-
-void Rect::setX(int x) {
- _x2 += x - _x1;
- _x1 = x;
-}
-
-
-void Rect::setY(int y)
-{
- _y2 += y - _y1;
- _y1 = y;
-}
-
-
-void Rect::setPos(int x, int y) {
- _x2 += x - _x1;
- _x1 = x;
- _y2 += y - _y1;
- _y1 = y;
-}
-
-
-void Rect::setWidth(unsigned int w) {
- _x2 = w + _x1 - 1;
-}
-
-
-void Rect::setHeight(unsigned int h) {
- _y2 = h + _y1 - 1;
-}
-
-
-void Rect::setSize(unsigned int w, unsigned int h) {
- _x2 = w + _x1 - 1;
- _y2 = h + _y1 - 1;
-}
-
-
-void Rect::setRect(int x, int y, unsigned int w, unsigned int h) {
- *this = Rect(x, y, w, h);
-}
-
-
-void Rect::setCoords(int l, int t, int r, int b) {
- _x1 = l;
- _y1 = t;
- _x2 = r;
- _y2 = b;
-}
-
-
-Rect Rect::operator|(const Rect &a) const {
- Rect b;
-
- b._x1 = std::min(_x1, a._x1);
- b._y1 = std::min(_y1, a._y1);
- b._x2 = std::max(_x2, a._x2);
- b._y2 = std::max(_y2, a._y2);
-
- return b;
-}
-
-
-Rect Rect::operator&(const Rect &a) const {
- Rect b;
-
- b._x1 = std::max(_x1, a._x1);
- b._y1 = std::max(_y1, a._y1);
- b._x2 = std::min(_x2, a._x2);
- b._y2 = std::min(_y2, a._y2);
-
- return b;
-}
-
-
-bool Rect::intersects(const Rect &a) const {
- return std::max(_x1, a._x1) <= std::min(_x2, a._x2) &&
- std::max(_y1, a._y1) <= std::min(_y2, a._y2);
-}
-
-
-bool Rect::contains(int x, int y) const {
- return x >= _x1 && x <= _x2 &&
- y >= _y1 && y <= _y2;
-}
-
-
-bool Rect::contains(const Rect& a) const {
- return a._x1 >= _x1 && a._x2 <= _x2 &&
- a._y1 >= _y1 && a._y2 <= _y2;
-}
-