- // use default icon(s)
- num = openbox->screen(_screen)->config().icon_length;
- data = openbox->screen(_screen)->config().default_icon;
- } else
- freeit = true;
-
- // figure out how man valid icons are in here
- while (num - i > 2) {
- w = data[i++];
- h = data[i++];
- i += w * h;
- if (i > num) break;
- ++_nicons;
- }
-
- _icons = new Icon[_nicons];