#include "../../kernel/openbox.h"
#include "../../kernel/screen.h"
#include "../../kernel/extensions.h"
+#include "../../kernel/dispatch.h"
#include "../../kernel/themerc.h"
#include "../../kernel/frame.h"
#include "../../render/render.h"
#include <X11/Xlib.h>
#include <glib.h>
-#define TITLE_HEIGHT (s_winfont_height + s_bevel * 2)
#define LABEL_HEIGHT (s_winfont_height)
+#define TITLE_HEIGHT (LABEL_HEIGHT + s_bevel * 2)
#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
f->cbwidth)
#define BUTTON_SIZE (LABEL_HEIGHT - 2)
#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
+#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
+ ButtonMotionMask | ExposureMask | \
+ EnterWindowMask | LeaveWindowMask)
/* style settings - geometry */
int s_bevel;
static void render_desk(ObFrame *self);
static void render_close(ObFrame *self);
+static void frame_mouse_press(const ObEvent *e, ObFrame *self);
+static void frame_mouse_release(const ObEvent *e, ObFrame *self);
+
gboolean startup()
{
g_quark_from_string("none");
a_unfocused_title = appearance_new(Surface_Planar, 0);
a_focused_label = appearance_new(Surface_Planar, 1);
a_unfocused_label = appearance_new(Surface_Planar, 1);
- a_icon = appearance_new(Surface_Planar, 0);//1);
+ a_icon = appearance_new(Surface_Planar, 0);/*1);*/
a_focused_handle = appearance_new(Surface_Planar, 0);
a_unfocused_handle = appearance_new(Surface_Planar, 0);
static Window createWindow(Window parent, unsigned long mask,
XSetWindowAttributes *attrib)
{
- /* XXX DONT USE THE DEFAULT SHIT */
return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
- DefaultDepth(ob_display, ob_screen), InputOutput,
- DefaultVisual(ob_display, ob_screen),
+ render_depth, InputOutput, render_visual,
mask, attrib);
}
self->frame.plate = createWindow(self->frame.window, mask, &attrib);
mask = CWEventMask;
- attrib.event_mask = (ButtonPressMask | ButtonReleaseMask |
- ButtonMotionMask | ExposureMask);
+ attrib.event_mask = ELEMENT_EVENTMASK;
self->title = createWindow(self->frame.window, mask, &attrib);
self->label = createWindow(self->title, mask, &attrib);
self->max = createWindow(self->title, mask, &attrib);
self->max_press = self->close_press = self->desk_press =
self->iconify_press = FALSE;
+ dispatch_register(Event_X_ButtonPress, (EventHandler)frame_mouse_press,
+ self);
+ dispatch_register(Event_X_ButtonRelease, (EventHandler)frame_mouse_release,
+ self);
+
return (Frame*)self;
}
XDestroyWindow(ob_display, self->frame.window);
+ dispatch_register(0, (EventHandler)frame_mouse_press, self);
+ dispatch_register(0, (EventHandler)frame_mouse_release, self);
+
g_free(self);
}
#endif
}
-void frame_adjust_size(ObFrame *self)
+void frame_adjust_area(ObFrame *self)
{
if (self->frame.client->decorations & Decor_Border) {
self->bwidth = s_bwidth;
XMapWindow(ob_display, self->handle);
} else
XUnmapWindow(ob_display, self->handle);
-
- XResizeWindow(ob_display, self->frame.window, self->width,
- (self->frame.client->shaded ? TITLE_HEIGHT :
- self->innersize.top + self->innersize.bottom +
- self->frame.client->area.height));
+
+ /* find the new coordinates */
+ self->frame.area.x = self->frame.client->area.x;
+ self->frame.area.y = self->frame.client->area.y;
+ frame_client_gravity((Frame*)self,
+ &self->frame.area.x, &self->frame.area.y);
+ /* move and resize the top level frame */
+ XMoveResizeWindow(ob_display, self->frame.window,
+ self->frame.area.x, self->frame.area.y,
+ self->width,
+ (self->frame.client->shaded ? TITLE_HEIGHT :
+ self->innersize.top + self->innersize.bottom +
+ self->frame.client->area.height));
/* do this in two steps because clients whose gravity is set to
'Static' don't end up getting moved at all with an XMoveResizeWindow */
frame_adjust_shape(self);
}
-void frame_adjust_position(ObFrame *self)
-{
- self->frame.area.x = self->frame.client->area.x;
- self->frame.area.y = self->frame.client->area.y;
- frame_client_gravity((Frame*)self,
- &self->frame.area.x, &self->frame.area.y);
- XMoveWindow(ob_display, self->frame.window,
- self->frame.area.x, self->frame.area.y);
-}
-
void frame_adjust_state(ObFrame *self)
{
render_max(self);
/* map the client so it maps when the frame does */
XMapWindow(ob_display, client->window);
- frame_adjust_size(self);
- frame_adjust_position(self);
+ frame_adjust_area(self);
/* set all the windows for the frame in the client_map */
g_hash_table_insert(client_map, (gpointer)self->frame.window, client);
const char *lc;
int x;
gboolean n, d, i, l, m ,c;
+
n = d = i = l = m = c = FALSE;
/* figure out whats being shown, and the width of the label */
- self->label_width = self->width - s_bevel * 2;
+ self->label_width = self->width - (s_bevel + 1) * 2;
for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
if (!(self->frame.client->decorations & Decor_Icon)) break;
n = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'D':
if (!(self->frame.client->decorations & Decor_AllDesktops)) break;
d = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'I':
if (!(self->frame.client->decorations & Decor_Iconify)) break;
i = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'L':
l = TRUE;
case 'M':
if (!(self->frame.client->decorations & Decor_Maximize)) break;
m = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
case 'C':
if (!(self->frame.client->decorations & Decor_Close)) break;
c = TRUE;
- self->label_width -= BUTTON_SIZE + s_bevel;
+ self->label_width -= BUTTON_SIZE + s_bevel + 1;
break;
}
}
if (self->label_width < 1) self->label_width = 1;
XResizeWindow(ob_display, self->label, self->label_width,
- s_winfont_height);
+ LABEL_HEIGHT);
if (!n) {
self->frame.client->decorations &= ~Decor_Icon;
self->close_x = -1;
}
- x = s_bevel;
+ x = s_bevel + 1;
for (lc = themerc_titlebar_layout; *lc != '\0'; ++lc) {
switch (*lc) {
case 'N':
self->icon_x = x;
XMapWindow(ob_display, self->icon);
XMoveWindow(ob_display, self->icon, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'D':
if (!d) break;
self->desk_x = x;
XMapWindow(ob_display, self->desk);
XMoveWindow(ob_display, self->desk, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'I':
if (!i) break;
self->iconify_x = x;
XMapWindow(ob_display, self->iconify);
XMoveWindow(ob_display, self->iconify, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'L':
if (!l) break;
self->label_x = x;
XMapWindow(ob_display, self->label);
XMoveWindow(ob_display, self->label, x, s_bevel);
- x += self->label_width + s_bevel;
+ x += self->label_width + s_bevel + 1;
break;
case 'M':
if (!m) break;
self->max_x = x;
XMapWindow(ob_display, self->max);
XMoveWindow(ob_display, self->max, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
case 'C':
if (!c) break;
self->close_x = x;
XMapWindow(ob_display, self->close);
XMoveWindow(ob_display, self->close, x, s_bevel + 1);
- x += BUTTON_SIZE + s_bevel;
+ x += BUTTON_SIZE + s_bevel + 1;
break;
}
}
static void render(ObFrame *self)
{
- if (self->frame.client->focused) {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_focused_color->pixel);
+ if (client_focused(self->frame.client)) {
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_focused_color->pixel);
} else {
- XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_unfocused_color->pixel);
+ XSetWindowBorder(ob_display, self->frame.plate,
+ s_cb_unfocused_color->pixel);
}
if (self->frame.client->decorations & Decor_Titlebar) {
- paint(self->title, (self->frame.client->focused ?
- self->a_focused_title :
- self->a_unfocused_title),
- self->width, TITLE_HEIGHT);
- render_label(self);
- render_max(self);
- render_icon(self);
- render_iconify(self);
- render_desk(self);
- render_close(self);
+ paint(self->title, (client_focused(self->frame.client) ?
+ self->a_focused_title :
+ self->a_unfocused_title),
+ 0, 0, self->width, TITLE_HEIGHT);
+ render_label(self);
+ render_max(self);
+ render_icon(self);
+ render_iconify(self);
+ render_desk(self);
+ render_close(self);
}
if (self->frame.client->decorations & Decor_Handle) {
- paint(self->handle, (self->frame.client->focused ?
- self->a_focused_handle :
- self->a_unfocused_handle),
- HANDLE_WIDTH(self), s_handle_height);
- paint(self->lgrip, (self->frame.client->focused ?
- a_focused_grip :
- a_unfocused_grip),
- GRIP_WIDTH, s_handle_height);
- paint(self->rgrip, (self->frame.client->focused ?
- a_focused_grip :
- a_unfocused_grip),
- GRIP_WIDTH, s_handle_height);
+ paint(self->handle, (client_focused(self->frame.client) ?
+ self->a_focused_handle :
+ self->a_unfocused_handle),
+ GRIP_WIDTH + self->bwidth, 0,
+ HANDLE_WIDTH(self), s_handle_height);
+ paint(self->lgrip, (client_focused(self->frame.client) ?
+ a_focused_grip :
+ a_unfocused_grip),
+ 0, 0, GRIP_WIDTH, s_handle_height);
+ paint(self->rgrip, (client_focused(self->frame.client) ?
+ a_focused_grip :
+ a_unfocused_grip),
+ 0, 0, GRIP_WIDTH, s_handle_height);
}
}
if (self->label_x < 0) return;
- a = (self->frame.client->focused ?
- self->a_focused_label : self->a_focused_label);
+ a = (client_focused(self->frame.client) ?
+ self->a_focused_label : self->a_unfocused_label);
/* set the texture's text! */
a->texture[0].data.text.string = self->frame.client->title;
- paint(self->label, a, self->label_width, LABEL_HEIGHT);
+ paint(self->label, a, 0, 0, self->label_width, LABEL_HEIGHT);
}
static void render_icon(ObFrame *self)
if (self->icon_x < 0) return;
/* XXX set the texture's icon picture! */
- paint(self->icon, self->a_icon, BUTTON_SIZE, BUTTON_SIZE);
+ paint(self->icon, self->a_icon, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_max(ObFrame *self)
if (self->max_x < 0) return;
- paint(self->max, (self->frame.client->focused ?
+ paint(self->max, (client_focused(self->frame.client) ?
(press ?
a_focused_pressed_max :
a_focused_unpressed_max) :
(press ?
a_unfocused_pressed_max :
a_unfocused_unpressed_max)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_iconify(ObFrame *self)
{
if (self->iconify_x < 0) return;
- paint(self->iconify, (self->frame.client->focused ?
+ paint(self->iconify, (client_focused(self->frame.client) ?
(self->iconify_press ?
a_focused_pressed_iconify :
a_focused_unpressed_iconify) :
(self->iconify_press ?
a_unfocused_pressed_iconify :
a_unfocused_unpressed_iconify)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_desk(ObFrame *self)
if (self->desk_x < 0) return;
- paint(self->desk, (self->frame.client->focused ?
+ paint(self->desk, (client_focused(self->frame.client) ?
(press ?
a_focused_pressed_desk :
a_focused_unpressed_desk) :
(press ?
a_unfocused_pressed_desk :
a_unfocused_unpressed_desk)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
static void render_close(ObFrame *self)
{
if (self->close_x < 0) return;
- paint(self->close, (self->frame.client->focused ?
+ paint(self->close, (client_focused(self->frame.client) ?
(self->close_press ?
a_focused_pressed_close :
a_focused_unpressed_close) :
(self->close_press ?
a_unfocused_pressed_close :
a_unfocused_unpressed_close)),
- BUTTON_SIZE, BUTTON_SIZE);
+ 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}
GQuark get_context(Client *client, Window win)
return g_quark_try_string("none");
}
+
+static void frame_mouse_press(const ObEvent *e, ObFrame *self)
+{
+ Window win = e->data.x.e->xbutton.window;
+ if (win == self->max) {
+ self->max_press = TRUE;
+ render_max(self);
+ } else if (win == self->close) {
+ self->close_press = TRUE;
+ render_close(self);
+ } else if (win == self->iconify) {
+ self->iconify_press = TRUE;
+ render_iconify(self);
+ } else if (win == self->desk) {
+ self->desk_press = TRUE;
+ render_desk(self);
+ }
+}
+
+static void frame_mouse_release(const ObEvent *e, ObFrame *self)
+{
+ Window win = e->data.x.e->xbutton.window;
+ if (win == self->max) {
+ self->max_press = FALSE;
+ render_max(self);
+ } else if (win == self->close) {
+ self->close_press = FALSE;
+ render_close(self);
+ } else if (win == self->iconify) {
+ self->iconify_press = FALSE;
+ render_iconify(self);
+ } else if (win == self->desk) {
+ self->desk_press = FALSE;
+ render_desk(self);
+ }
+}