]> Dogcows Code - chaz/carfire/blobdiff - CarFire/CarFire/CarFire/Content/Maps/level1.cfmap
New IEntity properties: Coordinates (set), Identifier. Loadable entities should...
[chaz/carfire] / CarFire / CarFire / CarFire / Content / Maps / level1.cfmap
index db46b43f1e45d7b850d7e3f0ebc19d0f81e14d84..20e1da9a6ef27a1ea2ee0607270cc4f47555d8d5 100644 (file)
@@ -1,31 +1,37 @@
 [metadata]\r
        author = Chaz McGarvey\r
-       levelname = Stable\r
+       levelname = The Beginning\r
        type = Campaign\r
        dimensions = [80,21]\r
-       tileset = FuturisticBuilding\r
+       tileset = Warehouse\r
        numplayers = <1,4>\r
+       next = maze\r
 \r
 [M]\r
        type = SaberMonster\r
        speed = 10\r
        path = [16,8] [20,6] wait(5) [56,9] [71,17] [75,2] [11,13]\r
 \r
-[T]\r
+[k]\r
+       type = Key\r
+       script = PickUp()\r
+       options = Once\r
+\r
+[L]\r
        type = Trigger\r
-       condition = Print("Trigger tested.") False()\r
-       event = Print("Trigger fired!")\r
+       script = Print("Checking for key...") Has(k) Drop(k) Print("KEY DROPPED") Wait(15) Set([9,3] %) Set([10,3] %) Set([11,3] %) Set([9,4] %) Set([11,4] %) Set([9,5] %) Set([10,5] %) Set([11,5] %) Print("Haha you're trapped.") Wait(200) Set([9,3] >) Set([10,3] >) Set([11,3] >) Set([9,4] >) Set([11,4] >) Set([9,5] >) Set([10,5] >) Set([11,5] >) Print("Just kidding.") Wait(500) Next()\r
+       options = Once\r
 \r
 [maptable]\r
 +------------------------------------------------------------------------------+\r
-|T                                                                             |\r
-| 1                                                                            |\r
-|     M                                                                        |\r
-| 2                +----                                                       |\r
-|                  |                                  M                        |\r
-| 3                |                                                           |\r
+|                                                                              |\r
+| 1 2                                                                          |\r
+|        ...                                                                   |\r
+| 3 4    .L.       +----                                                       |\r
+|        ...       |                                  M                        |\r
+|    k             |                                                           |\r
 |                  |------------------------------------------                 |\r
-| 4                |                                       |                   |\r
+|                  |                                       |                   |\r
 |                  |                                       |                   |\r
 +-------------+----+                                       |      \       /    |\r
 |             |                                            |       \     /     |\r
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