--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>\r
+<!--\r
+This file contains an xml description of a font, and will be read by the XNA\r
+Framework Content Pipeline. Follow the comments to customize the appearance\r
+of the font in your game, and to change the characters which are available to draw\r
+with.\r
+-->\r
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">\r
+ <Asset Type="Graphics:FontDescription">\r
+\r
+ <!--\r
+ Modify this string to change the font that will be imported.\r
+ -->\r
+ <FontName>Pescadero</FontName>\r
+\r
+ <!--\r
+ Size is a float value, measured in points. Modify this value to change\r
+ the size of the font.\r
+ -->\r
+ <Size>14</Size>\r
+\r
+ <!--\r
+ Spacing is a float value, measured in pixels. Modify this value to change\r
+ the amount of spacing in between characters.\r
+ -->\r
+ <Spacing>0</Spacing>\r
+\r
+ <!--\r
+ UseKerning controls the layout of the font. If this value is true, kerning information\r
+ will be used when placing characters.\r
+ -->\r
+ <UseKerning>true</UseKerning>\r
+\r
+ <!--\r
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",\r
+ and "Bold, Italic", and are case sensitive.\r
+ -->\r
+ <Style>Regular</Style>\r
+\r
+ <!--\r
+ If you uncomment this line, the default character will be substituted if you draw\r
+ or measure text that contains characters which were not included in the font.\r
+ -->\r
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->\r
+\r
+ <!--\r
+ CharacterRegions control what letters are available in the font. Every\r
+ character from Start to End will be built and made available for drawing. The\r
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin\r
+ character set. The characters are ordered according to the Unicode standard.\r
+ See the documentation for more information.\r
+ -->\r
+ <CharacterRegions>\r
+ <CharacterRegion>\r
+ <Start> </Start>\r
+ <End>~</End>\r
+ </CharacterRegion>\r
+ </CharacterRegions>\r
+ </Asset>\r
+</XnaContent>\r