+ //! Move the client window
+ void move(int x, int y);
+
+ //! Resizes the client window, anchoring it in a given corner
+ /*!
+ This also maintains things like the client's minsize, and size increments.
+ @param anchor The corner to keep in the same position when resizing.
+ @param w The width component of the new size for the client.
+ @param h The height component of the new size for the client.
+ @param x An optional X coordinate to which the window will be moved
+ after resizing.
+ @param y An optional Y coordinate to which the window will be moved
+ after resizing.
+ The x and y coordinates must both be sepcified together, or they will have
+ no effect. When they are specified, the anchor is ignored.
+ */
+ void resize(Corner anchor, int w, int h, int x = INT_MIN, int y = INT_MIN);
+
+ //! Request the client to close its window.
+ void close();
+
+ //! Shades or unshades the client window
+ /*!
+ @param shade true if the window should be shaded; false if it should be
+ unshaded.
+ */
+ void shade(bool shade);
+
+ //! Attempt to focus the client window
+ bool focus();
+
+ //! Remove focus from the client window
+ void unfocus();
+
+ virtual void focusHandler(const XFocusChangeEvent &e);
+ virtual void unfocusHandler(const XFocusChangeEvent &e);