-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">\r
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">\r
<PropertyGroup>\r
<ProjectGuid>c115bbca-d6fd-42af-b2a1-3e895808bc14</ProjectGuid>\r
<ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>\r
<Private>False</Private>\r
</Reference>\r
</ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="checkedBox.png">\r
+ <Name>checkedBox</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="deselectBox.png">\r
+ <Name>deselectBox</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="selectGameScreen.png">\r
+ <Name>selectGameScreen</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="menuItem.png">\r
+ <Name>menuItem</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="menuFont.spritefont">\r
+ <Name>menuFont</Name>\r
+ <Importer>FontDescriptionImporter</Importer>\r
+ <Processor>FontDescriptionProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="InstructionFont.spritefont">\r
+ <Name>InstructionFont</Name>\r
+ <Importer>FontDescriptionImporter</Importer>\r
+ <Processor>FontDescriptionProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="emptySelectBox.png">\r
+ <Name>emptySelectBox</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="cs.png">\r
+ <Name>cs</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="background.png">\r
+ <Name>background</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="spotlight.png">\r
+ <Name>spotlight</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ProjectReference Include="..\..\MapProcessorLib\MapProcessorLib.csproj">\r
+ <Project>{EA5996C5-17A9-4827-AAB8-884B476B62EE}</Project>\r
+ <Name>MapProcessorLib</Name>\r
+ </ProjectReference>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="Maps\sandbox.cfmap">\r
+ <Name>sandbox</Name>\r
+ </Compile>\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="default.png">\r
+ <Name>default</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />\r
-\r
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
Other similar extension points exist, see Microsoft.Common.targets.\r
<Target Name="BeforeBuild">\r
<Target Name="AfterBuild">\r
</Target>\r
-->\r
-\r
-</Project>\r
+</Project>
\ No newline at end of file