Appearance *ob_a_focused_handle;
Appearance *ob_a_unfocused_handle;
+Appearance *ob_app_hilite_label;
+Appearance *ob_app_unhilite_label;
+
static void layout_title(ObFrame *self);
static void mouse_event(const ObEvent *e, ObFrame *self);
ob_a_icon = appearance_new(Surface_Planar, 1);
ob_a_focused_handle = appearance_new(Surface_Planar, 0);
ob_a_unfocused_handle = appearance_new(Surface_Planar, 0);
+ ob_app_hilite_label = appearance_new(Surface_Planar, 1);
+ ob_app_unhilite_label = appearance_new(Surface_Planar, 1);
if (obtheme_load()) {
RECT_SET(ob_a_focused_pressed_desk->area, 0, 0,
appearance_free(ob_a_icon);
appearance_free(ob_a_focused_handle);
appearance_free(ob_a_unfocused_handle);
+ appearance_free(ob_app_hilite_label);
+ appearance_free(ob_app_unhilite_label);
}
static Window createWindow(Window parent, unsigned long mask,