// raise the client above the frame
//XRaiseWindow(otk::OBDisplay::display, _client->window());
// map the client so it maps when the frame does
XMapWindow(otk::OBDisplay::display, _client->window());
// raise the client above the frame
//XRaiseWindow(otk::OBDisplay::display, _client->window());
// map the client so it maps when the frame does
XMapWindow(otk::OBDisplay::display, _client->window());