]> Dogcows Code - chaz/openbox/blobdiff - openbox/action.c
prevent flicker in the follow actiosn again instead of in focus fallback. focus fallb...
[chaz/openbox] / openbox / action.c
index e340979177603e2b745c91f4c87241b87e7feb54..081b68f5293b921d91f1ba94f138cf21dc1fb5af 100644 (file)
@@ -20,6 +20,7 @@
 #include "debug.h"
 #include "client.h"
 #include "focus.h"
+#include "focus_cycle.h"
 #include "moveresize.h"
 #include "menu.h"
 #include "prop.h"
 
 #include <glib.h>
 
-inline void client_action_start(union ActionData *data)
+static void client_action_start(union ActionData *data)
 {
-    if (config_focus_follow)
-        if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
-            grab_pointer(TRUE, FALSE, OB_CURSOR_NONE);
 }
 
-inline void client_action_end(union ActionData *data)
+static void client_action_end(union ActionData *data)
 {
     if (config_focus_follow)
-        if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button)
-            grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
+        if (data->any.context != OB_FRAME_CONTEXT_CLIENT) {
+            if (!data->any.button && data->any.c)
+                event_ignore_all_queued_enters();
+            else {
+                /* we USED to create a fake enter event here, so that when you
+                   used a Press context, and the button was still down,
+                   you could still get enter events that weren't
+                   NotifyWhileGrabbed.
+
+                   only problem with this is that then the resulting focus
+                   change events can ALSO be NotifyWhileGrabbed. And that is
+                   bad. So, don't create fake enter events anymore. */
+            }
+        }
 }
 
 typedef struct
@@ -82,6 +92,8 @@ void action_unref(ObAction *a)
     /* deal with pointers */
     if (a->func == action_execute || a->func == action_restart)
         g_free(a->data.execute.path);
+    else if (a->func == action_debug)
+        g_free(a->data.debug.string);
     else if (a->func == action_showmenu)
         g_free(a->data.showmenu.name);
 
@@ -97,6 +109,8 @@ ObAction* action_copy(const ObAction *src)
     /* deal with pointers */
     if (a->func == action_execute || a->func == action_restart)
         a->data.execute.path = g_strdup(a->data.execute.path);
+    else if (a->func == action_debug)
+        a->data.debug.string = g_strdup(a->data.debug.string);
     else if (a->func == action_showmenu)
         a->data.showmenu.name = g_strdup(a->data.showmenu.name);
 
@@ -243,7 +257,9 @@ void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact)
 
 void setup_action_desktop(ObAction **a, ObUserAction uact)
 {
+/*
     (*a)->data.desktop.inter.any.interactive = FALSE;
+*/
 }
 
 void setup_action_desktop_prev(ObAction **a, ObUserAction uact)
@@ -458,9 +474,14 @@ void setup_client_action(ObAction **a, ObUserAction uact)
 
 ActionString actionstrings[] =
 {
+    {
+        "debug", 
+        action_debug,
+        NULL
+    },
     {
         "execute", 
-        action_execute, 
+        action_execute,
         NULL
     },
     {
@@ -961,6 +982,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                     if ((m = parse_find_node("icon", n->xmlChildrenNode)))
                         act->data.execute.icon_name = parse_string(doc, m);
                 }
+            } else if (act->func == action_debug) {
+                if ((n = parse_find_node("string", node->xmlChildrenNode)))
+                    act->data.debug.string = parse_string(doc, n);
             } else if (act->func == action_showmenu) {
                 if ((n = parse_find_node("menu", node->xmlChildrenNode)))
                     act->data.showmenu.name = parse_string(doc, n);
@@ -988,9 +1012,11 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
                     act->data.desktop.desk = parse_int(doc, n);
                 if (act->data.desktop.desk > 0) act->data.desktop.desk--;
+/*
                 if ((n = parse_find_node("dialog", node->xmlChildrenNode)))
                     act->data.desktop.inter.any.interactive =
                         parse_bool(doc, n);
+*/
            } else if (act->func == action_send_to_desktop) {
                 if ((n = parse_find_node("desktop", node->xmlChildrenNode)))
                     act->data.sendto.desk = parse_int(doc, n);
@@ -1082,7 +1108,6 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
 {
     GSList *it;
     ObAction *a;
-    gboolean inter = FALSE;
 
     if (!acts)
         return;
@@ -1090,33 +1115,6 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
     if (x < 0 && y < 0)
         screen_pointer_pos(&x, &y);
 
-    if (grab_on_keyboard())
-        inter = TRUE;
-    else
-        for (it = acts; it; it = g_slist_next(it)) {
-            a = it->data;
-            if (a->data.any.interactive) {
-                inter = TRUE;
-                break;
-            }
-        }
-
-    if (!inter && button == 0) {
-        /* Ungrab the keyboard before running the action, if it was
-           not from a mouse event.
-
-           We have to do this because a key press causes a passive
-           grab on the keyboard, and so if the action we are running
-           wants to grab the keyboard, it will fail if the button is still
-           held down (which is likely).
-
-           Use the X function not out own, because we're not considering
-           a grab to be in place at all so our function won't try ungrab
-           anything.
-        */
-        XUngrabKeyboard(ob_display, time);
-    }
-
     for (it = acts; it; it = g_slist_next(it)) {
         a = it->data;
 
@@ -1140,9 +1138,15 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context,
 
             /* XXX UGLY HACK race with motion event starting a move and the
                button release gettnig processed first. answer: don't queue
-               moveresize starts. UGLY HACK XXX */
+               moveresize starts. UGLY HACK XXX
+
+               XXX ALSO don't queue showmenu events, because on button press
+               events we need to know if a mouse grab is going to take place,
+               and set the button to 0, so that later motion events don't think
+               that a drag is going on. since showmenu grabs the pointer..
+            */
             if (a->data.any.interactive || a->func == action_move ||
-                a->func == action_resize)
+                a->func == action_resize || a->func == action_showmenu)
             {
                 /* interactive actions are not queued */
                 a->func(&a->data);
@@ -1198,6 +1202,12 @@ void action_run_string(const gchar *name, struct _ObClient *c, Time time)
     action_run(l, c, 0, time);
 }
 
+void action_debug(union ActionData *data)
+{
+    if (data->debug.string)
+        g_print("%s\n", data->debug.string);
+}
+
 void action_execute(union ActionData *data)
 {
     GError *e = NULL;
@@ -1205,6 +1215,12 @@ void action_execute(union ActionData *data)
     if (data->execute.path) {
         cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL);
         if (cmd) {
+            /* If there is an interactive action going on, then cancel it
+               to release the keyboard, so that the run application
+               can grab the keyboard if it wants to. */
+            if (keyboard_interactively_grabbed())
+                keyboard_interactive_cancel();
+
             if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) {
                 g_message(_("Failed to execute '%s': %s"),
                           cmd, e->message);
@@ -1571,25 +1587,22 @@ void action_send_to_desktop(union ActionData *data)
     if (data->sendto.desk < screen_num_desktops ||
         data->sendto.desk == DESKTOP_ALL) {
         client_set_desktop(c, data->sendto.desk, data->sendto.follow);
-        if (data->sendto.follow)
-            screen_set_desktop(data->sendto.desk, TRUE);
+        if (data->sendto.follow && data->sendto.desk != screen_desktop)
+            screen_set_desktop(data->sendto.desk, c != focus_client);
     }
 }
 
 void action_desktop(union ActionData *data)
 {
-    if (!data->inter.any.interactive ||
-        (!data->inter.cancel && !data->inter.final))
+    /* XXX add the interactive/dialog option back again once the dialog
+       has been made to not use grabs */
+    if (data->desktop.desk < screen_num_desktops ||
+        data->desktop.desk == DESKTOP_ALL)
     {
-        if (data->desktop.desk < screen_num_desktops ||
-            data->desktop.desk == DESKTOP_ALL)
-        {
-            screen_set_desktop(data->desktop.desk, TRUE);
-            if (data->inter.any.interactive)
-                screen_desktop_popup(data->desktop.desk, TRUE);
-        }
-    } else
-        screen_desktop_popup(0, FALSE);
+        screen_set_desktop(data->desktop.desk, TRUE);
+        if (data->inter.any.interactive)
+            screen_desktop_popup(data->desktop.desk, focus_client->desktop != DESKTOP_ALL);
+    }
 }
 
 void action_desktop_dir(union ActionData *data)
@@ -1608,7 +1621,7 @@ void action_desktop_dir(union ActionData *data)
     if (!data->sendtodir.inter.any.interactive ||
         (data->sendtodir.inter.final && !data->sendtodir.inter.cancel))
     {
-        if (d != screen_desktop) screen_set_desktop(d, TRUE);
+        if (d != screen_desktop) screen_set_desktop(d, focus_client->desktop != DESKTOP_ALL);
     }
 }
 
@@ -1632,7 +1645,7 @@ void action_send_to_desktop_dir(union ActionData *data)
     {
         client_set_desktop(c, d, data->sendtodir.follow);
         if (data->sendtodir.follow && d != screen_desktop)
-            screen_set_desktop(d, TRUE);
+            screen_set_desktop(d, c != focus_client);
     }
 }
 
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