- std::string _rcfilepath; // path to the config file to use/in use
- std::string _menufilepath; // path to the menu file to use/in use
- char *_displayreq; // display requested by the user
- char *_argv0; // argv[0], how the program was called
+ //! Path to the config file to use/in use
+ /*!
+ Defaults to $(HOME)/.openbox/rc3
+ */
+ std::string _rcfilepath;
+ //! Path to the menu file to use/in use
+ /*!
+ Defaults to $(HOME)/.openbox/menu3
+ */
+ std::string _menufilepath;
+ //! Path to the script file to execute on startup
+ /*!
+ Defaults to $(HOME)/.openbox/user.py
+ */
+ std::string _scriptfilepath;
+ //! The display requested by the user, or null to use the DISPLAY env var
+ char *_displayreq;
+ //! The value of argv, i.e. how this application was executed
+ char **_argv;
+ //! Run the application in synchronous mode? (for debugging)
+ bool _sync;
+ //! Should Openbox run on a single screen or on all available screens?
+ bool _single;
+
+ //! A list of all managed clients
+ ClientMap _clients;
+
+ //! A list of all the managed screens
+ ScreenList _screens;
+
+ //! Manages all timers for the application
+ /*!
+ Use of the otk::TimerQueueManager::fire funtion in this object ensures
+ that all timers fire when their times elapse.
+ */
+ otk::TimerQueueManager _timermanager;
+
+ //! Cached atoms on the display
+ /*!
+ This is a pointer because the Property class uses otk::Display::display
+ in its constructor, so, it needs to be initialized <b>after</b> the display
+ is initialized in this class' constructor.
+ */
+ otk::Property *_property;
+
+ //! The action interface through which all user-available actions occur
+ Actions *_actions;
+
+ //! The interface through which keys/buttons are grabbed and handled
+ Bindings *_bindings;
+
+ //! The running state of the window manager
+ RunState _state;