]> Dogcows Code - chaz/openbox/blobdiff - engines/openbox/obengine.h
split the render functions into obrender.c. rename all the src files to obfoo so...
[chaz/openbox] / engines / openbox / obengine.h
diff --git a/engines/openbox/obengine.h b/engines/openbox/obengine.h
new file mode 100644 (file)
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+#ifndef __engine_openbox_h
+#define __engine_openbox_h
+
+#include "../../kernel/frame.h"
+#include "../../render/render.h"
+#include "../../render/color.h"
+#include "../../render/font.h"
+#include "../../render/mask.h"
+
+#define LABEL_HEIGHT    (s_winfont_height + 2)
+#define TITLE_HEIGHT    (LABEL_HEIGHT + s_bevel * 2)
+#define HANDLE_Y(f)     (f->innersize.top + f->frame.client->area.height + \
+                        f->cbwidth)
+#define BUTTON_SIZE     (LABEL_HEIGHT - 2)
+#define GRIP_WIDTH      (BUTTON_SIZE * 2)
+
+extern int s_bevel;
+extern int s_handle_height;
+extern int s_bwidth;
+extern int s_cbwidth;
+
+extern color_rgb *s_b_color;
+extern color_rgb *s_cb_focused_color;
+extern color_rgb *s_cb_unfocused_color;
+extern color_rgb *s_title_focused_color;
+extern color_rgb *s_title_unfocused_color;
+extern color_rgb *s_titlebut_focused_color;
+extern color_rgb *s_titlebut_unfocused_color;
+
+extern int s_winfont_height;
+extern int s_winfont_shadow;
+extern int s_winfont_shadow_offset;
+extern ObFont *s_winfont;
+
+extern pixmap_mask *s_max_mask;
+extern pixmap_mask *s_icon_mask;
+extern pixmap_mask *s_desk_mask;
+extern pixmap_mask *s_close_mask;
+
+extern Appearance *a_focused_unpressed_max;
+extern Appearance *a_focused_pressed_max;
+extern Appearance *a_unfocused_unpressed_max;
+extern Appearance *a_unfocused_pressed_max;
+extern Appearance *a_focused_unpressed_close;
+extern Appearance *a_focused_pressed_close;
+extern Appearance *a_unfocused_unpressed_close;
+extern Appearance *a_unfocused_pressed_close;
+extern Appearance *a_focused_unpressed_desk;
+extern Appearance *a_focused_pressed_desk;
+extern Appearance *a_unfocused_unpressed_desk;
+extern Appearance *a_unfocused_pressed_desk;
+extern Appearance *a_focused_unpressed_iconify;
+extern Appearance *a_focused_pressed_iconify;
+extern Appearance *a_unfocused_unpressed_iconify;
+extern Appearance *a_unfocused_pressed_iconify;
+extern Appearance *a_focused_grip;
+extern Appearance *a_unfocused_grip;
+extern Appearance *a_focused_title;
+extern Appearance *a_unfocused_title;
+extern Appearance *a_focused_label;
+extern Appearance *a_unfocused_label;
+extern Appearance *a_icon;
+extern Appearance *a_focused_handle;
+extern Appearance *a_unfocused_handle;
+
+typedef struct ObFrame {
+    Frame frame;
+
+    Window title;
+    Window label;
+    Window max;
+    Window close;
+    Window desk;
+    Window icon;
+    Window iconify;
+    Window handle;
+    Window lgrip;
+    Window rgrip;
+
+    Appearance *a_unfocused_title;
+    Appearance *a_focused_title;
+    Appearance *a_unfocused_label;
+    Appearance *a_focused_label;
+    Appearance *a_icon;
+    Appearance *a_unfocused_handle;
+    Appearance *a_focused_handle;
+
+    Strut  innersize;
+
+    GSList *clients;
+
+    int width; /* title and handle */
+    int label_width;
+    int icon_x;        /* x-position of the window icon button */
+    int label_x;       /* x-position of the window title */
+    int iconify_x;     /* x-position of the window iconify button */
+    int desk_x;         /* x-position of the window all-desktops button */
+    int max_x;         /* x-position of the window maximize button */
+    int close_x;       /* x-position of the window close button */
+    int bwidth;        /* border width */
+    int cbwidth;       /* client border width */
+
+    gboolean max_press;
+    gboolean close_press;
+    gboolean desk_press;
+    gboolean iconify_press;
+} ObFrame;
+
+#endif
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