inline bool shaded() const { return _shaded; }
inline bool iconic() const { return _iconic; }
inline bool maxVert() const { return _max_vert; }
inline bool maxHorz() const { return _max_horz; }
inline bool shaded() const { return _shaded; }
inline bool iconic() const { return _iconic; }
inline bool maxVert() const { return _max_vert; }
inline bool maxHorz() const { return _max_horz; }
bool operator == (const XWindow &w) const { return w._window == _window; }
bool operator == (const Window &w) const { return w == _window; }
bool operator == (const XWindow &w) const { return w._window == _window; }
bool operator == (const Window &w) const { return w == _window; }