- //! Manages all timers for the application
- /*!
- Use of the otk::TimerQueueManager::fire funtion in this object ensures
- that all timers fire when their times elapse.
- */
- otk::TimerQueueManager _timermanager;
-
- //! Cached atoms on the display
- /*!
- This is a pointer because the Property class uses otk::Display::display
- in its constructor, so, it needs to be initialized <b>after</b> the display
- is initialized in this class' constructor.
- */
- otk::Property *_property;
-