extern int ob_s_winfont_shadow_offset;
extern ObFont *ob_s_winfont;
-extern pixmap_mask *ob_s_max_mask;
-extern pixmap_mask *ob_s_icon_mask;
-extern pixmap_mask *ob_s_desk_mask;
+extern pixmap_mask *ob_s_max_set_mask;
+extern pixmap_mask *ob_s_max_unset_mask;
+extern pixmap_mask *ob_s_iconify_mask;
+extern pixmap_mask *ob_s_desk_set_mask;
+extern pixmap_mask *ob_s_desk_unset_mask;
extern pixmap_mask *ob_s_close_mask;
extern Appearance *ob_a_focused_unpressed_max;
extern Appearance *ob_a_focused_pressed_max;
+extern Appearance *ob_a_focused_pressed_set_max;
extern Appearance *ob_a_unfocused_unpressed_max;
extern Appearance *ob_a_unfocused_pressed_max;
+extern Appearance *ob_a_unfocused_pressed_set_max;
extern Appearance *ob_a_focused_unpressed_close;
extern Appearance *ob_a_focused_pressed_close;
extern Appearance *ob_a_unfocused_unpressed_close;
extern Appearance *ob_a_unfocused_pressed_close;
extern Appearance *ob_a_focused_unpressed_desk;
extern Appearance *ob_a_focused_pressed_desk;
+extern Appearance *ob_a_focused_pressed_set_desk;
extern Appearance *ob_a_unfocused_unpressed_desk;
extern Appearance *ob_a_unfocused_pressed_desk;
+extern Appearance *ob_a_unfocused_pressed_set_desk;
extern Appearance *ob_a_focused_unpressed_iconify;
extern Appearance *ob_a_focused_pressed_iconify;
extern Appearance *ob_a_unfocused_unpressed_iconify;