#include "../../kernel/openbox.h"
#include "../../kernel/screen.h"
-static void render_label(ObFrame *self, Appearance *a);
-static void render_max(ObFrame *self, Appearance *a);
-static void render_icon(ObFrame *self, Appearance *a);
-static void render_iconify(ObFrame *self, Appearance *a);
-static void render_desk(ObFrame *self, Appearance *a);
-static void render_close(ObFrame *self, Appearance *a);
-
-void render_frame(ObFrame *self)
+static void obrender_label(ObFrame *self, Appearance *a);
+static void obrender_max(ObFrame *self, Appearance *a);
+static void obrender_icon(ObFrame *self, Appearance *a);
+static void obrender_iconify(ObFrame *self, Appearance *a);
+static void obrender_desk(ObFrame *self, Appearance *a);
+static void obrender_shade(ObFrame *self, Appearance *a);
+static void obrender_close(ObFrame *self, Appearance *a);
+
+void obrender_frame(ObFrame *self)
{
if (client_focused(self->frame.client)) {
XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_focused_color->pixel);
+ ob_s_cb_focused_color->pixel);
} else {
XSetWindowBorder(ob_display, self->frame.plate,
- s_cb_unfocused_color->pixel);
+ ob_s_cb_unfocused_color->pixel);
}
if (self->frame.client->decorations & Decor_Titlebar) {
- Appearance *t, *l, *m, *n, *i, *d, *c;
+ Appearance *t, *l, *m, *n, *i, *d, *s, *c;
t = (client_focused(self->frame.client) ?
self->a_focused_title : self->a_unfocused_title);
l = (client_focused(self->frame.client) ?
self->a_focused_label : self->a_unfocused_label);
m = (client_focused(self->frame.client) ?
- ((self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz) ?
- a_focused_pressed_max : a_focused_unpressed_max) :
- ((self->max_press ||
- self->frame.client->max_vert || self->frame.client->max_horz) ?
- a_unfocused_pressed_max : a_unfocused_unpressed_max));
+ (self->frame.client->max_vert || self->frame.client->max_horz ?
+ ob_a_focused_pressed_set_max :
+ (self->max_press ?
+ ob_a_focused_pressed_max : ob_a_focused_unpressed_max)) :
+ (self->frame.client->max_vert || self->frame.client->max_horz ?
+ ob_a_unfocused_pressed_set_max :
+ (self->max_press ?
+ ob_a_unfocused_pressed_max : ob_a_unfocused_unpressed_max)));
n = self->a_icon;
i = (client_focused(self->frame.client) ?
(self->iconify_press ?
- a_focused_pressed_iconify : a_focused_unpressed_iconify) :
+ ob_a_focused_pressed_iconify : ob_a_focused_unpressed_iconify) :
(self->iconify_press ?
- a_unfocused_pressed_iconify : a_unfocused_unpressed_iconify));
+ ob_a_unfocused_pressed_iconify :
+ ob_a_unfocused_unpressed_iconify));
d = (client_focused(self->frame.client) ?
- (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
- a_focused_pressed_desk : a_focused_unpressed_desk) :
- (self->desk_press || self->frame.client->desktop == DESKTOP_ALL ?
- a_unfocused_pressed_desk : a_unfocused_unpressed_desk));
+ (self->frame.client->desktop == DESKTOP_ALL ?
+ ob_a_focused_pressed_set_desk :
+ (self->desk_press ?
+ ob_a_focused_pressed_desk : ob_a_focused_unpressed_desk)) :
+ (self->frame.client->desktop == DESKTOP_ALL ?
+ ob_a_unfocused_pressed_set_desk :
+ (self->desk_press ?
+ ob_a_unfocused_pressed_desk : ob_a_unfocused_unpressed_desk)));
+ s = (client_focused(self->frame.client) ?
+ (self->frame.client->shaded ?
+ ob_a_focused_pressed_set_shade :
+ (self->shade_press ?
+ ob_a_focused_pressed_shade : ob_a_focused_unpressed_shade)) :
+ (self->frame.client->shaded ?
+ ob_a_unfocused_pressed_set_shade :
+ (self->shade_press ?
+ ob_a_unfocused_pressed_shade :ob_a_unfocused_unpressed_shade)));
c = (client_focused(self->frame.client) ?
(self->close_press ?
- a_focused_pressed_close : a_focused_unpressed_close) :
+ ob_a_focused_pressed_close : ob_a_focused_unpressed_close) :
(self->close_press ?
- a_unfocused_pressed_close : a_unfocused_unpressed_close));
+ ob_a_unfocused_pressed_close : ob_a_unfocused_unpressed_close));
paint(self->title, t);
/* set parents for any parent relative guys */
l->surface.data.planar.parent = t;
l->surface.data.planar.parentx = self->label_x;
- l->surface.data.planar.parenty = s_bevel;
+ l->surface.data.planar.parenty = ob_s_bevel;
m->surface.data.planar.parent = t;
m->surface.data.planar.parentx = self->max_x;
- m->surface.data.planar.parenty = s_bevel + 1;
+ m->surface.data.planar.parenty = ob_s_bevel + 1;
n->surface.data.planar.parent = t;
n->surface.data.planar.parentx = self->icon_x;
- n->surface.data.planar.parenty = s_bevel + 1;
+ n->surface.data.planar.parenty = ob_s_bevel + 1;
i->surface.data.planar.parent = t;
i->surface.data.planar.parentx = self->iconify_x;
- i->surface.data.planar.parenty = s_bevel + 1;
+ i->surface.data.planar.parenty = ob_s_bevel + 1;
d->surface.data.planar.parent = t;
d->surface.data.planar.parentx = self->desk_x;
- d->surface.data.planar.parenty = s_bevel + 1;
+ d->surface.data.planar.parenty = ob_s_bevel + 1;
+
+ s->surface.data.planar.parent = t;
+ s->surface.data.planar.parentx = self->shade_x;
+ s->surface.data.planar.parenty = ob_s_bevel + 1;
c->surface.data.planar.parent = t;
c->surface.data.planar.parentx = self->close_x;
- c->surface.data.planar.parenty = s_bevel + 1;
-
- render_label(self, l);
- render_max(self, m);
- render_icon(self, n);
- render_iconify(self, i);
- render_desk(self, d);
- render_close(self, c);
+ c->surface.data.planar.parenty = ob_s_bevel + 1;
+
+ obrender_label(self, l);
+ obrender_max(self, m);
+ obrender_icon(self, n);
+ obrender_iconify(self, i);
+ obrender_desk(self, d);
+ obrender_shade(self, s);
+ obrender_close(self, c);
}
if (self->frame.client->decorations & Decor_Handle) {
h = (client_focused(self->frame.client) ?
self->a_focused_handle : self->a_unfocused_handle);
g = (client_focused(self->frame.client) ?
- a_focused_grip : a_unfocused_grip);
+ ob_a_focused_grip : ob_a_unfocused_grip);
if (g->surface.data.planar.grad == Background_ParentRelative) {
g->surface.data.planar.parent = h;
}
}
-static void render_label(ObFrame *self, Appearance *a)
+static void obrender_label(ObFrame *self, Appearance *a)
{
if (self->label_x < 0) return;
paint(self->label, a);
}
-static void render_icon(ObFrame *self, Appearance *a)
+static void obrender_icon(ObFrame *self, Appearance *a)
{
if (self->icon_x < 0) return;
paint(self->icon, a);
}
-static void render_max(ObFrame *self, Appearance *a)
+static void obrender_max(ObFrame *self, Appearance *a)
{
if (self->max_x < 0) return;
paint(self->max, a);
}
-static void render_iconify(ObFrame *self, Appearance *a)
+static void obrender_iconify(ObFrame *self, Appearance *a)
{
if (self->iconify_x < 0) return;
paint(self->iconify, a);
}
-static void render_desk(ObFrame *self, Appearance *a)
+static void obrender_desk(ObFrame *self, Appearance *a)
{
if (self->desk_x < 0) return;
paint(self->desk, a);
}
-static void render_close(ObFrame *self, Appearance *a)
+static void obrender_shade(ObFrame *self, Appearance *a)
+{
+ if (self->shade_x < 0) return;
+
+ RECT_SET(a->texture[0].position, 0, 0, BUTTON_SIZE,BUTTON_SIZE);
+ paint(self->shade, a);
+}
+
+static void obrender_close(ObFrame *self, Appearance *a)
{
if (self->close_x < 0) return;
paint(self->close, a);
}
-GQuark get_context(Client *client, Window win)
+void render_label(Window win, Size *sz, char *text,
+ gboolean hilight, gboolean toplevel)
{
- ObFrame *self;
-
- if (win == ob_root) return g_quark_try_string("root");
- if (client == NULL) return g_quark_try_string("none");
- if (win == client->window) return g_quark_try_string("client");
-
- self = (ObFrame*) client->frame;
- if (win == self->frame.window) return g_quark_try_string("frame");
- if (win == self->frame.plate) return g_quark_try_string("client");
- if (win == self->title) return g_quark_try_string("titlebar");
- if (win == self->label) return g_quark_try_string("titlebar");
- if (win == self->handle) return g_quark_try_string("handle");
- if (win == self->lgrip) return g_quark_try_string("blcorner");
- if (win == self->rgrip) return g_quark_try_string("brcorner");
- if (win == self->max) return g_quark_try_string("maximize");
- if (win == self->iconify) return g_quark_try_string("iconify");
- if (win == self->close) return g_quark_try_string("close");
- if (win == self->icon) return g_quark_try_string("icon");
- if (win == self->desk) return g_quark_try_string("alldesktops");
-
- return g_quark_try_string("none");
+ Appearance *a;
+
+ a = hilight ? ob_app_hilite_label : ob_app_unhilite_label;
+ a->texture[0].data.text.string = text;
+ RECT_SET(a->area, 0, 0, sz->width, sz->height);
+ a->texture[0].position = a->area;
+
+ if (toplevel) {
+ XSetWindowBorderWidth(ob_display, win, ob_s_bwidth);
+ XSetWindowBorder(ob_display, win, ob_s_b_color->pixel);
+ }
+
+ paint(win, a);
+}
+
+void size_label(char *text, gboolean hilight, gboolean toplevel, Size *s)
+{
+ Appearance *a;
+
+ a = hilight ? ob_app_hilite_label : ob_app_unhilite_label;
+ a->texture[0].data.text.string = text;
+
+ appearance_minsize(a, s);
+ s->width += ob_s_bevel * 2;
+ s->height += ob_s_bevel * 2;
}