+
+ void cycleScreen(int current, bool forward) const;
+
+ void getLockModifiers(int &numlockMask, int &scrolllockMask) const {
+ numlockMask = NumLockMask;
+ scrolllockMask = ScrollLockMask;
+ }
+
+ const ActionList &actions(void) { return _actions; }
+ keytree &getKeyTree(void) { return *_ktree; }
+ inline const Config *getConfig(void) { return _config; }
+
+ WindowList& clientsList() { return _clients; }
+ WindowList::iterator& activeWindow() { return _active; }