[metadata]\r
author = Chaz McGarvey\r
levelname = Sandbox\r
- type = campaign\r
+ type = Campaign\r
dimensions = [80,21]\r
tileset = FuturisticBuilding\r
numplayers = <1,4>\r
\r
[A]\r
- entity = SaberMonster\r
+ type = SaberMonster\r
path = [1,1] [5,6] wait(5) [45,2]\r
loop = true\r
+ create = [5,7] [2,3]\r
[B]\r
condition = has(key)\r
event = wait(2) remove([2,6]) remove([2,7])\r
+------------------------------------------------------------------------------+\r
| |\r
| 1 |\r
-| |\r
+| B |\r
| 2 +---- |\r
| | |\r
-| 3 | |\r
+| 3 | A |\r
| | |\r
| 4 | |\r
| | |\r