+ // won't try focus if the client doesn't want it, or if the window isn't
+ // visible on the screen
+ if (!(frame->isVisible() && (_can_focus || _focus_notify))) return false;
+
+ if (_focused) return true;
+
+ if (_can_focus)
+ XSetInputFocus(otk::Display::display, _window,
+ RevertToNone, CurrentTime);
+
+ if (_focus_notify) {
+ XEvent ce;
+ const otk::Property *property = Openbox::instance->property();
+
+ ce.xclient.type = ClientMessage;
+ ce.xclient.message_type = property->atom(otk::Property::wm_protocols);
+ ce.xclient.display = otk::Display::display;
+ ce.xclient.window = _window;
+ ce.xclient.format = 32;
+ ce.xclient.data.l[0] = property->atom(otk::Property::wm_take_focus);
+ ce.xclient.data.l[1] = Openbox::instance->lastTime();
+ ce.xclient.data.l[2] = 0l;
+ ce.xclient.data.l[3] = 0l;
+ ce.xclient.data.l[4] = 0l;
+ XSendEvent(otk::Display::display, _window, False, NoEventMask, &ce);
+ }