frame_frame_gravity(c->frame, &x, &y);
width -= c->frame->size.left + c->frame->size.right;
height -= c->frame->size.top + c->frame->size.bottom;
- client_move(c, x, y);
+ client_move_resize(c, x, y, width, height);
}
void action_send_to_layer(union ActionData *data)