]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
Add MoveFromEdge* actions, shorten client_directional_edge_search with some handy...
[chaz/openbox] / openbox / action.c
index 7d8197e4eae214c2bf7b5bdf5d9a81a03cb27430..24a0c6346396d39c45de365b372b106e008af1c6 100644 (file)
@@ -1,6 +1,7 @@
 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
 
    action.c for the Openbox window manager
+   Copyright (c) 2006        Mikael Magnusson
    Copyright (c) 2003        Ben Jansens
 
    This program is free software; you can redistribute it and/or modify
@@ -29,6 +30,7 @@
 #include "grab.h"
 #include "keyboard.h"
 #include "event.h"
+#include "dock.h"
 #include "config.h"
 #include "mainloop.h"
 
@@ -301,28 +303,60 @@ void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact)
     (*a)->data.cycle.dialog = TRUE;
 }
 
+void setup_action_movefromedge_north(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
+    (*a)->data.diraction.hang = TRUE;
+}
+
+void setup_action_movefromedge_south(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
+    (*a)->data.diraction.hang = TRUE;
+}
+
+void setup_action_movefromedge_east(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_EAST;
+    (*a)->data.diraction.hang = TRUE;
+}
+
+void setup_action_movefromedge_west(ObAction **a, ObUserAction uact)
+{
+    (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
+    (*a)->data.diraction.direction = OB_DIRECTION_WEST;
+    (*a)->data.diraction.hang = TRUE;
+}
+
 void setup_action_movetoedge_north(ObAction **a, ObUserAction uact)
 {
     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
     (*a)->data.diraction.direction = OB_DIRECTION_NORTH;
+    (*a)->data.diraction.hang = FALSE;
 }
 
 void setup_action_movetoedge_south(ObAction **a, ObUserAction uact)
 {
     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
     (*a)->data.diraction.direction = OB_DIRECTION_SOUTH;
+    (*a)->data.diraction.hang = FALSE;
 }
 
 void setup_action_movetoedge_east(ObAction **a, ObUserAction uact)
 {
     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
     (*a)->data.diraction.direction = OB_DIRECTION_EAST;
+    (*a)->data.diraction.hang = FALSE;
 }
 
 void setup_action_movetoedge_west(ObAction **a, ObUserAction uact)
 {
     (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS;
     (*a)->data.diraction.direction = OB_DIRECTION_WEST;
+    (*a)->data.diraction.hang = FALSE;
 }
 
 void setup_action_growtoedge_north(ObAction **a, ObUserAction uact)
@@ -395,7 +429,7 @@ void setup_action_showmenu(ObAction **a, ObUserAction uact)
        a time! */
     if (uact == OB_USER_ACTION_MENU_SELECTION) {
         action_unref(*a);
-        a = NULL;
+        *a = NULL;
     }
 }
 
@@ -471,6 +505,11 @@ ActionString actionstrings[] =
         action_iconify,
         setup_client_action
     },
+    {
+        "focustobottom",
+        action_focus_order_to_bottom,
+        setup_client_action
+    },
     {
         "raiselower",
         action_raiselower,
@@ -536,6 +575,11 @@ ActionString actionstrings[] =
         action_move_relative_vert,
         setup_client_action
     },
+    {
+        "movetocenter",
+        action_move_to_center,
+        setup_client_action
+    },
     {
         "resizerelativehorz",
         action_resize_relative_horz,
@@ -546,6 +590,16 @@ ActionString actionstrings[] =
         action_resize_relative_vert,
         setup_client_action
     },
+    {
+        "moverelative",
+        action_move_relative,
+        setup_client_action
+    },
+    {
+        "resizerelative",
+        action_resize_relative,
+        setup_client_action
+    },
     {
         "maximizefull",
         action_maximize_full,
@@ -591,6 +645,11 @@ ActionString actionstrings[] =
         action_toggle_maximize_vert,
         setup_client_action
     },
+    {
+        "togglefullscreen",
+        action_toggle_fullscreen,
+        setup_client_action
+    },
     {
         "sendtodesktop",
         action_send_to_desktop,
@@ -676,6 +735,11 @@ ActionString actionstrings[] =
         action_moveresize,
         setup_action_resize
     },
+    {
+        "toggledockautohide",
+        action_toggle_dockautohide,
+        NULL
+    },
     {
         "toggleshowdesktop",
         action_toggle_show_desktop,
@@ -751,6 +815,26 @@ ActionString actionstrings[] =
         action_cycle_windows,
         setup_action_cycle_windows_previous
     },
+    {
+        "movefromedgenorth",
+        action_movetoedge,
+        setup_action_movefromedge_north
+    },
+    {
+        "movefromedgesouth",
+        action_movetoedge,
+        setup_action_movefromedge_south
+    },
+    {
+        "movefromedgewest",
+        action_movetoedge,
+        setup_action_movefromedge_west
+    },
+    {
+        "movefromedgeeast",
+        action_movetoedge,
+        setup_action_movefromedge_east
+    },
     {
         "movetoedgenorth",
         action_movetoedge,
@@ -798,11 +882,18 @@ ActionString actionstrings[] =
     }
 };
 
+/* only key bindings can be interactive. thus saith the xor.
+   because of how the mouse is grabbed, mouse events dont even get
+   read during interactive events, so no dice! >:) */
+#define INTERACTIVE_LIMIT(a, uact) \
+    if (uact != OB_USER_ACTION_KEYBOARD_KEY) \
+        a->data.any.interactive = FALSE;
+
 ObAction *action_from_string(const gchar *name, ObUserAction uact)
 {
     ObAction *a = NULL;
     gboolean exist = FALSE;
-    int i;
+    gint i;
 
     for (i = 0; actionstrings[i].name; i++)
         if (!g_ascii_strcasecmp(name, actionstrings[i].name)) {
@@ -810,11 +901,8 @@ ObAction *action_from_string(const gchar *name, ObUserAction uact)
             a = action_new(actionstrings[i].func);
             if (actionstrings[i].setup)
                 actionstrings[i].setup(&a, uact);
-            /* only key bindings can be interactive. thus saith the xor.
-             because of how the mouse is grabbed, mouse events dont even get
-             read during interactive events, so no dice! >:) */
-            if (uact != OB_USER_ACTION_KEYBOARD_KEY)
-                a->data.any.interactive = FALSE;
+            if (a)
+                INTERACTIVE_LIMIT(a, uact);
             break;
         }
     if (!exist)
@@ -828,7 +916,7 @@ ObAction *action_from_string(const gchar *name, ObUserAction uact)
 ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                        ObUserAction uact)
 {
-    char *actname;
+    gchar *actname;
     ObAction *act = NULL;
     xmlNodePtr n;
 
@@ -848,7 +936,21 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                        act->func == action_resize_relative_horz ||
                        act->func == action_resize_relative_vert) {
                 if ((n = parse_find_node("delta", node->xmlChildrenNode)))
-                    act->data.relative.delta = parse_int(doc, n);
+                    act->data.relative.deltax = parse_int(doc, n);
+            } else if (act->func == action_move_relative) {
+                if ((n = parse_find_node("x", node->xmlChildrenNode)))
+                    act->data.relative.deltax = parse_int(doc, n);
+                if ((n = parse_find_node("y", node->xmlChildrenNode)))
+                    act->data.relative.deltay = parse_int(doc, n);
+            } else if (act->func == action_resize_relative) {
+                if ((n = parse_find_node("left", node->xmlChildrenNode)))
+                    act->data.relative.deltaxl = parse_int(doc, n);
+                if ((n = parse_find_node("up", node->xmlChildrenNode)))
+                    act->data.relative.deltayu = parse_int(doc, n);
+                if ((n = parse_find_node("right", node->xmlChildrenNode)))
+                    act->data.relative.deltax = parse_int(doc, n);
+                if ((n = parse_find_node("down", node->xmlChildrenNode)))
+                    act->data.relative.deltay = parse_int(doc, n);
             } else if (act->func == action_desktop) {
                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
                     act->data.desktop.desk = parse_int(doc, n);
@@ -887,7 +989,15 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
             } else if (act->func == action_directional_focus) {
                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
                     act->data.cycle.dialog = parse_bool(doc, n);
+            } else if (act->func == action_raise ||
+                       act->func == action_lower ||
+                       act->func == action_raiselower ||
+                       act->func == action_shadelower ||
+                       act->func == action_unshaderaise) {
+                if ((n = parse_find_node("group", node->xmlChildrenNode)))
+                    act->data.stacking.group = parse_bool(doc, n);
             }
+            INTERACTIVE_LIMIT(act, uact);
         }
         g_free(actname);
     }
@@ -942,10 +1052,18 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
                 a->data.inter.cancel = cancel;
                 a->data.inter.final = done;
                 if (!(cancel || done))
-                    keyboard_interactive_grab(state, a->data.any.c, a);
+                    if (!keyboard_interactive_grab(state, a->data.any.c, a))
+                        continue;
             }
 
-            ob_main_loop_queue_action(ob_main_loop, a);
+            /* XXX UGLY HACK race with motion event starting a move and the
+               button release gettnig processed first. answer: don't queue
+               moveresize starts. UGLY HACK XXX */
+            if (a->data.any.interactive || a->func == action_moveresize) {
+                /* interactive actions are not queued */
+                a->func(&a->data);
+            } else
+                ob_main_loop_queue_action(ob_main_loop, a);
         }
     }
 }
@@ -966,13 +1084,23 @@ void action_run_string(const gchar *name, struct _ObClient *c)
 void action_execute(union ActionData *data)
 {
     GError *e = NULL;
-    char *cmd;
+    gchar *cmd, **argv = 0;
     if (data->execute.path) {
         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
         if (cmd) {
-            if (!g_spawn_command_line_async(cmd, &e)) {
+            if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
                 g_warning("failed to execute '%s': %s",
                           cmd, e->message);
+                g_error_free(e);
+            } else {
+                if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH |
+                                   G_SPAWN_DO_NOT_REAP_CHILD,
+                                   NULL, NULL, NULL, &e)) {
+                    g_warning("failed to execute '%s': %s",
+                              cmd, e->message);
+                    g_error_free(e);
+                }
+                g_strfreev(argv);
             }
             g_free(cmd);
         } else {
@@ -988,17 +1116,29 @@ void action_activate(union ActionData *data)
 
 void action_focus(union ActionData *data)
 {
+    /* if using focus_delay, stop the timer now so that focus doesn't go moving
+       on us */
+    event_halt_focus_delay();
+
     client_focus(data->client.any.c);
 }
 
 void action_unfocus (union ActionData *data)
 {
-    client_unfocus(data->client.any.c);
+    if (data->client.any.c == focus_client)
+        focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING);
 }
 
 void action_iconify(union ActionData *data)
 {
+    client_action_start(data);
     client_iconify(data->client.any.c, TRUE, TRUE);
+    client_action_end(data);
+}
+
+void action_focus_order_to_bottom(union ActionData *data)
+{
+    focus_order_to_bottom(data->client.any.c);
 }
 
 void action_raiselower(union ActionData *data)
@@ -1008,51 +1148,56 @@ void action_raiselower(union ActionData *data)
     gboolean raise = FALSE;
 
     for (it = stacking_list; it; it = g_list_next(it)) {
-        ObClient *cit = it->data;
-
-        if (cit == c) break;
-        if (client_normal(cit) == client_normal(c) &&
-            cit->layer == c->layer &&
-            cit->frame->visible &&
-            !client_search_transient(c, cit))
-        {
-            if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
-                raise = TRUE;
-                break;
+        if (WINDOW_IS_CLIENT(it->data)) {
+            ObClient *cit = it->data;
+
+            if (cit == c) break;
+            if (client_normal(cit) == client_normal(c) &&
+                    cit->layer == c->layer &&
+                    cit->frame->visible &&
+                    !client_search_transient(c, cit))
+            {
+                if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) {
+                    raise = TRUE;
+                    break;
+                }
             }
         }
     }
 
-    action_run_string((raise ? "Raise" : "Lower"), c);
+    if (raise)
+        action_raise(data);
+    else
+        action_lower(data);
 }
 
 void action_raise(union ActionData *data)
 {
     client_action_start(data);
-    stacking_raise(CLIENT_AS_WINDOW(data->client.any.c));
+    stacking_raise(CLIENT_AS_WINDOW(data->client.any.c), data->stacking.group);
     client_action_end(data);
 }
 
 void action_unshaderaise(union ActionData *data)
 {
     if (data->client.any.c->shaded)
-        action_run_string("Unshade", data->client.any.c);
+        action_unshade(data);
     else
-        action_run_string("Raise", data->client.any.c);
+        action_raise(data);
 }
 
 void action_shadelower(union ActionData *data)
 {
     if (data->client.any.c->shaded)
-        action_run_string("Lower", data->client.any.c);
+        action_lower(data);
     else
-        action_run_string("Shade", data->client.any.c);
+        action_shade(data);
 }
 
 void action_lower(union ActionData *data)
 {
     client_action_start(data);
-    stacking_lower(CLIENT_AS_WINDOW(data->client.any.c));
+    stacking_lower(CLIENT_AS_WINDOW(data->client.any.c), data->stacking.group);
     client_action_end(data);
 }
 
@@ -1098,7 +1243,7 @@ void action_move_relative_horz(union ActionData *data)
 {
     ObClient *c = data->relative.any.c;
     client_action_start(data);
-    client_move(c, c->area.x + data->relative.delta, c->area.y);
+    client_move(c, c->area.x + data->relative.deltax, c->area.y);
     client_action_end(data);
 }
 
@@ -1106,7 +1251,18 @@ void action_move_relative_vert(union ActionData *data)
 {
     ObClient *c = data->relative.any.c;
     client_action_start(data);
-    client_move(c, c->area.x, c->area.y + data->relative.delta);
+    client_move(c, c->area.x, c->area.y + data->relative.deltax);
+    client_action_end(data);
+}
+
+void action_move_to_center(union ActionData *data)
+{
+    ObClient *c = data->client.any.c;
+    Rect *area;
+    area = screen_area_monitor(c->desktop, 0);
+    client_action_start(data);
+    client_move(c, area->width / 2 - c->area.width / 2,
+                area->height / 2 - c->area.height / 2);
     client_action_end(data);
 }
 
@@ -1115,7 +1271,7 @@ void action_resize_relative_horz(union ActionData *data)
     ObClient *c = data->relative.any.c;
     client_action_start(data);
     client_resize(c,
-                  c->area.width + data->relative.delta * c->size_inc.width,
+                  c->area.width + data->relative.deltax * c->size_inc.width,
                   c->area.height);
     client_action_end(data);
 }
@@ -1126,11 +1282,34 @@ void action_resize_relative_vert(union ActionData *data)
     if (!c->shaded) {
         client_action_start(data);
         client_resize(c, c->area.width, c->area.height +
-                      data->relative.delta * c->size_inc.height);
+                      data->relative.deltax * c->size_inc.height);
         client_action_end(data);
     }
 }
 
+void action_move_relative(union ActionData *data)
+{
+    ObClient *c = data->relative.any.c;
+    client_action_start(data);
+    client_move(c, c->area.x + data->relative.deltax, c->area.y +
+                data->relative.deltay);
+    client_action_end(data);
+}
+
+void action_resize_relative(union ActionData *data)
+{
+    ObClient *c = data->relative.any.c;
+    client_action_start(data);
+    client_move_resize(c,
+                  c->area.x - data->relative.deltaxl * c->size_inc.width,
+                  c->area.y - data->relative.deltayu * c->size_inc.height,
+                  c->area.width + data->relative.deltax  * c->size_inc.width
+                                + data->relative.deltaxl * c->size_inc.width,
+                  c->area.height + data->relative.deltay  * c->size_inc.height
+                                 + data->relative.deltayu * c->size_inc.height);
+    client_action_end(data);
+}
+
 void action_maximize_full(union ActionData *data)
 {
     client_action_start(data);
@@ -1199,6 +1378,14 @@ void action_toggle_maximize_vert(union ActionData *data)
     client_action_end(data);
 }
 
+void action_toggle_fullscreen(union ActionData *data)
+{
+    client_action_start(data);
+    client_fullscreen(data->client.any.c,
+                      !(data->client.any.c->fullscreen), TRUE);
+    client_action_end(data);
+}
+
 void action_send_to_desktop(union ActionData *data)
 {
     ObClient *c = data->sendto.any.c;
@@ -1294,18 +1481,42 @@ void action_toggle_decorations(union ActionData *data)
     client_action_end(data);
 }
 
-static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
+static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch)
 {
-    if (x - cx > cw / 2) {
-        if (y - cy > ch / 2)
-            return prop_atoms.net_wm_moveresize_size_bottomright;
-        else
-            return prop_atoms.net_wm_moveresize_size_topright;
+    if (config_resize_four_corners) {
+        if (x - cx > cw / 2) {
+            if (y - cy > ch / 2)
+                return prop_atoms.net_wm_moveresize_size_bottomright;
+            else
+                return prop_atoms.net_wm_moveresize_size_topright;
+        } else {
+            if (y - cy > ch / 2)
+                return prop_atoms.net_wm_moveresize_size_bottomleft;
+            else
+                return prop_atoms.net_wm_moveresize_size_topleft;
+        }
     } else {
-        if (y - cy > ch / 2)
-            return prop_atoms.net_wm_moveresize_size_bottomleft;
-        else
-            return prop_atoms.net_wm_moveresize_size_topleft;
+        if (x - cx > cw * 2 / 3) {
+            if (y - cy > ch * 2 / 3)
+                return prop_atoms.net_wm_moveresize_size_bottomright;
+            else if (y - cy < ch / 3)
+                return prop_atoms.net_wm_moveresize_size_topright;
+            else
+                return prop_atoms.net_wm_moveresize_size_right;
+        } else if (x - cx < cw / 3) {
+            if (y - cy > ch * 2 / 3)
+                return prop_atoms.net_wm_moveresize_size_bottomleft;
+            else if (y - cy < ch / 3)
+                return prop_atoms.net_wm_moveresize_size_topleft;
+            else
+                return prop_atoms.net_wm_moveresize_size_left;
+        } else
+            if (y - cy > ch * 2 / 3)
+                return prop_atoms.net_wm_moveresize_size_bottom;
+            else if (y - cy < ch / 3)
+                return prop_atoms.net_wm_moveresize_size_top;
+            else
+                return prop_atoms.net_wm_moveresize_move;
     }
 }
 
@@ -1363,14 +1574,23 @@ void action_showmenu(union ActionData *data)
 
 void action_cycle_windows(union ActionData *data)
 {
-    focus_cycle(data->cycle.forward, data->cycle.linear,
+    /* if using focus_delay, stop the timer now so that focus doesn't go moving
+       on us */
+    event_halt_focus_delay();
+
+    focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive,
                 data->cycle.dialog,
                 data->cycle.inter.final, data->cycle.inter.cancel);
 }
 
 void action_directional_focus(union ActionData *data)
 {
+    /* if using focus_delay, stop the timer now so that focus doesn't go moving
+       on us */
+    event_halt_focus_delay();
+
     focus_directional_cycle(data->interdiraction.direction,
+                            data->any.interactive,
                             data->interdiraction.dialog,
                             data->interdiraction.inter.final,
                             data->interdiraction.inter.cancel);
@@ -1378,7 +1598,7 @@ void action_directional_focus(union ActionData *data)
 
 void action_movetoedge(union ActionData *data)
 {
-    int x, y;
+    gint x, y;
     ObClient *c = data->diraction.any.c;
 
     x = c->frame->area.x;
@@ -1386,18 +1606,20 @@ void action_movetoedge(union ActionData *data)
     
     switch(data->diraction.direction) {
     case OB_DIRECTION_NORTH:
-        y = client_directional_edge_search(c, OB_DIRECTION_NORTH);
+        y = client_directional_edge_search(c, OB_DIRECTION_NORTH, data->diraction.hang)
+            - (data->diraction.hang ? c->frame->area.height : 0);
         break;
     case OB_DIRECTION_WEST:
-        x = client_directional_edge_search(c, OB_DIRECTION_WEST);
+        x = client_directional_edge_search(c, OB_DIRECTION_WEST, data->diraction.hang)
+            - (data->diraction.hang ? c->frame->area.width : 0);
         break;
     case OB_DIRECTION_SOUTH:
-        y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) -
-            c->frame->area.height;
+        y = client_directional_edge_search(c, OB_DIRECTION_SOUTH, data->diraction.hang)
+            - (data->diraction.hang ? 0 : c->frame->area.height);
         break;
     case OB_DIRECTION_EAST:
-        x = client_directional_edge_search(c, OB_DIRECTION_EAST) -
-            c->frame->area.width;
+        x = client_directional_edge_search(c, OB_DIRECTION_EAST, data->diraction.hang)
+            - (data->diraction.hang ? 0 : c->frame->area.width);
         break;
     default:
         g_assert_not_reached();
@@ -1410,10 +1632,14 @@ void action_movetoedge(union ActionData *data)
 
 void action_growtoedge(union ActionData *data)
 {
-    int x, y, width, height, dest;
+    gint x, y, width, height, dest;
     ObClient *c = data->diraction.any.c;
     Rect *a;
 
+    //FIXME growtoedge resizes shaded windows to 0 height
+    if (c->shaded)
+        return;
+
     a = screen_area(c->desktop);
     x = c->frame->area.x;
     y = c->frame->area.y;
@@ -1422,7 +1648,7 @@ void action_growtoedge(union ActionData *data)
 
     switch(data->diraction.direction) {
     case OB_DIRECTION_NORTH:
-        dest = client_directional_edge_search(c, OB_DIRECTION_NORTH);
+        dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE);
         if (a->y == y)
             height = c->frame->area.height / 2;
         else {
@@ -1431,7 +1657,7 @@ void action_growtoedge(union ActionData *data)
         }
         break;
     case OB_DIRECTION_WEST:
-        dest = client_directional_edge_search(c, OB_DIRECTION_WEST);
+        dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE);
         if (a->x == x)
             width = c->frame->area.width / 2;
         else {
@@ -1440,7 +1666,7 @@ void action_growtoedge(union ActionData *data)
         }
         break;
     case OB_DIRECTION_SOUTH:
-        dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH);
+        dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE);
         if (a->y + a->height == y + c->frame->area.height) {
             height = c->frame->area.height / 2;
             y = a->y + a->height - height;
@@ -1450,7 +1676,7 @@ void action_growtoedge(union ActionData *data)
         height -= (height - c->frame->area.height) % c->size_inc.height;
         break;
     case OB_DIRECTION_EAST:
-        dest = client_directional_edge_search(c, OB_DIRECTION_EAST);
+        dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE);
         if (a->x + a->width == x + c->frame->area.width) {
             width = c->frame->area.width / 2;
             x = a->x + a->width - width;
@@ -1487,6 +1713,12 @@ void action_toggle_layer(union ActionData *data)
     client_action_end(data);
 }
 
+void action_toggle_dockautohide(union ActionData *data)
+{
+    config_dock_hide = !config_dock_hide;
+    dock_configure();
+}
+
 void action_toggle_show_desktop(union ActionData *data)
 {
     screen_show_desktop(!screen_showing_desktop);
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