not exit until the window manager is ready to be destroyed. Destruction of
the Openbox class instance will shutdown the window manager.
*/
not exit until the window manager is ready to be destroyed. Destruction of
the Openbox class instance will shutdown the window manager.
*/
in its constructor, so, it needs to be initialized <b>after</b> the display
is initialized in this class' constructor.
*/
in its constructor, so, it needs to be initialized <b>after</b> the display
is initialized in this class' constructor.
*/
//! Parses the command line used when executing this application
void parseCommandLine(int argv, char **argv);
//! Parses the command line used when executing this application
void parseCommandLine(int argv, char **argv);
//! Returns the state of the window manager (starting, exiting, etc)
inline RunState state() const { return _state; }
//! Returns the state of the window manager (starting, exiting, etc)
inline RunState state() const { return _state; }
- All otk::OBTimer objects used in the application should be made to use this
- otk::OBTimerQueueManager.
+ All otk::Timer objects used in the application should be made to use this
+ otk::TimerQueueManager.
- //! Returns the otk::OBProperty instance for the window manager
- inline const otk::OBProperty *property() const { return _property; }
+ //! Returns the otk::Property instance for the window manager
+ inline const otk::Property *property() const { return _property; }
- //! Returns the OBActions instance for the window manager
- inline OBActions *actions() const { return _actions; }
+ //! Returns the Actions instance for the window manager
+ inline Actions *actions() const { return _actions; }
- //! Returns the OBBindings instance for the window manager
- inline OBBindings *bindings() const { return _bindings; }
+ //! Returns the Bindings instance for the window manager
+ inline Bindings *bindings() const { return _bindings; }
- //! Adds an OBClient to the client list for lookups
- void addClient(Window window, OBClient *client);
+ //! Adds an Client to the client list for lookups
+ void addClient(Window window, Client *client);
//! Change the client which has focus.
/*!
This is called by the clients themselves when their focus state changes.
*/
//! Change the client which has focus.
/*!
This is called by the clients themselves when their focus state changes.
*/