int ob_s_winfont_shadow_offset;
ObFont *ob_s_winfont;
/* style settings - masks */
-pixmap_mask *ob_s_max_mask;
-pixmap_mask *ob_s_icon_mask;
-pixmap_mask *ob_s_desk_mask;
-pixmap_mask *ob_s_close_mask;
+pixmap_mask *ob_s_max_pressed_mask;
+pixmap_mask *ob_s_max_unpressed_mask;
+pixmap_mask *ob_s_iconify_pressed_mask;
+pixmap_mask *ob_s_iconify_unpressed_mask;
+pixmap_mask *ob_s_desk_pressed_mask;
+pixmap_mask *ob_s_desk_unpressed_mask;
+pixmap_mask *ob_s_close_pressed_mask;
+pixmap_mask *ob_s_close_unpressed_mask;
/* global appearances */
Appearance *ob_a_focused_unpressed_max;
ob_s_title_unfocused_color = ob_s_title_focused_color =
ob_s_titlebut_unfocused_color = ob_s_titlebut_focused_color = NULL;
ob_s_winfont = NULL;
- ob_s_max_mask = ob_s_icon_mask = ob_s_desk_mask = ob_s_close_mask = NULL;
+ ob_s_max_pressed_mask = ob_s_max_unpressed_mask = NULL;
+ ob_s_iconify_pressed_mask = ob_s_iconify_unpressed_mask = NULL;
+ ob_s_desk_pressed_mask = ob_s_desk_unpressed_mask = NULL;
+ ob_s_close_pressed_mask = ob_s_close_unpressed_mask = NULL;
ob_a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
ob_a_focused_pressed_max = appearance_new(Surface_Planar, 1);
if (ob_s_titlebut_focused_color != NULL)
color_free(ob_s_titlebut_focused_color);
- if (ob_s_max_mask != NULL) pixmap_mask_free(ob_s_max_mask);
- if (ob_s_desk_mask != NULL) pixmap_mask_free(ob_s_desk_mask);
- if (ob_s_icon_mask != NULL) pixmap_mask_free(ob_s_icon_mask);
- if (ob_s_close_mask != NULL) pixmap_mask_free(ob_s_close_mask);
+ if (ob_s_max_pressed_mask != NULL)
+ pixmap_mask_free(ob_s_max_pressed_mask);
+ if (ob_s_max_unpressed_mask != NULL)
+ pixmap_mask_free(ob_s_max_unpressed_mask);
+ if (ob_s_desk_pressed_mask != NULL)
+ pixmap_mask_free(ob_s_desk_pressed_mask);
+ if (ob_s_desk_unpressed_mask != NULL)
+ pixmap_mask_free(ob_s_desk_unpressed_mask);
+ if (ob_s_iconify_pressed_mask != NULL)
+ pixmap_mask_free(ob_s_iconify_pressed_mask);
+ if (ob_s_iconify_unpressed_mask != NULL)
+ pixmap_mask_free(ob_s_iconify_unpressed_mask);
+ if (ob_s_close_pressed_mask != NULL)
+ pixmap_mask_free(ob_s_close_pressed_mask);
+ if (ob_s_close_unpressed_mask != NULL)
+ pixmap_mask_free(ob_s_close_unpressed_mask);
if (ob_s_winfont != NULL) font_close(ob_s_winfont);