\r
public Map GetMap()\r
{\r
- return new Map(mMetadata, mGrid, mEntities);\r
+ return new Map(mMetadata, mGrid, mDefaultTile, mEntities, mPlayerPositions);\r
}\r
\r
\r
char[,] mGrid;\r
List<Map.RawEntity> mEntities;\r
Point[] mPlayerPositions;\r
-\r
- Dictionary<char, Dictionary<string, string>> mEntitySections = new Dictionary<char, Dictionary<string, string>>();\r
char mDefaultTile = ' ';\r
\r
+ Dictionary<char, Dictionary<string, string>> mEntitySections = new Dictionary<char, Dictionary<string, string>>();\r
LineReader mInput;\r
}\r
\r