]> Dogcows Code - chaz/openbox/blobdiff - engines/openbox/theme.c
use the grab_server function
[chaz/openbox] / engines / openbox / theme.c
index 2165ccca9793eb12385161ca8d905d1078ef77e8..50e548442eaa4a9afd7742ea35ebd7ce4afcb862 100644 (file)
@@ -249,6 +249,8 @@ void set_default_appearance(Appearance *a)
 gboolean load()
 {
     XrmDatabase db = NULL;
+    Justify winjust;
+    char *winjuststr;
 
     if (themerc_theme != NULL) {
        db = loaddb(themerc_theme);
@@ -272,6 +274,15 @@ gboolean load()
     s_winfont_height = font_height(s_winfont, s_winfont_shadow,
                                    s_winfont_shadow_offset);
 
+    winjust = Justify_Left;
+    if (read_string(db, "window.justify", &winjuststr)) {
+        if (!g_ascii_strcasecmp(winjuststr, "right"))
+            winjust = Justify_Right;
+        else if (!g_ascii_strcasecmp(winjuststr, "center"))
+            winjust = Justify_Center;
+        g_free(winjuststr);
+    }
+
     if (!read_int(db, "handleWidth", &s_handle_height) ||
        s_handle_height < 0 || s_handle_height > 100) s_handle_height = 6;
     if (!read_int(db, "bevelWidth", &s_bevel) ||
@@ -301,7 +312,7 @@ gboolean load()
        s_titlebut_unfocused_color = color_new(0xff, 0xff, 0xff);
 
     if (!read_mask(db, "window.button.max.mask", &s_max_mask)) {
-        char data []  = { 0x7c, 0x44, 0x47, 0x47, 0x7f, 0x1f, 0x1f  };
+        char data[] = { 0x7c, 0x44, 0x47, 0x47, 0x7f, 0x1f, 0x1f  };
         s_max_mask = pixmap_mask_new(7, 7, data);
     }
     if (!read_mask(db, "window.button.icon.mask", &s_icon_mask)) {
@@ -368,12 +379,14 @@ gboolean load()
 
     /* set up the textures */
     a_focused_label->texture[0].type = Text;
+    a_focused_label->texture[0].data.text.justify = winjust;
     a_focused_label->texture[0].data.text.font = s_winfont;
     a_focused_label->texture[0].data.text.shadow = s_winfont_shadow;
     a_focused_label->texture[0].data.text.offset = s_winfont_shadow_offset;
     a_focused_label->texture[0].data.text.color = s_title_focused_color;
 
     a_unfocused_label->texture[0].type = Text;
+    a_unfocused_label->texture[0].data.text.justify = winjust;
     a_unfocused_label->texture[0].data.text.font = s_winfont;
     a_unfocused_label->texture[0].data.text.shadow = s_winfont_shadow;
     a_unfocused_label->texture[0].data.text.offset = s_winfont_shadow_offset;
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