+void OBFrame::adjust()
+{
+ // XXX: only if not overridden or something!!! MORE LOGIC HERE!!
+ _decorations = _client->decorations();
+ _decorations = 0xffffffff;
+
+ int width; // the width of the client and its border
+ int bwidth; // width to make borders
+ int cbwidth; // width of the inner client border
+
+ if (_decorations & OBClient::Decor_Border) {
+ bwidth = _style->getBorderWidth();
+ cbwidth = _style->getFrameWidth();
+ } else
+ bwidth = cbwidth = 0;
+ _innersize.left = _innersize.top = _innersize.bottom = _innersize.right =
+ cbwidth;
+ width = _client->area().width() + cbwidth * 2;
+
+ XSetWindowBorderWidth(otk::OBDisplay::display, _plate.getWindow(), cbwidth);
+
+ XSetWindowBorderWidth(otk::OBDisplay::display, getWindow(), bwidth);
+ XSetWindowBorderWidth(otk::OBDisplay::display, _titlebar.getWindow(),
+ bwidth);
+ XSetWindowBorderWidth(otk::OBDisplay::display, _grip_left.getWindow(),
+ bwidth);
+ XSetWindowBorderWidth(otk::OBDisplay::display, _grip_right.getWindow(),
+ bwidth);
+ XSetWindowBorderWidth(otk::OBDisplay::display, _handle.getWindow(), bwidth);
+
+ if (_decorations & OBClient::Decor_Titlebar) {
+ // set the titlebar size
+ _titlebar.setGeometry(-bwidth,
+ -bwidth,
+ width,
+ (_style->getFont().height() +
+ _style->getBevelWidth() * 2));
+ _innersize.top += _titlebar.height() + bwidth;
+
+ // set the label size
+ _label.setGeometry(0, _style->getBevelWidth(),
+ width, _style->getFont().height());
+ // set the buttons sizes
+ if (_decorations & OBClient::Decor_Iconify)
+ _button_iconify.setGeometry(0, _style->getBevelWidth() + 1,
+ _label.height() - 2,
+ _label.height() - 2);
+ if (_decorations & OBClient::Decor_Maximize)
+ _button_max.setGeometry(0, _style->getBevelWidth() + 1,
+ _label.height() - 2,
+ _label.height() - 2);
+ if (_decorations & OBClient::Decor_Sticky)
+ _button_stick.setGeometry(0, _style->getBevelWidth() + 1,
+ _label.height() - 2,
+ _label.height() - 2);
+ if (_decorations & OBClient::Decor_Close)
+ _button_close.setGeometry(0, _style->getBevelWidth() + 1,
+ _label.height() - 2,
+ _label.height() - 2);
+
+ // separation between titlebar elements
+ const int sep = _style->getBevelWidth() + 1;
+
+ std::string layout = "SLIMC"; // XXX: get this from somewhere
+ // XXX: it is REQUIRED that by this point, the string only has one of each
+ // possible letter, all of the letters are valid, and L exists somewhere in
+ // the string!
+
+ // the size of the label. this ASSUMES the layout has only buttons other
+ // that the ONE LABEL!!
+ // adds an extra sep so that there's a space on either side of the
+ // titlebar.. note: x = sep, below.
+ int lwidth = width - sep * 2 -
+ (_button_iconify.width() + sep) * (layout.size() - 1);
+ // quick sanity check for really small windows. if this is needed, its
+ // obviously not going to be displayed right...
+ // XXX: maybe we should make this look better somehow? constraints?
+ if (lwidth <= 0) lwidth = 1;
+ _label.setWidth(lwidth);
+
+ int x = sep;
+ for (int i = 0, len = layout.size(); i < len; ++i) {
+ switch (layout[i]) {
+ case 'I':
+ _button_iconify.move(x, _button_iconify.getRect().y());
+ x += _button_iconify.width();
+ break;
+ case 'L':
+ _label.move(x, _label.getRect().y());
+ x += _label.width();
+ break;
+ case 'M':
+ _button_max.move(x, _button_max.getRect().y());
+ x += _button_max.width();
+ break;
+ case 'S':
+ _button_stick.move(x, _button_stick.getRect().y());
+ x += _button_stick.width();
+ break;
+ case 'C':
+ _button_close.move(x, _button_close.getRect().y());
+ x += _button_close.width();
+ break;
+ default:
+ assert(false); // the layout string is invalid!
+ }
+ x += sep;
+ }