-//! Adds a mouse binding
-/*!
- Bindings do not generate motion events. You can only handle motion events by
- using register to set a function for all motion events. Bindings do generate
- ButtonPress, ButtonRelease, Click, and DoubleClick events.
-*/
-bool python_bind_mouse(const std::string &button, PyObject *callback);
+enum KeyContext {
+ KC_Menu,
+ KC_All,
+ NUM_KEY_CONTEXT
+};
+
+#ifndef SWIG
+
+// *** MotionData can be (and is) cast ButtonData!! (in actions.cc) *** //
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ Time time;
+ unsigned int state;
+ unsigned int button;
+ MouseContext context;
+ MouseAction action;
+ int xroot;
+ int yroot;
+ int pressx;
+ int pressy;
+ int press_clientx;
+ int press_clienty;
+ int press_clientwidth;
+ int press_clientheight;
+} MotionData;
+
+// *** MotionData can be (and is) cast ButtonData!! (in actions.cc) *** //
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ Time time;
+ unsigned int state;
+ unsigned int button;
+ MouseContext context;
+ MouseAction action;
+} ButtonData;
+
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ Time time;
+ unsigned int state;
+ unsigned int key;
+} KeyData;
+
+void python_init(char *argv0);
+void python_destroy();
+bool python_exec(const std::string &path);
+
+MotionData *new_motion_data(Window window, Time time, unsigned int state,
+ unsigned int button, MouseContext context,
+ MouseAction action, int xroot, int yroot,
+ const otk::Point &initpos,
+ const otk::Rect &initarea);
+ButtonData *new_button_data(Window window, Time time, unsigned int state,
+ unsigned int button, MouseContext context,
+ MouseAction action);
+KeyData *new_key_data(Window window, Time time, unsigned int state,
+ unsigned int key);