
- y = client_directional_edge_search(c, OB_DIRECTION_NORTH,
- data->diraction.hang)
- - (data->diraction.hang ? c->frame->area.height : 0);
- break;
- case OB_DIRECTION_WEST:
- x = client_directional_edge_search(c, OB_DIRECTION_WEST,
- data->diraction.hang)
- - (data->diraction.hang ? c->frame->area.width : 0);
- break;
- case OB_DIRECTION_SOUTH:
- y = client_directional_edge_search(c, OB_DIRECTION_SOUTH,
- data->diraction.hang)
- - (data->diraction.hang ? 0 : c->frame->area.height);
- break;
- case OB_DIRECTION_EAST:
- x = client_directional_edge_search(c, OB_DIRECTION_EAST,
- data->diraction.hang)
- - (data->diraction.hang ? 0 : c->frame->area.width);
- break;
- default:
- g_assert_not_reached();
- }
- frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height);
- client_action_start(data);
- client_move(c, x, y);
- client_action_end(data);
-}
-
-void action_growtoedge(union ActionData *data)
-{
- gint x, y, width, height, dest;
- ObClient *c = data->diraction.any.c;
- Rect *a;
-
- a = screen_area(c->desktop);
- x = c->frame->area.x;
- y = c->frame->area.y;
- /* get the unshaded frame's dimensions..if it is shaded */
- width = c->area.width + c->frame->size.left + c->frame->size.right;
- height = c->area.height + c->frame->size.top + c->frame->size.bottom;
-
- switch(data->diraction.direction) {
- case OB_DIRECTION_NORTH:
- if (c->shaded) break; /* don't allow vertical resize if shaded */
-
- dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
- if (a->y == y)
- height = height / 2;
- else {
- height = c->frame->area.y + height - dest;
- y = dest;
- }
- break;
- case OB_DIRECTION_WEST:
- dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
- if (a->x == x)
- width = width / 2;
- else {
- width = c->frame->area.x + width - dest;
- x = dest;
- }
- break;
- case OB_DIRECTION_SOUTH:
- if (c->shaded) break; /* don't allow vertical resize if shaded */
-
- dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
- if (a->y + a->height == y + c->frame->area.height) {
- height = c->frame->area.height / 2;
- y = a->y + a->height - height;
- } else
- height = dest - c->frame->area.y;
- y += (height - c->frame->area.height) % c->size_inc.height;
- height -= (height - c->frame->area.height) % c->size_inc.height;
- break;
- case OB_DIRECTION_EAST:
- dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
- if (a->x + a->width == x + c->frame->area.width) {
- width = c->frame->area.width / 2;
- x = a->x + a->width - width;
- } else
- width = dest - c->frame->area.x;
- x += (width - c->frame->area.width) % c->size_inc.width;
- width -= (width - c->frame->area.width) % c->size_inc.width;
- break;
- default:
- g_assert_not_reached();
- }
- width -= c->frame->size.left + c->frame->size.right;
- height -= c->frame->size.top + c->frame->size.bottom;
- frame_frame_gravity(c->frame, &x, &y, width, height);
- client_action_start(data);
- client_move_resize(c, x, y, width, height);
- client_action_end(data);
-}
-
-void action_send_to_layer(union ActionData *data)
-{
- client_set_layer(data->layer.any.c, data->layer.layer);
-}
-
-void action_toggle_layer(union ActionData *data)
-{
- ObClient *c = data->layer.any.c;
-
- client_action_start(data);
- if (data->layer.layer < 0)
- client_set_layer(c, c->below ? 0 : -1);
- else if (data->layer.layer > 0)
- client_set_layer(c, c->above ? 0 : 1);
- client_action_end(data);
-}
-
-void action_toggle_dockautohide(union ActionData *data)
-{
- config_dock_hide = !config_dock_hide;
- dock_configure();
-}
-
-void action_toggle_show_desktop(union ActionData *data)
-{
- screen_show_desktop(!screen_showing_desktop, NULL);
-}
-
-void action_show_desktop(union ActionData *data)
-{
- screen_show_desktop(TRUE, NULL);
-}
-
-void action_unshow_desktop(union ActionData *data)
-{
- screen_show_desktop(FALSE, NULL);
-}
-
-void action_break_chroot(union ActionData *data)
-{
- /* break out of one chroot */
- keyboard_reset_chains(1);
-}