]> Dogcows Code - chaz/openbox/blobdiff - obrender/render.h
Menu bullet color support.
[chaz/openbox] / obrender / render.h
index 1ec47a265238c41218da291c54d01e3ebcbb02ad..d8d47c9d629ca6e23c092bf0616e9d7be5170e85 100644 (file)
@@ -46,6 +46,7 @@ typedef struct _RrColor            RrColor;
 typedef struct _RrImage            RrImage;
 typedef struct _RrImagePic         RrImagePic;
 typedef struct _RrImageCache       RrImageCache;
+typedef struct _RrButton           RrButton;
 
 typedef guint32 RrPixel32;
 typedef guint16 RrPixel16;
@@ -220,7 +221,7 @@ struct _RrTexture {
 
 struct _RrAppearance {
     const RrInstance *inst;
-
+    
     RrSurface surface;
     gint textures;
     RrTexture *texture;
@@ -271,6 +272,52 @@ struct _RrImage {
     gpointer           destroy_data;
 };
 
+struct _RrButton {
+    const RrInstance *inst;
+
+    /* colors */
+    RrColor *focused_unpressed_color;
+    RrColor *unfocused_unpressed_color;
+    RrColor *focused_pressed_color;
+    RrColor *unfocused_pressed_color;
+    RrColor *disabled_focused_color;
+    RrColor *disabled_unfocused_color;
+    RrColor *hover_focused_color;
+    RrColor *hover_unfocused_color;
+    RrColor *toggled_hover_focused_color;
+    RrColor *toggled_hover_unfocused_color;
+    RrColor *toggled_focused_pressed_color;
+    RrColor *toggled_unfocused_pressed_color;
+    RrColor *toggled_focused_unpressed_color;
+    RrColor *toggled_unfocused_unpressed_color;
+    
+    /* masks */
+    RrPixmapMask *mask;
+    RrPixmapMask *pressed_mask;
+    RrPixmapMask *disabled_mask;
+    RrPixmapMask *hover_mask;
+    RrPixmapMask *toggled_mask;
+    RrPixmapMask *toggled_hover_mask;
+    RrPixmapMask *toggled_pressed_mask;
+   
+    /* textures */
+    RrAppearance *a_focused_unpressed;
+    RrAppearance *a_unfocused_unpressed;
+    RrAppearance *a_focused_pressed;
+    RrAppearance *a_unfocused_pressed;
+    RrAppearance *a_disabled_focused;
+    RrAppearance *a_disabled_unfocused;
+    RrAppearance *a_hover_focused;
+    RrAppearance *a_hover_unfocused;
+    RrAppearance *a_toggled_focused_unpressed;
+    RrAppearance *a_toggled_unfocused_unpressed;
+    RrAppearance *a_toggled_focused_pressed;
+    RrAppearance *a_toggled_unfocused_pressed;
+    RrAppearance *a_toggled_hover_focused;
+    RrAppearance *a_toggled_hover_unfocused;
+
+};
+
 /* these are the same on all endian machines because it seems to be dependant
    on the endianness of the gfx card, not the cpu. */
 #define RrDefaultAlphaOffset 24
@@ -321,6 +368,9 @@ void          RrAppearanceAddTextures(RrAppearance *a, gint numtex);
 /*! Always call this when changing the type of a texture in an appearance */
 void          RrAppearanceClearTextures(RrAppearance *a);
 
+RrButton *RrButtonNew (const RrInstance *inst);
+void      RrButtonFree(RrButton *b);
+
 RrFont *RrFontOpen          (const RrInstance *inst, const gchar *name,
                              gint size, RrFontWeight weight, RrFontSlant slant);
 RrFont *RrFontOpenDefault   (const RrInstance *inst);
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