#ifndef __engine_openbox_h
#define __engine_openbox_h
+#include "../../kernel/frame.h"
#include "../../render/render.h"
#include "../../render/color.h"
#include "../../render/font.h"
#include "../../render/mask.h"
+#define LABEL_HEIGHT (s_winfont_height + 2)
+#define TITLE_HEIGHT (LABEL_HEIGHT + s_bevel * 2)
+#define HANDLE_Y(f) (f->innersize.top + f->frame.client->area.height + \
+ f->cbwidth)
+#define BUTTON_SIZE (LABEL_HEIGHT - 2)
+#define GRIP_WIDTH (BUTTON_SIZE * 2)
+
extern int s_bevel;
extern int s_handle_height;
extern int s_bwidth;
extern Appearance *a_focused_handle;
extern Appearance *a_unfocused_handle;
+typedef struct ObFrame {
+ Frame frame;
+
+ Window title;
+ Window label;
+ Window max;
+ Window close;
+ Window desk;
+ Window icon;
+ Window iconify;
+ Window handle;
+ Window lgrip;
+ Window rgrip;
+
+ Appearance *a_unfocused_title;
+ Appearance *a_focused_title;
+ Appearance *a_unfocused_label;
+ Appearance *a_focused_label;
+ Appearance *a_icon;
+ Appearance *a_unfocused_handle;
+ Appearance *a_focused_handle;
+
+ Strut innersize;
+
+ GSList *clients;
+
+ int width; /* title and handle */
+ int label_width;
+ int icon_x; /* x-position of the window icon button */
+ int label_x; /* x-position of the window title */
+ int iconify_x; /* x-position of the window iconify button */
+ int desk_x; /* x-position of the window all-desktops button */
+ int max_x; /* x-position of the window maximize button */
+ int close_x; /* x-position of the window close button */
+ int bwidth; /* border width */
+ int cbwidth; /* client border width */
+
+ gboolean max_press;
+ gboolean close_press;
+ gboolean desk_press;
+ gboolean iconify_press;
+} ObFrame;
+
#endif