<Processor>PassThroughProcessor</Processor>\r
</Compile>\r
</ItemGroup>\r
- <ItemGroup>\r
- <Compile Include="Maps\colosseum.cfmap">\r
- <Name>colosseum</Name>\r
- <Importer>MapImporter</Importer>\r
- <Processor>PassThroughProcessor</Processor>\r
- </Compile>\r
- </ItemGroup>\r
<ItemGroup>\r
<Compile Include="graphics\blueDemonAttackDieStand.png">\r
<Name>blueDemonAttackDieStand</Name>\r
<Processor>TextureProcessor</Processor>\r
</Compile>\r
</ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="Maps\colosseum.cfmap">\r
+ <Name>colosseum</Name>\r
+ <Importer>MapImporter</Importer>\r
+ <Processor>PassThroughProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="Maps\colosseumClosed.cfmap">\r
+ <Name>colosseumClosed</Name>\r
+ <Importer>MapImporter</Importer>\r
+ <Processor>PassThroughProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />\r
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
Other similar extension points exist, see Microsoft.Common.targets.\r