- setBorderWidth(bwidth);
- _titlebar.setBorderWidth(bwidth);
- _grip_left.setBorderWidth(bwidth);
- _grip_right.setBorderWidth(bwidth);
- _handle.setBorderWidth(bwidth);
-
- if (_decorations & OBClient::Decor_Titlebar) {
- // set the titlebar size
- _titlebar.setGeometry(-bwidth,
- -bwidth,
- width,
- _style->getFont()->height() + bevel * 2);
- _innersize.top += _titlebar.height() + bwidth;
-
- // set the label size
- _label.setGeometry(0, bevel, width, _style->getFont()->height());
- // set the buttons sizes
- if (_decorations & OBClient::Decor_Iconify)
- _button_iconify.setGeometry(0, bevel + 1,
- _label.height() - 2,
- _label.height() - 2);
- if (_decorations & OBClient::Decor_Maximize)
- _button_max.setGeometry(0, bevel + 1,
- _label.height() - 2,
- _label.height() - 2);
- if (_decorations & OBClient::Decor_Sticky)
- _button_stick.setGeometry(0, bevel + 1,
- _label.height() - 2,
- _label.height() - 2);
- if (_decorations & OBClient::Decor_Close)
- _button_close.setGeometry(0, bevel + 1,
- _label.height() - 2,
- _label.height() - 2);
-
- // separation between titlebar elements
- const int sep = bevel + 1;
-
- std::string layout = "SLIMC"; // XXX: get this from somewhere
- // XXX: it is REQUIRED that by this point, the string only has one of each
- // possible letter, all of the letters are valid, and L exists somewhere in
- // the string!
-
- // the size of the label. this ASSUMES the layout has only buttons other
- // that the ONE LABEL!!
- // adds an extra sep so that there's a space on either side of the
- // titlebar.. note: x = sep, below.
- int lwidth = width - sep * 2 -
- (_button_iconify.width() + sep) * (layout.size() - 1);
- // quick sanity check for really small windows. if this is needed, its
- // obviously not going to be displayed right...
- // XXX: maybe we should make this look better somehow? constraints?
- if (lwidth <= 0) lwidth = 1;
- _label.setWidth(lwidth);
-
- int x = sep;
- for (int i = 0, len = layout.size(); i < len; ++i) {
- switch (layout[i]) {
- case 'I':
- _button_iconify.move(x, _button_iconify.rect().y());
- x += _button_iconify.width();
- break;
- case 'L':
- _label.move(x, _label.rect().y());
- x += _label.width();
- break;
- case 'M':
- _button_max.move(x, _button_max.rect().y());
- x += _button_max.width();
- break;
- case 'S':
- _button_stick.move(x, _button_stick.rect().y());
- x += _button_stick.width();
- break;
- case 'C':
- _button_close.move(x, _button_close.rect().y());
- x += _button_close.width();
- break;
- default:
- assert(false); // the layout string is invalid!
- }
- x += sep;
+void Frame::layoutTitle()
+{
+ // figure out whats being shown, and the width of the label
+ geom.label_width = geom.width - geom.bevel * 2;
+ bool n, d, i, t, m ,c;
+ n = d = i = t = m = c = false;
+ for (const char *l = _layout.c_str(); *l; ++l) {
+ switch (*l) {
+ case 'n':
+ case 'N':
+ if (!(_decorations & Client::Decor_Icon)) break;
+ n = true;
+ geom.label_width -= geom.button_size + geom.bevel;
+ break;
+ case 'd':
+ case 'D':
+ if (!(_decorations & Client::Decor_AllDesktops)) break;
+ d = true;
+ geom.label_width -= geom.button_size + geom.bevel;
+ break;
+ case 'i':
+ case 'I':
+ if (!(_decorations & Client::Decor_Iconify)) break;
+ i = true;
+ geom.label_width -= geom.button_size + geom.bevel;
+ break;
+ case 't':
+ case 'T':
+ t = true;
+ break;
+ case 'm':
+ case 'M':
+ if (!(_decorations & Client::Decor_Maximize)) break;
+ m = true;
+ geom.label_width -= geom.button_size + geom.bevel;
+ break;
+ case 'c':
+ case 'C':
+ if (!(_decorations & Client::Decor_Close)) break;
+ c = true;
+ geom.label_width -= geom.button_size + geom.bevel;
+ break;