- void addAction(Action::ActionType, unsigned int, std::string, std::string);
- void advanceOnNewNode();
- void retract();
- void setCurrentNodeProps(Action::ActionType, unsigned int, std::string, std::string);
+ void addAction(Action::ActionType, unsigned int, std::string, std::string);
+ void advanceOnNewNode();
+ void retract();
+ void setCurrentNodeProps(Action::ActionType, unsigned int, std::string, std::string);
+ void initialize();